Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
CasooCesta
Athena
Level 40
God Stats
4W - 5L
1,669 SR
Queue Stats
49W - 27L
1,535 Elo+
Party 3
Medusa
Medusa
NoSk1ll93
Medusa
Level 54
God Stats
31W - 37L
1,318 SR
Queue Stats
89W - 102L
1,309 Elo+
Party 1
Olorun
Olorun
NoSkill99
Olorun
Level 25
God Stats
3W - 4L
1,413 SR
Queue Stats
168W - 203L
1,294 Elo+
Party 1
Bellona
Bellona
SkillzEnd
Bellona
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,336 Elo+
Party 1
Team Averages
Level 45
1,480 SR
1,395 Elo+

VS

Team Averages
Level 44
1,480 SR
1,388 Elo+
Baron Samedi
Baron Samedi
Horvath1310
Baron Samedi
Level 64
God Stats
11W - 8L
1,507 SR
Queue Stats
64W - 83L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
Kreire69c
Gilgamesh
Level 29
God Stats
15W - 8L
1,570 SR
Queue Stats
62W - 69L
1,386 Elo+
Party 2
Susano
Susano
Snyi95
Susano
Level 42
God Stats
4W - 1L
1,324 SR
Queue Stats
61W - 75L
1,378 Elo+
Party 2
Izanami
Izanami
TaL_Graystor
Izanami
Level 50
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 89L
1,445 Elo+
Solo
Jormungandr
Jormungandr
saidimedamin4593
Jormungandr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 4 / 3
9,389
494
11,789
15,051
12,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
CasooCesta
Athena
12
1 / 4 / 10
7,740
407
7,863
20,552
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
NoSk1ll93
Medusa
15
7 / 1 / 1
9,164
482
14,559
10,955
5,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
NoSkill99
Olorun
12
1 / 5 / 4
7,810
411
3,239
13,902
6,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
SkillzEnd
Bellona
13
1 / 2 / 3
7,940
418
6,600
10,780
10,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Horvath1310
Baron Samedi
16
4 / 2 / 5
10,140
534
12,733
9,006
3,608
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Kreire69c
Gilgamesh
15
2 / 1 / 5
9,862
519
10,264
13,008
10,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
Snyi95
Susano
14
6 / 3 / 7
9,791
515
12,205
12,100
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TaL_Graystor
Izanami
15
2 / 5 / 5
9,604
505
10,952
11,117
4,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
saidimedamin4593
Jormungandr
13
2 / 3 / 1
9,032
475
9,820
18,004
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
14
Kills
16
16
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
4
3
1.38
L
Athena
CasooCesta
Athena
1
4
10
1.5
W
Baron Samedi
Horvath1310
Baron Samedi
4
2
5
3.25
W
Gilgamesh
Kreire69c
Gilgamesh
2
1
5
4.5
L
Medusa
NoSk1ll93
Medusa
7
1
1
7.5
L
Olorun
NoSkill99
Olorun
1
5
4
0.6
L
Bellona
SkillzEnd
Bellona
1
2
3
1.25
W
Susano
Snyi95
Susano
6
3
7
3.17
W
Izanami
TaL_Graystor
Izanami
2
5
5
0.9
W
Jormungandr
saidimedamin4593
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,050
Damage
55,974
71,240
Taken
63,235
53,077
Mitigated
39,987
17,782
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,789
4,862
0
4,599
15,051
12,731
372
3,767
11,086
0
74,601
L
Athena
CasooCesta
Athena
7,863
2,661
888
5,603
20,552
17,689
10
9,241
11,217
27,183
0
W
Baron Samedi
Horvath1310
Baron Samedi
12,733
676
1,516
4,107
9,006
3,608
497
1,634
7,372
52,847
0
W
Gilgamesh
Kreire69c
Gilgamesh
10,264
1,452
72
1,899
13,008
10,632
826
2,603
10,405
8,063
42,852
L
Medusa
NoSk1ll93
Medusa
14,559
6,603
0
1,669
10,955
5,207
1,304
2,613
8,302
0
58,796
L
Olorun
NoSkill99
Olorun
3,239
1,077
631
3,644
13,902
6,474
0
5,874
7,653
34,456
0
L
Bellona
SkillzEnd
Bellona
6,600
792
0
748
10,780
10,976
124
2,199
8,484
8,804
23,971
W
Susano
Snyi95
Susano
12,205
2,813
499
4,538
12,100
4,626
409
1,933
10,167
0
49,349
W
Izanami
TaL_Graystor
Izanami
10,952
5,533
0
386
11,117
4,007
2,149
2,558
8,559
0
79,896
W
Jormungandr
saidimedamin4593
Jormungandr
9,820
3,233
0
750
18,004
17,114
415
5,221
12,783
37,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,043
Gold Earned
48,429
403
Minions Killed
451
0
Camps Cleared
0
1,819,235
Distance Traveled
1,779,166
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,389
494
122
6
0
374,691
1
L
Athena
7,740
407
35
2
0
361,007
4
W
Baron Samedi
10,140
534
93
5
0
344,148
2
W
Gilgamesh
9,862
519
102
5
0
376,254
0
L
Medusa
9,164
482
99
5
0
388,488
4
L
Olorun
7,810
411
70
4
0
336,294
14
L
Bellona
7,940
418
77
4
0
358,755
0
W
Susano
9,791
515
81
4
0
377,878
2
W
Izanami
9,604
505
138
7
0
328,031
3
W
Jormungandr
9,032
475
37
2
0
352,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role