Player Matchup

Ra
Ra
C0venantPhen1x
Ra
Level 87
God Stats
2W - 2L
1,392 SR
Queue Stats
73W - 73L
1,505 Elo+
Party 2
Tyr
Tyr
Jiabou
Tyr
Level 154
God Stats
2W - 6L
1,353 SR
Queue Stats
142W - 112L
1,554 Elo+
Party 2
Rama
Rama
Raeshaguel
Rama
Level 143
God Stats
2W - 1L
1,583 SR
Queue Stats
104W - 94L
1,488 Elo+
Party 2
Skadi
Skadi
Stonesaber
Skadi
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 173L
1,494 Elo+
Solo
Merlin
Merlin
Zethamar
Merlin
Level 112
God Stats
3W - 0L
1,609 SR
Queue Stats
34W - 26L
1,554 Elo+
Party 2
Team Averages
Level 119
1,487 SR
1,519 Elo+

VS

Team Averages
Level 118
1,530 SR
1,551 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
RidderPiemel
Odin
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,727 Elo+
Solo
Thanatos
Thanatos
RеVеL
Thanatos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,442 Elo+
Party 1
Poseidon
Poseidon
Sonme
Poseidon
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,581 Elo+
Party 1
Artio
Artio
emiledesad
Artio
Level 120
God Stats
17W - 10L
1,652 SR
Queue Stats
550W - 552L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 15
9,071
825
8,897
8,768
2,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Jiabou
Tyr
17
9 / 3 / 16
10,611
965
17,653
20,742
16,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 1 / 16
9,531
866
15,113
11,337
4,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
15
5 / 3 / 14
9,654
878
11,581
10,617
3,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
Zethamar
Merlin
18
8 / 2 / 15
10,659
969
15,149
10,287
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 5 / 5
8,824
802
10,346
11,549
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 6
9,048
823
8,420
18,596
10,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RеVеL
Thanatos
14
2 / 8 / 4
8,102
737
6,145
14,686
6,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Sonme
Poseidon
15
2 / 6 / 8
8,689
790
17,341
11,481
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
15
3 / 5 / 9
9,341
849
6,987
20,924
21,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
28
Kills
13
13
Deaths
28
76
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
5
0.9
W
2
4
15
2.38
W
Tyr
Jiabou
Tyr
9
3
16
5.67
W
4
1
16
12
L
4
4
6
1.75
L
Thanatos
RеVеL
Thanatos
2
8
4
0.5
L
Poseidon
Sonme
Poseidon
2
6
8
1
W
Skadi
5
3
14
4
W
Merlin
Zethamar
Merlin
8
2
15
7.75
L
Artio
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,393
Damage
49,239
61,751
Taken
77,236
31,770
Mitigated
47,141
32,992
Healing
28,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,346
150
4,842
3,143
11,549
5,010
501
3,813
7,684
26,716
0
W
8,897
753
7,693
2,152
8,768
2,968
796
5,001
3,767
17,365
0
W
Tyr
Jiabou
Tyr
17,653
2,071
2,593
8,006
20,742
16,993
807
9,779
10,963
0
29,661
W
15,113
7,162
2,083
3,960
11,337
4,263
1,753
7,161
4,176
0
28,254
L
8,420
1,030
1,095
4,479
18,596
10,515
171
4,833
13,631
0
13,106
L
Thanatos
RеVеL
Thanatos
6,145
1,031
1,086
3,729
14,686
6,152
366
4,925
9,667
0
11,453
L
Poseidon
Sonme
Poseidon
17,341
1,234
903
1,020
11,481
4,297
534
3,782
7,617
36,296
0
W
Skadi
11,581
4,724
452
1,230
10,617
3,603
1,964
6,017
4,600
0
25,759
W
Merlin
Zethamar
Merlin
15,149
1,730
2,394
2,429
10,287
3,943
883
6,716
3,571
33,204
0
L
Artio
6,987
429
3,279
4,831
20,924
21,167
290
6,149
14,591
12,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
44,004
129
Minions Killed
93
0
Camps Cleared
0
1,105,726
Distance Traveled
1,064,786
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,824
802
32
3
0
218,843
1
W
Ra
9,071
825
18
2
0
221,425
0
W
Tyr
10,611
965
19
2
0
252,599
0
W
Rama
9,531
866
26
2
0
218,061
0
L
Odin
9,048
823
12
1
0
196,763
0
L
Thanatos
8,102
737
13
1
0
187,723
1
L
Poseidon
8,689
790
29
3
0
214,022
0
W
Skadi
9,654
878
23
2
0
206,382
3
W
Merlin
10,659
969
43
4
0
207,259
2
L
Artio
9,341
849
7
1
0
247,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role