Player Matchup

Bacchus
Bacchus
Exzelsior
Bacchus
Level 118
God Stats
5W - 2L
1,654 SR
Queue Stats
20W - 18L
1,614 Elo+
Party 1
Zhong Kui
Zhong Kui
Nolarys
Zhong Kui
Level 144
God Stats
1W - 2L
1,310 SR
Queue Stats
150W - 193L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheChemister
Ah Muzen Cab
Level 142
God Stats
3W - 1L
1,766 SR
Queue Stats
79W - 70L
1,628 Elo+
Party 1
Team Averages
Level 135
1,577 SR
1,593 Elo+

VS

Team Averages
Level 102
1,512 SR
1,532 Elo+
Scylla
Scylla
LeLongBrakmar
Scylla
Level 100
God Stats
14W - 14L
1,402 SR
Queue Stats
102W - 109L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
MuffinDeCombat
Kuzenbo
Level 128
God Stats
10W - 12L
1,510 SR
Queue Stats
285W - 332L
1,560 Elo+
Party 2
Fenrir
Fenrir
elpuchto
Fenrir
Level 79
God Stats
10W - 9L
1,624 SR
Queue Stats
359W - 367L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Exzelsior
Bacchus
11
5 / 0 / 7
8,550
855
4,973
6,326
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Nolarys
Zhong Kui
11
3 / 3 / 7
7,664
766
6,313
5,833
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheChemister
Ah Muzen Cab
12
5 / 1 / 6
7,945
795
11,563
6,506
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,318
632
5,097
5,785
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 2
7,124
712
3,896
10,925
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
elpuchto
Fenrir
9
1 / 6 / 2
6,353
635
2,152
11,951
4,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
4
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Exzelsior
Bacchus
5
0
7
8.5
L
1
4
2
0.5
L
2
3
2
1
W
Zhong Kui
Nolarys
Zhong Kui
3
3
7
2.17
W
Ah Muzen Cab
TheChemister
Ah Muzen Cab
5
1
6
8
L
Fenrir
elpuchto
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
11,145
18,665
Taken
28,661
13,082
Mitigated
17,862
5,260
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Exzelsior
Bacchus
4,973
862
0
1,426
6,326
6,692
26
2,168
4,028
12,752
0
L
5,097
479
0
924
5,785
1,870
0
3,023
2,762
19,606
0
L
3,896
1,838
0
1,581
10,925
11,363
0
4,000
6,925
10,178
0
W
Zhong Kui
Nolarys
Zhong Kui
6,313
220
0
1,137
5,833
4,028
420
3,037
2,698
23,025
0
W
Ah Muzen Cab
TheChemister
Ah Muzen Cab
11,563
4,673
0
2,697
6,506
2,362
1,903
3,601
2,717
0
35,305
L
Fenrir
elpuchto
Fenrir
2,152
669
608
2,942
11,951
4,629
0
4,485
7,466
0
13,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
19,795
125
Minions Killed
83
5
Camps Cleared
4
566,327
Distance Traveled
513,986
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,550
855
10
1
0
204,981
4
L
Scylla
6,318
632
42
4
1
166,246
3
L
Kuzenbo
7,124
712
17
2
0
177,144
3
W
Zhong Kui
7,664
766
45
5
2
166,725
3
W
Ah Muzen Cab
7,945
795
70
7
3
194,621
1
L
Fenrir
6,353
635
24
2
3
170,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role