Player Matchup

Chaac
Chaac
ByPure6283
Chaac
Level 77
God Stats
11W - 3L
1,465 SR
Queue Stats
353W - 321L
1,514 Elo+
Party 3
Ra
Ra
ChurchXD
Ra
Level 49
God Stats
10W - 5L
1,581 SR
Queue Stats
150W - 75L
1,628 Elo+
Party 2
Rama
Rama
JornXD
Rama
Level 16
God Stats
11W - 1L
1,922 SR
Queue Stats
20W - 8L
1,675 Elo+
Party 2
Sylvanus
Sylvanus
SurvivalDino
Sylvanus
Level 125
God Stats
11W - 10L
1,511 SR
Queue Stats
607W - 584L
1,511 Elo+
Party 3
Thanatos
Thanatos
Unleashedrakan
Thanatos
Level 157
God Stats
19W - 6L
1,825 SR
Queue Stats
271W - 184L
1,641 Elo+
Party 2
Team Averages
Level 85
1,661 SR
1,594 Elo+

VS

Team Averages
Level 83
1,498 SR
1,549 Elo+
Xbalanque
Xbalanque
HellkidXD
Xbalanque
Level 127
God Stats
2W - 2L
1,702 SR
Queue Stats
87W - 66L
1,630 Elo+
Party 1
Ra
Ra
IchessSeife
Ra
Level 39
God Stats
9W - 3L
1,850 SR
Queue Stats
85W - 58L
1,595 Elo+
Party 1
Awilix
Awilix
ShadowKay75
Awilix
Level 68
God Stats
0W - 2L
1,304 SR
Queue Stats
276W - 285L
1,392 Elo+
Solo
Mulan
Mulan
Sunny03062012
Mulan
Level 127
God Stats
7W - 8L
1,539 SR
Queue Stats
165W - 126L
1,582 Elo+
Party 1
Raijin
Raijin
XXLOKINONMAINXX
Raijin
Level 54
God Stats
0W - 4L
1,096 SR
Queue Stats
149W - 129L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 3 / 5
11,130
557
7,318
15,080
13,100
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 1 / 4
12,045
602
13,756
10,137
4,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
JornXD
Rama
19
2 / 1 / 3
11,277
564
9,500
15,839
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
SurvivalDino
Sylvanus
16
2 / 3 / 14
9,448
472
9,470
14,670
16,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
6 / 5 / 6
11,039
552
11,545
13,224
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HellkidXD
Xbalanque
16
2 / 2 / 1
9,572
479
12,994
10,096
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 7 / 4
10,799
540
9,420
12,951
7,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
15
3 / 6 / 3
9,196
460
4,674
16,177
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 6 / 2
8,017
401
7,413
17,718
11,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 5
9,726
486
8,238
13,196
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
24
Kills
13
13
Deaths
24
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
3
5
2.5
W
9
1
4
11
L
Xbalanque
HellkidXD
Xbalanque
2
2
1
1.25
L
3
7
4
0.71
W
Rama
JornXD
Rama
2
1
3
3.5
L
Awilix
3
6
3
0.75
L
3
6
2
0.67
W
Sylvanus
SurvivalDino
Sylvanus
2
3
14
3
W
Thanatos
6
5
6
1.8
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,589
Damage
42,739
68,950
Taken
70,138
46,528
Mitigated
31,199
41,002
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,318
1,880
0
5,057
15,080
13,100
651
5,752
8,913
0
68,777
W
13,756
1,571
2,688
5,081
10,137
4,458
1,642
2,654
7,403
106,276
0
L
Xbalanque
HellkidXD
Xbalanque
12,994
6,381
0
2,255
10,096
3,551
1,899
1,351
8,745
0
80,268
L
9,420
1,316
742
3,495
12,951
7,274
422
3,856
9,095
73,821
0
W
Rama
JornXD
Rama
9,500
7,582
0
8,441
15,839
5,589
25
1,054
14,779
0
86,806
L
Awilix
4,674
1,727
0
4,431
16,177
4,966
0
5,929
10,248
0
56,065
L
7,413
988
520
3,101
17,718
11,129
0
6,458
11,260
2,126
26,892
W
Sylvanus
SurvivalDino
Sylvanus
9,470
1,393
2,652
5,149
14,670
16,891
447
5,964
8,548
34,344
8,467
W
Thanatos
11,545
3,415
0
11,934
13,224
6,490
0
2,333
10,783
0
75,698
L
8,238
219
0
1,225
13,196
4,279
336
5,292
7,904
68,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,939
Gold Earned
47,310
627
Minions Killed
600
0
Camps Cleared
0
1,889,863
Distance Traveled
1,773,301
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,130
557
109
5
0
364,348
0
W
Ra
12,045
602
167
8
0
425,424
8
L
Xbalanque
9,572
479
140
7
0
341,208
0
L
Ra
10,799
540
173
9
0
352,751
1
W
Rama
11,277
564
165
8
0
355,338
2
L
Awilix
9,196
460
101
5
0
364,730
3
L
Mulan
8,017
401
50
3
0
374,803
5
W
Sylvanus
9,448
472
70
4
0
347,687
3
W
Thanatos
11,039
552
116
6
0
397,066
1
L
Raijin
9,726
486
136
7
0
339,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role