Player Matchup

Thanatos
Thanatos
B1G-N0T0RIUS
Thanatos
Level 6
God Stats
2W - 1L
1,846 SR
Queue Stats
5W - 7L
1,440 Elo+
Solo
Olorun
Olorun
Níck7
Olorun
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 66L
1,788 Elo+
Solo
Jormungandr
Jormungandr
Smartnt
Jormungandr
Level 6
God Stats
0W - 1L
1,165 SR
Queue Stats
1W - 3L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
Sto0pK1d
Gilgamesh
Level 16
God Stats
2W - 1L
1,436 SR
Queue Stats
4W - 2L
1,548 Elo+
Solo
Amaterasu
Amaterasu
lv oasis vl
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Team Averages
Level 9
1,490 SR
1,483 Elo+

VS

Team Averages
Level 15
1,550 SR
1,518 Elo+
Arachne
Arachne
AdraArtio
Arachne
Level 13
God Stats
10W - 7L
1,445 SR
Queue Stats
25W - 21L
1,491 Elo+
Solo
Scylla
Scylla
Foamin Zomb
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,436 Elo+
Solo
Ymir
Ymir
IJustKilledUwU
Ymir
Level 16
God Stats
3W - 1L
1,767 SR
Queue Stats
59W - 62L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Makuna_Hatata_9
Sun Wukong
Level 14
God Stats
4W - 1L
1,671 SR
Queue Stats
39W - 41L
1,521 Elo+
Solo
Neith
Neith
shefftownkorker
Neith
Level 25
God Stats
14W - 22L
1,368 SR
Queue Stats
88W - 85L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B1G-N0T0RIUS
Thanatos
4
0 / 1 / 0
3,339
477
88
1,386
410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Níck7
Olorun
9
1 / 1 / 0
5,092
727
2,422
2,304
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Smartnt
Jormungandr
4
0 / 6 / 0
3,484
498
1,423
6,281
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Sto0pK1d
Gilgamesh
6
1 / 4 / 0
3,895
556
2,497
5,529
1,749
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
lv oasis vl
Amaterasu
5
0 / 5 / 0
3,568
510
1,398
5,164
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdraArtio
Arachne
8
5 / 0 / 1
4,962
709
3,505
3,328
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
1 / 1 / 1
4,752
679
1,477
3,514
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
4 / 0 / 4
4,999
714
2,340
3,006
1,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Makuna_Hatata_9
Sun Wukong
7
0 / 1 / 0
4,155
594
532
3,489
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
7 / 0 / 4
5,421
774
5,868
2,945
934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
17
17
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
AdraArtio
Arachne
5
0
1
5.5
L
Thanatos
B1G-N0T0RIUS
Thanatos
0
1
0
0
W
Scylla
1
1
1
1.5
W
4
0
4
6
W
Sun Wukong
Makuna_Hatata_9
Sun Wukong
0
1
0
0
L
Olorun
Níck7
Olorun
1
1
0
1
L
Jormungandr
Smartnt
Jormungandr
0
6
0
0
L
Gilgamesh
Sto0pK1d
Gilgamesh
1
4
0
0.25
L
Amaterasu
lv oasis vl
Amaterasu
0
5
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,828
Damage
13,722
20,664
Taken
16,282
8,206
Mitigated
6,313
3,294
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AdraArtio
Arachne
3,505
2,583
0
1,787
3,328
1,209
0
365
2,963
0
22,012
L
Thanatos
B1G-N0T0RIUS
Thanatos
88
0
0
928
1,386
410
0
58
1,328
0
7,432
W
Scylla
1,477
206
0
1,232
3,514
788
613
0
3,514
20,152
0
W
2,340
838
0
356
3,006
1,745
72
543
2,463
17,229
0
W
Sun Wukong
Makuna_Hatata_9
Sun Wukong
532
70
0
904
3,489
1,637
55
1,652
1,837
0
15,098
L
Olorun
Níck7
Olorun
2,422
1,257
0
1,208
2,304
790
0
0
2,150
22,990
3,156
L
Jormungandr
Smartnt
Jormungandr
1,423
656
0
156
6,281
3,498
0
1,548
4,733
7,178
0
L
Gilgamesh
Sto0pK1d
Gilgamesh
2,497
799
0
298
5,529
1,749
196
1,271
4,052
0
11,370
L
Amaterasu
lv oasis vl
Amaterasu
1,398
542
0
704
5,164
1,759
0
734
4,430
0
9,633
W
5,868
3,234
0
865
2,945
934
12
827
2,118
0
21,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
24,289
101
Minions Killed
207
0
Camps Cleared
0
575,475
Distance Traveled
712,128
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,962
709
45
6
0
175,646
1
L
Thanatos
3,339
477
14
2
0
50,730
0
W
Scylla
4,752
679
50
7
0
133,168
1
W
Ymir
4,999
714
32
5
0
133,772
3
W
Sun Wukong
4,155
594
41
6
0
127,576
2
L
Olorun
5,092
727
42
6
0
134,913
2
L
Jormungandr
3,484
498
8
1
0
117,814
0
L
Gilgamesh
3,895
556
17
2
0
141,926
1
L
Amaterasu
3,568
510
20
3
0
130,092
0
W
Neith
5,421
774
39
6
0
141,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role