Player Matchup

Anubis
Anubis
FaryGirl
Anubis
Level 145
God Stats
23W - 13L
1,638 SR
Queue Stats
145W - 121L
1,557 Elo+
Party 1
Achilles
Achilles
Lexelius
Achilles
Level 29
God Stats
2W - 0L
1,552 SR
Queue Stats
27W - 30L
1,362 Elo+
Party 1
Ra
Ra
LosAmigosKGN
Ra
Level 140
God Stats
1W - 0L
1,332 SR
Queue Stats
4W - 4L
1,428 Elo+
Party 1
Charybdis
Charybdis
Mary46
Charybdis
Level 148
God Stats
9W - 4L
1,589 SR
Queue Stats
105W - 98L
1,551 Elo+
Party 1
Da Ji
Da Ji
Suarus
Da Ji
Level 129
God Stats
7W - 0L
1,502 SR
Queue Stats
103W - 82L
1,542 Elo+
Party 1
Team Averages
Level 118
1,523 SR
1,488 Elo+

VS

Team Averages
Level 65
1,470 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
F1ReStArTeR90
Danzaburou
Level 41
God Stats
27W - 27L
1,468 SR
Queue Stats
69W - 88L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
Savizar
Guan Yu
Level 48
God Stats
3W - 8L
1,367 SR
Queue Stats
129W - 153L
1,454 Elo+
Party 2
Persephone
Persephone
WodnyMiś
Persephone
Level 65
God Stats
56W - 40L
1,536 SR
Queue Stats
389W - 421L
1,405 Elo+
Party 3
Ymir
Ymir
sonofhel
Ymir
Level 64
God Stats
26W - 28L
1,481 SR
Queue Stats
370W - 402L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FaryGirl
Anubis
17
9 / 1 / 13
11,523
1,152
23,698
10,580
6,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Lexelius
Achilles
18
5 / 3 / 17
10,039
1,004
12,293
14,974
23,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
8 / 1 / 15
11,439
1,144
13,729
8,055
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Mary46
Charybdis
18
2 / 0 / 21
10,580
1,058
19,365
9,052
4,894
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Suarus
Da Ji
18
7 / 2 / 17
11,016
1,102
16,415
11,467
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 5 / 3
9,536
954
12,280
17,194
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
F1ReStArTeR90
Danzaburou
15
2 / 10 / 2
9,523
952
7,904
18,630
5,307
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Savizar
Guan Yu
15
1 / 7 / 1
8,788
879
5,036
18,079
6,969
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
WodnyMiś
Persephone
15
0 / 4 / 3
8,969
897
10,502
14,014
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
2 / 5 / 4
9,758
976
12,722
23,088
8,237
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
20
31
Kills
7
7
Deaths
31
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
3
0.7
L
Danzaburou
F1ReStArTeR90
Danzaburou
2
10
2
0.3
W
Anubis
FaryGirl
Anubis
9
1
13
15.5
W
Achilles
Lexelius
Achilles
5
3
17
4.5
W
8
1
15
15.5
W
Charybdis
Mary46
Charybdis
2
0
21
12.5
L
Guan Yu
Savizar
Guan Yu
1
7
1
0.21
W
Da Ji
Suarus
Da Ji
7
2
17
7.75
L
Persephone
WodnyMiś
Persephone
0
4
3
0.38
L
Ymir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,500
Damage
48,444
54,128
Taken
91,005
46,145
Mitigated
29,558
17,959
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,280
3,777
0
3,614
17,194
4,931
0
7,193
10,001
39,993
2,548
L
Danzaburou
F1ReStArTeR90
Danzaburou
7,904
3,026
0
739
18,630
5,307
0
6,945
11,685
0
24,824
W
Anubis
FaryGirl
Anubis
23,698
1,189
0
6,020
10,580
6,532
0
7,613
2,967
46,516
0
W
Achilles
Lexelius
Achilles
12,293
1,058
0
0
14,974
23,881
0
9,426
5,548
0
14,509
W
13,729
1,092
5,924
4,054
8,055
4,468
0
4,823
3,232
47,076
0
W
Charybdis
Mary46
Charybdis
19,365
9,981
0
1,528
9,052
4,894
0
6,201
2,851
0
38,327
L
Guan Yu
Savizar
Guan Yu
5,036
441
1,851
2,437
18,079
6,969
0
7,496
10,583
0
14,628
W
Da Ji
Suarus
Da Ji
16,415
2,676
0
433
11,467
6,370
0
6,371
5,096
0
21,273
L
Persephone
WodnyMiś
Persephone
10,502
883
87
856
14,014
4,114
0
3,987
10,023
27,819
0
L
Ymir
12,722
1,152
0
2,178
23,088
8,237
0
11,804
11,284
26,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
46,574
200
Minions Killed
181
8
Camps Cleared
4
981,149
Distance Traveled
905,199
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,536
954
65
7
1
162,324
0
L
Danzaburou
9,523
952
35
4
1
171,845
0
W
Anubis
11,523
1,152
68
7
1
170,707
0
W
Achilles
10,039
1,004
1
0
0
196,672
0
W
Ra
11,439
1,144
75
8
1
227,238
0
W
Charybdis
10,580
1,058
42
4
3
165,693
2
L
Guan Yu
8,788
879
13
1
1
201,074
0
W
Da Ji
11,016
1,102
14
1
3
220,839
0
L
Persephone
8,969
897
25
3
0
187,043
0
L
Ymir
9,758
976
43
4
1
182,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role