Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
FlorJs
Chang'e
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
37W - 64L
1,310 Elo+
Party 1
Chiron
Chiron
Steviefreez1368
Chiron
Level 28
God Stats
4W - 12L
1,182 SR
Queue Stats
192W - 185L
1,386 Elo+
Solo
Sylvanus
Sylvanus
menebak
Sylvanus
Level 18
God Stats
19W - 17L
1,584 SR
Queue Stats
118W - 173L
1,371 Elo+
Party 1
Pele
Pele
plctor
Pele
Level 24
God Stats
11W - 13L
1,500 SR
Queue Stats
252W - 312L
1,389 Elo+
Party 1
Team Averages
Level 32
1,453 SR
1,391 Elo+

VS

Team Averages
Level 24
1,482 SR
1,381 Elo+
Heimdallr
Heimdallr
GrandmaZombie
Heimdallr
Level 29
God Stats
22W - 20L
1,499 SR
Queue Stats
157W - 156L
1,402 Elo+
Party 2
Freya
Freya
Raiginleif
Freya
Level 24
God Stats
7W - 10L
1,407 SR
Queue Stats
162W - 184L
1,420 Elo+
Solo
Fenrir
Fenrir
Steed_RK
Fenrir
Level 16
God Stats
8W - 3L
1,568 SR
Queue Stats
26W - 18L
1,421 Elo+
Party 2
Pele
Pele
TrimGatherer
Pele
Level 30
God Stats
8W - 6L
1,355 SR
Queue Stats
143W - 153L
1,407 Elo+
Party 2
Achilles
Achilles
ZEN Assi89
Achilles
Level 23
God Stats
16W - 16L
1,581 SR
Queue Stats
154W - 184L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
2 / 0 / 1
10,192
566
2,964
8,218
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
FlorJs
Chang'e
13
3 / 4 / 0
8,577
477
6,885
10,383
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 5 / 2
8,016
445
8,718
11,032
3,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
menebak
Sylvanus
12
2 / 6 / 4
8,173
454
4,676
22,308
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
plctor
Pele
14
1 / 5 / 2
8,742
486
5,664
17,366
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GrandmaZombie
Heimdallr
16
7 / 2 / 7
9,683
538
16,659
12,225
4,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
16
3 / 1 / 6
9,997
555
11,849
16,183
6,828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Steed_RK
Fenrir
13
3 / 4 / 7
7,791
433
6,463
11,591
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 1 / 7
10,196
566
8,133
10,334
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
ZEN Assi89
Achilles
13
1 / 3 / 0
8,408
467
3,621
8,941
4,492
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
20
20
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
0
1
2.5
L
Chang'e
FlorJs
Chang'e
3
4
0
0.75
W
Heimdallr
GrandmaZombie
Heimdallr
7
2
7
5.25
W
Freya
3
1
6
6
W
Fenrir
Steed_RK
Fenrir
3
4
7
1.63
L
3
5
2
0.8
W
6
1
7
9.5
W
Achilles
ZEN Assi89
Achilles
1
3
0
0.33
L
Sylvanus
menebak
Sylvanus
2
6
4
0.67
L
Pele
plctor
Pele
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
46,725
69,307
Taken
59,274
35,808
Mitigated
25,849
28,217
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,964
929
0
4,551
8,218
6,462
2,066
197
8,021
0
59,305
L
Chang'e
FlorJs
Chang'e
6,885
353
343
3,577
10,383
3,472
0
5,928
4,455
35,857
0
W
Heimdallr
GrandmaZombie
Heimdallr
16,659
12,470
0
5,307
12,225
4,713
2,543
1,774
10,451
0
82,296
W
Freya
11,849
5,159
104
11,552
16,183
6,828
772
5,098
11,085
65,999
0
W
Fenrir
Steed_RK
Fenrir
6,463
1,020
0
1,034
11,591
6,158
681
2,193
9,398
0
18,809
L
8,718
3,527
1,011
3,055
11,032
3,230
377
394
10,522
0
37,120
W
8,133
2,758
0
6,347
10,334
3,658
0
734
9,600
0
76,420
W
Achilles
ZEN Assi89
Achilles
3,621
925
0
367
8,941
4,492
90
1,762
7,179
0
38,216
L
Sylvanus
menebak
Sylvanus
4,676
1,729
2,212
7,981
22,308
16,760
324
1,225
21,083
24,285
0
L
Pele
plctor
Pele
5,664
3,101
0
5,487
17,366
5,884
199
4,105
13,261
0
64,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
46,075
384
Minions Killed
472
0
Camps Cleared
0
1,566,350
Distance Traveled
1,807,068
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,192
566
121
7
0
342,550
5
L
Chang'e
8,577
477
58
3
0
338,306
4
W
Heimdallr
9,683
538
114
6
0
322,129
4
W
Freya
9,997
555
116
6
0
350,577
5
W
Fenrir
7,791
433
28
2
0
396,890
4
L
Chiron
8,016
445
72
4
0
235,289
3
W
Pele
10,196
566
120
7
0
386,053
0
W
Achilles
8,408
467
94
5
0
351,419
1
L
Sylvanus
8,173
454
24
1
0
285,327
1
L
Pele
8,742
486
109
6
0
364,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role