Player Matchup

Sylvanus
Sylvanus
HooplaV
Sylvanus
Level 84
God Stats
1W - 1L
1,214 SR
Queue Stats
92W - 119L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
XTruexEchoX
Baron Samedi
Level 122
God Stats
99W - 68L
1,635 SR
Queue Stats
334W - 333L
1,514 Elo+
Party 2
Hercules
Hercules
xxronpaulxx
Hercules
Level 109
God Stats
105W - 99L
1,566 SR
Queue Stats
351W - 358L
1,428 Elo+
Party 2
Team Averages
Level 105
1,472 SR
1,477 Elo+

VS

Team Averages
Level 46
1,462 SR
1,349 Elo+
Loki
Loki
Arian_blood_cros
Loki
Level 17
God Stats
9W - 15L
1,383 SR
Queue Stats
16W - 49L
1,137 Elo+
Party 1
Jing Wei
Jing Wei
CupidDust
Jing Wei
Level 107
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 4L
1,602 Elo+
Solo
Cthulhu
Cthulhu
arshia1221
Cthulhu
Level 14
God Stats
3W - 3L
1,487 SR
Queue Stats
11W - 26L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HooplaV
Sylvanus
11
2 / 0 / 13
8,019
802
5,544
7,093
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
XTruexEchoX
Baron Samedi
12
5 / 0 / 11
8,074
807
12,292
9,607
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xxronpaulxx
Hercules
12
9 / 1 / 6
8,563
856
11,764
18,132
8,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,710
571
2,806
9,629
2,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
CupidDust
Jing Wei
10
1 / 4 / 0
6,195
620
12,732
10,506
3,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
arshia1221
Cthulhu
8
0 / 5 / 1
6,216
622
8,548
15,305
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Jing Wei
CupidDust
Jing Wei
1
4
0
0.25
W
Sylvanus
HooplaV
Sylvanus
2
0
13
8.5
W
Baron Samedi
XTruexEchoX
Baron Samedi
5
0
11
10.5
L
Cthulhu
arshia1221
Cthulhu
0
5
1
0.1
W
Hercules
xxronpaulxx
Hercules
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
24,086
34,832
Taken
35,440
18,859
Mitigated
13,569
22,476
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,806
440
279
785
9,629
2,969
0
4,321
5,145
0
9,991
L
Jing Wei
CupidDust
Jing Wei
12,732
5,855
441
1,118
10,506
3,239
0
5,286
4,963
0
29,297
W
Sylvanus
HooplaV
Sylvanus
5,544
1,759
4,685
4,394
7,093
5,332
1,037
2,200
4,893
15,651
0
W
Baron Samedi
XTruexEchoX
Baron Samedi
12,292
2,515
1,669
3,232
9,607
4,538
1,099
1,880
7,727
35,695
0
L
Cthulhu
arshia1221
Cthulhu
8,548
804
713
2,891
15,305
7,361
0
7,807
7,090
14,040
0
W
Hercules
xxronpaulxx
Hercules
11,764
4,460
522
7,974
18,132
8,989
818
4,534
13,598
0
17,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
18,121
102
Minions Killed
82
4
Camps Cleared
2
542,528
Distance Traveled
562,673
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,710
571
15
2
0
199,772
0
L
Jing Wei
6,195
620
44
4
2
200,777
5
W
Sylvanus
8,019
802
20
2
2
171,302
0
W
Baron Samedi
8,074
807
63
6
2
170,151
0
L
Cthulhu
6,216
622
23
2
0
162,124
2
W
Hercules
8,563
856
19
2
0
201,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role