Player Matchup

Scylla
Scylla
Bimbollooo
Scylla
Level 124
God Stats
6W - 5L
1,489 SR
Queue Stats
42W - 32L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
Clark202
Ao Kuang
Level 66
God Stats
7W - 7L
1,591 SR
Queue Stats
105W - 86L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
HenTie0
Sun Wukong
Level 138
God Stats
3W - 2L
1,583 SR
Queue Stats
217W - 211L
1,597 Elo+
Solo
Ganesha
Ganesha
MschesBit
Ganesha
Level 134
God Stats
29W - 29L
1,552 SR
Queue Stats
323W - 309L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Sarbe20
Danzaburou
Level 126
God Stats
4W - 5L
1,471 SR
Queue Stats
446W - 413L
1,483 Elo+
Solo
Team Averages
Level 118
1,537 SR
1,552 Elo+

VS

Team Averages
Level 125
1,748 SR
1,598 Elo+
Ullr
Ullr
DakotaGriz
Ullr
Level 146
God Stats
5W - 4L
1,688 SR
Queue Stats
595W - 532L
1,590 Elo+
Solo
Vulcan
Vulcan
Pxnda BC2
Vulcan
Level 120
God Stats
4W - 1L
1,860 SR
Queue Stats
46W - 44L
1,594 Elo+
Party 1
Skadi
Skadi
SFJxRockwellRuns
Skadi
Level 144
God Stats
3W - 5L
1,617 SR
Queue Stats
34W - 28L
1,574 Elo+
Solo
He Bo
He Bo
Trevtm
He Bo
Level 127
God Stats
0W - 1L
1,632 SR
Queue Stats
37W - 24L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
UsedFlower3
Kuzenbo
Level 86
God Stats
6W - 2L
1,943 SR
Queue Stats
16W - 13L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bimbollooo
Scylla
20
2 / 1 / 12
12,844
676
17,325
14,739
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
Clark202
Ao Kuang
20
6 / 4 / 8
14,247
750
19,329
22,257
14,161
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
HenTie0
Sun Wukong
20
12 / 3 / 6
15,208
800
22,461
24,919
20,175
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
MschesBit
Ganesha
19
0 / 2 / 15
13,314
701
12,074
18,509
18,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sarbe20
Danzaburou
20
5 / 5 / 6
13,740
723
10,348
16,713
7,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
12,046
634
8,107
20,263
12,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Pxnda BC2
Vulcan
18
1 / 6 / 2
10,721
564
19,980
13,716
5,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 9 / 5
10,755
566
9,416
16,799
5,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Trevtm
He Bo
20
9 / 5 / 4
14,232
749
26,478
15,449
5,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
UsedFlower3
Kuzenbo
20
3 / 0 / 7
13,851
729
13,480
25,934
48,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
25
Kills
15
15
Deaths
25
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bimbollooo
Scylla
2
1
12
8
W
Ao Kuang
Clark202
Ao Kuang
6
4
8
2.5
L
2
5
4
0.8
W
Sun Wukong
HenTie0
Sun Wukong
12
3
6
5
W
Ganesha
MschesBit
Ganesha
0
2
15
3.75
L
Vulcan
Pxnda BC2
Vulcan
1
6
2
0.33
L
0
9
5
0.28
W
Danzaburou
Sarbe20
Danzaburou
5
5
6
1.6
L
He Bo
Trevtm
He Bo
9
5
4
2.2
L
Kuzenbo
UsedFlower3
Kuzenbo
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,537
Damage
77,461
97,137
Taken
92,161
66,297
Mitigated
77,637
30,963
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bimbollooo
Scylla
17,325
1,230
1,709
5,470
14,739
5,924
2,211
6,158
8,545
58,701
0
W
Ao Kuang
Clark202
Ao Kuang
19,329
3,302
0
8,022
22,257
14,161
246
14,344
7,717
70,373
22
L
8,107
3,490
1,404
2,467
20,263
12,993
0
13,546
6,347
0
33,379
W
Sun Wukong
HenTie0
Sun Wukong
22,461
2,716
0
2,176
24,919
20,175
319
14,313
10,176
0
62,443
W
Ganesha
MschesBit
Ganesha
12,074
530
945
6,710
18,509
18,670
92
12,907
5,420
39,027
0
L
Vulcan
Pxnda BC2
Vulcan
19,980
8,021
0
1,091
13,716
5,536
0
6,201
7,419
56,913
0
L
9,416
3,277
0
1,309
16,799
5,270
0
8,389
8,256
0
40,076
W
Danzaburou
Sarbe20
Danzaburou
10,348
3,216
1,348
4,583
16,713
7,367
1,317
12,077
4,516
0
59,781
L
He Bo
Trevtm
He Bo
26,478
1,935
0
3,017
15,449
5,784
50
6,872
8,543
55,487
0
L
Kuzenbo
UsedFlower3
Kuzenbo
13,480
4,081
0
8,095
25,934
48,054
0
12,870
12,863
43,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,353
Gold Earned
61,605
462
Minions Killed
381
7
Camps Cleared
7
1,818,128
Distance Traveled
1,669,424
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,844
676
120
6
1
357,189
2
W
Ao Kuang
14,247
750
109
6
3
357,411
1
L
Ullr
12,046
634
67
4
1
285,559
2
W
Sun Wukong
15,208
800
99
5
2
381,995
4
W
Ganesha
13,314
701
6
0
0
383,462
8
L
Vulcan
10,721
564
99
5
0
352,661
1
L
Skadi
10,755
566
77
4
4
291,240
8
W
Danzaburou
13,740
723
128
7
1
338,071
1
L
He Bo
14,232
749
90
5
2
338,355
4
L
Kuzenbo
13,851
729
48
3
0
401,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role