Player Matchup

Artio
Artio
DwarvenDaw
Artio
Level 136
God Stats
1W - 1L
1,287 SR
Queue Stats
218W - 198L
1,599 Elo+
Party 2
Kali
Kali
EliteDynamite01
Kali
Level 117
God Stats
6W - 0L
1,891 SR
Queue Stats
220W - 231L
1,458 Elo+
Party 2
Agni
Agni
NathanBullzy
Agni
Level 143
God Stats
2W - 3L
1,586 SR
Queue Stats
134W - 124L
1,582 Elo+
Party 2
Osiris
Osiris
baconvan
Osiris
Level 129
God Stats
11W - 1L
2,013 SR
Queue Stats
109W - 106L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
wr6scot14
Cernunnos
Level 108
God Stats
2W - 1L
1,483 SR
Queue Stats
87W - 83L
1,600 Elo+
Party 2
Team Averages
Level 127
1,652 SR
1,556 Elo+

VS

Team Averages
Level 111
1,592 SR
1,593 Elo+
Heimdallr
Heimdallr
FaKe_iKy
Heimdallr
Level 99
God Stats
1W - 3L
1,491 SR
Queue Stats
168W - 144L
1,560 Elo+
Party 1
Ares
Ares
Turo789-
Ares
Level 71
God Stats
2W - 1L
1,845 SR
Queue Stats
81W - 50L
1,644 Elo+
Party 1
Discordia
Discordia
andresSP19
Discordia
Level 145
God Stats
0W - 3L
1,515 SR
Queue Stats
192W - 168L
1,605 Elo+
Party 1
Loki
Loki
eddyelikeLGND
Loki
Level 112
God Stats
5W - 2L
1,661 SR
Queue Stats
256W - 253L
1,513 Elo+
Party 1
Thanatos
Thanatos
temp-414450
Thanatos
Level 126
God Stats
4W - 9L
1,446 SR
Queue Stats
764W - 629L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
3 / 2 / 14
9,367
585
7,965
14,573
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 9
10,106
632
8,357
12,898
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 3 / 6
9,599
600
9,232
8,984
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
baconvan
Osiris
16
13 / 1 / 4
10,458
654
13,769
14,214
13,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
wr6scot14
Cernunnos
16
3 / 2 / 5
9,309
582
9,411
11,635
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaKe_iKy
Heimdallr
16
2 / 5 / 2
9,570
598
10,167
14,179
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
2 / 4 / 5
7,539
471
9,031
15,096
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
andresSP19
Discordia
11
0 / 7 / 3
6,940
434
4,549
7,847
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 10 / 1
7,826
489
6,014
13,118
7,236
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
temp-414450
Thanatos
13
3 / 7 / 1
8,074
505
5,547
13,276
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
33
Kills
10
10
Deaths
33
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
3
2
14
5
W
6
2
9
5.25
L
Heimdallr
FaKe_iKy
Heimdallr
2
5
2
0.6
W
8
3
6
3.67
L
Ares
2
4
5
1.13
L
Discordia
andresSP19
Discordia
0
7
3
0.21
W
Osiris
baconvan
Osiris
13
1
4
15
L
3
10
1
0.35
L
Thanatos
temp-414450
Thanatos
3
7
1
0.5
W
Cernunnos
wr6scot14
Cernunnos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,734
Damage
35,308
62,304
Taken
63,516
37,520
Mitigated
33,859
23,183
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
7,965
987
1,310
5,257
14,573
11,355
0
2,833
11,456
33,976
0
W
8,357
4,055
0
5,362
12,898
5,960
813
1,938
10,884
0
62,281
L
Heimdallr
FaKe_iKy
Heimdallr
10,167
5,242
0
3,737
14,179
6,338
0
4,260
9,919
0
78,854
W
9,232
577
0
1,742
8,984
2,869
1,298
1,968
6,906
58,962
0
L
Ares
9,031
1,296
0
1,871
15,096
12,583
0
4,564
10,532
21,739
0
L
Discordia
andresSP19
Discordia
4,549
309
0
240
7,847
2,301
0
2,931
4,916
34,828
0
W
Osiris
baconvan
Osiris
13,769
5,024
0
3,291
14,214
13,308
1,445
4,133
10,007
4,601
57,464
L
6,014
1,232
0
1,747
13,118
7,236
0
2,226
10,892
0
37,277
L
Thanatos
temp-414450
Thanatos
5,547
1,759
0
8,405
13,276
5,401
0
4,499
8,777
0
48,236
W
Cernunnos
wr6scot14
Cernunnos
9,411
5,006
0
6,221
11,635
4,028
2,311
4,264
7,153
0
62,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
39,949
446
Minions Killed
409
0
Camps Cleared
0
1,680,169
Distance Traveled
1,523,653
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,367
585
51
3
0
320,603
8
W
Kali
10,106
632
100
6
0
413,351
3
L
Heimdallr
9,570
598
149
9
0
294,681
3
W
Agni
9,599
600
100
6
0
302,851
4
L
Ares
7,539
471
17
1
0
308,335
4
L
Discordia
6,940
434
73
5
0
302,338
0
W
Osiris
10,458
654
90
6
0
316,727
0
L
Loki
7,826
489
78
5
0
304,259
0
L
Thanatos
8,074
505
92
6
0
314,040
1
W
Cernunnos
9,309
582
105
7
0
326,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role