Player Matchup

Bakasura
Bakasura
FC Squizo
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Ravana
Ravana
HoriBle_gEnji_69
Ravana
Level 18
God Stats
2W - 5L
1,857 SR
Queue Stats
234W - 255L
1,442 Elo+
Solo
Cliodhna
Cliodhna
LeniUnlimited
Cliodhna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,636 Elo+
Solo
Rama
Rama
Reddemoneyeswolf
Rama
Level 7
God Stats
10W - 10L
1,840 SR
Queue Stats
14W - 21L
1,546 Elo+
Solo
Hades
Hades
number1-JESTER
Hades
Level 29
God Stats
8W - 5L
1,516 SR
Queue Stats
100W - 100L
1,408 Elo+
Solo
Team Averages
Level 13
1,643 SR
1,446 Elo+

VS

Team Averages
Level 11
1,476 SR
1,423 Elo+
Ymir
Ymir
IndomitableDante
Ymir
Level 17
God Stats
29W - 19L
1,745 SR
Queue Stats
58W - 60L
1,485 Elo+
Solo
Hel
Hel
LonelyHeart28
Hel
Level 18
God Stats
2W - 1L
1,335 SR
Queue Stats
26W - 26L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
dontheluis
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,394 Elo+
Solo
Pele
Pele
el_tipito-tomi
Pele
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,300 Elo+
Solo
Artemis
Artemis
maddy10
Artemis
Level 5
God Stats
9W - 7L
1,302 SR
Queue Stats
57W - 49L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FC Squizo
Bakasura
8
2 / 7 / 0
6,158
411
2,294
9,897
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 3 / 3
7,597
506
8,786
10,014
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
LeniUnlimited
Cliodhna
5
0 / 3 / 0
4,989
333
86
2,802
898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 2
7,348
490
2,775
10,588
2,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 4
8,803
587
8,712
10,084
4,062
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,582
572
3,541
14,157
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 2
8,605
574
3,471
7,233
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
dontheluis
Sun Wukong
13
4 / 2 / 3
8,256
550
3,678
10,192
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 7 / 0
8,387
559
6,293
11,018
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
maddy10
Artemis
16
5 / 1 / 1
10,156
677
5,652
10,923
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
12
Kills
19
22
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FC Squizo
Bakasura
2
7
0
0.29
L
4
3
3
1.83
W
3
2
3
2.25
L
Cliodhna
LeniUnlimited
Cliodhna
0
3
0
0
W
3
2
2
2
L
1
7
2
0.29
W
Sun Wukong
dontheluis
Sun Wukong
4
2
3
2.75
W
4
7
0
0.57
W
Artemis
maddy10
Artemis
5
1
1
5.5
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
22,635
43,385
Taken
53,523
13,847
Mitigated
31,724
9,015
Healing
19,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FC Squizo
Bakasura
2,294
1,571
0
337
9,897
3,144
0
1,370
8,419
0
19,400
L
8,786
2,392
0
1,536
10,014
3,029
0
466
9,297
0
33,888
W
3,541
1,164
195
4,587
14,157
11,464
821
2,424
11,733
26,762
0
L
Cliodhna
LeniUnlimited
Cliodhna
86
0
0
54
2,802
898
0
278
2,456
0
4,593
W
3,471
211
1,236
3,490
7,233
2,119
1,202
2,997
4,216
40,426
0
L
2,775
2,106
0
2,767
10,588
2,714
638
2,454
8,088
0
42,581
W
Sun Wukong
dontheluis
Sun Wukong
3,678
1,152
0
1,394
10,192
9,533
1,234
1,379
8,813
0
33,436
W
6,293
1,701
0
2,148
11,018
3,963
1,612
1,107
9,686
0
32,171
W
Artemis
maddy10
Artemis
5,652
3,110
0
6,494
10,923
4,645
4,038
1,027
9,896
0
76,067
L
8,712
1,964
85
4,236
10,084
4,062
0
3,054
6,718
41,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
43,986
254
Minions Killed
363
0
Camps Cleared
0
1,283,999
Distance Traveled
1,386,213
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,158
411
37
2
0
356,508
2
L
Ravana
7,597
506
54
4
0
311,747
0
W
Ymir
8,582
572
44
3
0
281,910
1
L
Cliodhna
4,989
333
10
1
0
143,510
0
W
Hel
8,605
574
79
5
0
282,706
4
L
Rama
7,348
490
71
5
0
206,865
1
W
Sun Wukong
8,256
550
53
4
0
274,949
0
W
Pele
8,387
559
61
4
0
283,330
1
W
Artemis
10,156
677
126
8
0
263,318
2
L
Hades
8,803
587
82
5
0
265,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role