Player Matchup

Raijin
Raijin
Bro thats OP
Raijin
Level 159
God Stats
51W - 35L
1,635 SR
Queue Stats
1,358W - 838L
1,677 Elo+
Party 1
Ao Kuang
Ao Kuang
FoldupLionXx
Ao Kuang
Level 89
God Stats
2W - 0L
1,614 SR
Queue Stats
23W - 19L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
sipev
Cthulhu
Level 25
God Stats
3W - 7L
1,507 SR
Queue Stats
12W - 19L
1,228 Elo+
Party 1
Team Averages
Level 91
1,585 SR
1,509 Elo+

VS

Team Averages
Level 47
1,467 SR
1,344 Elo+
Ah Puch
Ah Puch
Robert199754
Ah Puch
Level 108
God Stats
16W - 22L
1,486 SR
Queue Stats
376W - 460L
1,426 Elo+
Party 2
Tyr
Tyr
dertochlager
Tyr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,251 Elo+
Solo
Izanami
Izanami
mercipedrolo
Izanami
Level 26
God Stats
2W - 10L
1,414 SR
Queue Stats
11W - 30L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
6 / 0 / 2
8,684
724
7,507
2,783
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
FoldupLionXx
Ao Kuang
12
2 / 1 / 6
7,809
651
8,169
7,106
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
sipev
Cthulhu
11
2 / 0 / 5
7,345
612
6,472
7,446
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Robert199754
Ah Puch
11
1 / 2 / 0
7,387
616
4,028
5,147
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 1
6,528
544
4,977
11,619
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
mercipedrolo
Izanami
9
0 / 5 / 1
6,560
547
2,022
7,923
2,790
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
1
1
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
0
2
7
W
Ao Kuang
FoldupLionXx
Ao Kuang
2
1
6
5
L
Ah Puch
Robert199754
Ah Puch
1
2
0
0.5
L
0
3
1
0.17
L
Izanami
mercipedrolo
Izanami
0
5
1
0.1
W
Cthulhu
sipev
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,148
Damage
11,027
17,335
Taken
24,689
13,723
Mitigated
12,370
3,936
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
7,507
341
0
250
2,783
1,056
0
656
2,088
36,118
0
W
Ao Kuang
FoldupLionXx
Ao Kuang
8,169
2,284
0
3,025
7,106
4,042
0
2,409
4,400
25,915
5,477
L
Ah Puch
Robert199754
Ah Puch
4,028
165
208
888
5,147
1,839
0
4,623
478
31,835
0
L
4,977
838
0
1,877
11,619
7,741
0
8,918
2,100
0
12,691
L
Izanami
mercipedrolo
Izanami
2,022
1,412
337
448
7,923
2,790
0
6,860
804
0
9,463
W
Cthulhu
sipev
Cthulhu
6,472
1,059
48
613
7,446
8,625
0
1,586
5,535
13,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
20,475
136
Minions Killed
122
8
Camps Cleared
3
665,002
Distance Traveled
624,963
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,684
724
76
6
2
213,944
1
W
Ao Kuang
7,809
651
44
4
6
230,519
3
L
Ah Puch
7,387
616
91
8
3
207,129
5
L
Tyr
6,528
544
13
1
0
224,710
2
L
Izanami
6,560
547
18
2
0
193,124
3
W
Cthulhu
7,345
612
16
1
0
220,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role