Player Matchup

King Arthur
King Arthur
Gronyak
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 1
Ymir
Ymir
Kapuzencreeper
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Pxscxl
Danzaburou
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ZyumZorc
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 53L
1,263 Elo+
Solo
Ao Kuang
Ao Kuang
azer0304
Ao Kuang
Level 62
God Stats
4W - 10L
1,318 SR
Queue Stats
235W - 311L
1,333 Elo+
Party 1
Team Averages
Level 18
1,464 SR
1,340 Elo+

VS

Team Averages
Level 21
1,512 SR
1,391 Elo+
Freya
Freya
 
Freya
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Devenor
Set
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
KillingMachinaa
Neith
Level 7
God Stats
4W - 3L
1,537 SR
Queue Stats
8W - 9L
1,353 Elo+
Solo
Loki
Loki
KingsNatter
Loki
Level 25
God Stats
2W - 1L
1,285 SR
Queue Stats
12W - 14L
1,269 Elo+
Party 3
Hel
Hel
ZannaFrancy
Hel
Level 24
God Stats
3W - 3L
1,536 SR
Queue Stats
28W - 40L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gronyak
King Arthur
10
0 / 4 / 0
5,913
394
1,801
7,940
4,465
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 7 / 0
5,952
397
2,124
13,764
7,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Pxscxl
Danzaburou
9
1 / 8 / 0
6,075
405
5,017
11,384
3,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ZyumZorc
Baron Samedi
12
2 / 6 / 2
7,200
480
3,449
10,016
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
azer0304
Ao Kuang
12
4 / 2 / 1
7,685
512
6,012
10,942
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 0 / 2
9,038
603
4,029
10,925
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
15
4 / 3 / 2
8,803
587
7,025
8,199
3,714
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 2 / 8
8,996
600
16,010
10,224
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 2 / 4
8,112
541
6,149
9,196
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 11
9,638
643
5,829
6,995
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
27
27
Deaths
7
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
2
4
W
Set
4
3
2
1.67
L
King Arthur
Gronyak
King Arthur
0
4
0
0
L
0
7
0
0
W
9
2
8
6.5
W
5
2
4
3.5
L
Danzaburou
Pxscxl
Danzaburou
1
8
0
0.13
W
6
0
11
11.5
L
Baron Samedi
ZyumZorc
Baron Samedi
2
6
2
0.5
L
Ao Kuang
azer0304
Ao Kuang
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
39,042
54,046
Taken
45,539
22,427
Mitigated
18,053
12,395
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,029
1,254
0
8,675
10,925
3,752
100
2,168
8,757
58,614
0
W
Set
7,025
3,725
0
683
8,199
3,714
541
2,630
5,569
0
48,793
L
King Arthur
Gronyak
King Arthur
1,801
236
0
658
7,940
4,465
0
1,316
6,624
0
20,600
L
2,124
578
905
2,223
13,764
7,547
303
3,304
10,460
10,776
0
W
16,010
8,857
193
4,081
10,224
3,158
3,545
2,679
7,545
0
54,913
W
6,149
1,487
0
3,088
9,196
2,683
820
2,413
6,783
0
38,401
L
Danzaburou
Pxscxl
Danzaburou
5,017
2,110
158
2,065
11,384
3,467
759
2,191
9,193
0
38,668
W
5,829
1,125
2,519
3,332
6,995
4,746
1,230
1,923
5,072
23,247
0
L
Baron Samedi
ZyumZorc
Baron Samedi
3,449
528
140
2,327
10,016
3,445
0
864
9,152
32,243
0
L
Ao Kuang
azer0304
Ao Kuang
6,012
1,791
0
3,919
10,942
3,503
0
2,183
8,759
32,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
44,587
249
Minions Killed
397
0
Camps Cleared
0
1,234,901
Distance Traveled
1,367,187
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,038
603
118
8
0
259,473
3
W
Set
8,803
587
91
6
0
286,983
0
L
King Arthur
5,913
394
37
2
0
264,308
0
L
Ymir
5,952
397
18
1
0
239,714
0
W
Neith
8,996
600
83
6
0
247,274
0
W
Loki
8,112
541
64
4
0
294,896
1
L
Danzaburou
6,075
405
71
5
0
211,714
3
W
Hel
9,638
643
41
3
0
278,561
5
L
Baron Samedi
7,200
480
62
4
0
223,753
0
L
Ao Kuang
7,685
512
61
4
0
295,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role