Player Matchup

Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Blipschnak
Yemoja
Level 123
God Stats
44W - 42L
1,513 SR
Queue Stats
350W - 319L
1,573 Elo+
Party 3
Medusa
Medusa
MFKOOM
Medusa
Level 125
God Stats
28W - 28L
1,472 SR
Queue Stats
269W - 223L
1,564 Elo+
Party 3
Sun Wukong
Sun Wukong
Schmoiker
Sun Wukong
Level 125
God Stats
18W - 29L
1,520 SR
Queue Stats
446W - 408L
1,533 Elo+
Party 3
Chang'e
Chang'e
tHEDRAGON1456
Chang'e
Level 120
God Stats
6W - 6L
1,457 SR
Queue Stats
311W - 292L
1,512 Elo+
Solo
Team Averages
Level 116
1,493 SR
1,537 Elo+

VS

Team Averages
Level 89
1,425 SR
1,420 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Daveive
Nox
Level 24
God Stats
0W - 2L
1,232 SR
Queue Stats
5W - 16L
1,223 Elo+
Party 1
Neith
Neith
Leyade
Neith
Level 65
God Stats
0W - 5L
1,325 SR
Queue Stats
120W - 113L
1,306 Elo+
Party 1
Cliodhna
Cliodhna
pichugaymer
Cliodhna
Level 89
God Stats
2W - 1L
1,570 SR
Queue Stats
202W - 192L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 4 / 4
8,543
570
4,364
12,705
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Blipschnak
Yemoja
14
3 / 0 / 7
8,493
566
4,040
8,135
6,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MFKOOM
Medusa
15
3 / 0 / 3
8,998
600
6,295
6,415
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Schmoiker
Sun Wukong
15
7 / 1 / 1
9,231
615
8,527
13,380
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
15
5 / 1 / 6
9,289
619
7,647
7,992
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 5 / 2
7,233
482
9,690
11,954
8,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
 
Mulan
10
1 / 3 / 2
6,794
453
5,244
11,227
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
11
0 / 4 / 3
6,650
443
4,889
6,099
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Leyade
Neith
11
0 / 2 / 1
6,877
458
2,110
6,300
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
pichugaymer
Cliodhna
14
5 / 5 / 0
8,428
562
6,958
12,563
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
6
6
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
4
4
0.75
L
Geb
 
Geb
0
5
2
0.2
L
Mulan
 
Mulan
1
3
2
0.67
W
Yemoja
Blipschnak
Yemoja
3
0
7
6.5
L
Nox
0
4
3
0.38
L
Neith
Leyade
Neith
0
2
1
0.25
W
Medusa
MFKOOM
Medusa
3
0
3
4.5
W
Sun Wukong
Schmoiker
Sun Wukong
7
1
1
7.5
L
Cliodhna
pichugaymer
Cliodhna
5
5
0
1
W
Chang'e
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
28,891
48,627
Taken
48,143
24,653
Mitigated
24,487
25,591
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,364
2,311
0
2,952
12,705
4,344
0
2,741
9,964
0
59,994
L
Geb
 
Geb
9,690
1,450
0
2,483
11,954
8,664
0
1,458
9,641
43,382
0
L
Mulan
 
Mulan
5,244
325
0
2,435
11,227
7,653
0
4,047
7,084
353
31,433
W
Yemoja
Blipschnak
Yemoja
4,040
234
3,543
3,810
8,135
6,362
580
2,983
5,152
26,397
0
L
Nox
4,889
1,208
0
1,120
6,099
2,141
0
3,035
3,064
31,065
0
L
Neith
Leyade
Neith
2,110
335
0
2,569
6,300
1,539
356
801
5,499
0
34,557
W
Medusa
MFKOOM
Medusa
6,295
2,749
0
2,471
6,415
2,253
4,822
350
6,065
0
68,344
W
Sun Wukong
Schmoiker
Sun Wukong
8,527
1,431
96
6,122
13,380
8,930
175
6,842
6,538
0
41,515
L
Cliodhna
pichugaymer
Cliodhna
6,958
584
0
3,530
12,563
4,490
0
2,346
10,085
0
50,525
W
Chang'e
7,647
1,746
1,972
4,625
7,992
2,764
181
2,251
5,741
57,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
35,982
497
Minions Killed
372
0
Camps Cleared
0
1,480,421
Distance Traveled
1,368,209
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,543
570
112
7
0
264,763
0
L
Geb
7,233
482
83
6
0
281,030
2
L
Mulan
6,794
453
52
3
0
289,053
6
W
Yemoja
8,493
566
40
3
0
292,157
6
L
Nox
6,650
443
68
5
0
262,041
0
L
Neith
6,877
458
77
5
0
244,377
4
W
Medusa
8,998
600
134
9
0
317,442
3
W
Sun Wukong
9,231
615
96
6
0
293,986
5
L
Cliodhna
8,428
562
92
6
0
291,708
2
W
Chang'e
9,289
619
115
8
0
312,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role