Player Matchup

King Arthur
King Arthur
CamakPlay
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,552 Elo+
Party 1
Sol
Sol
H0kkai
Sol
Level 9
God Stats
2W - 4L
1,709 SR
Queue Stats
8W - 9L
1,684 Elo+
Party 1
Nemesis
Nemesis
Ramon 5 one br
Nemesis
Level 44
God Stats
12W - 26L
1,331 SR
Queue Stats
224W - 236L
1,441 Elo+
Party 3
Jormungandr
Jormungandr
Zold4rk
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,632 Elo+
Party 1
Medusa
Medusa
dwha01
Medusa
Level 28
God Stats
19W - 19L
1,436 SR
Queue Stats
128W - 142L
1,373 Elo+
Party 3
Team Averages
Level 33
1,495 SR
1,537 Elo+

VS

Team Averages
Level 76
1,451 SR
1,461 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Joohnyz
Charybdis
Level 43
God Stats
46W - 42L
1,552 SR
Queue Stats
238W - 259L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LIV1MC
Tsukuyomi
Level 43
God Stats
32W - 29L
1,523 SR
Queue Stats
110W - 135L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
Suerte_-16
Kumbhakarna
Level 104
God Stats
4W - 7L
1,403 SR
Queue Stats
403W - 483L
1,411 Elo+
Solo
Sol
Sol
dougdgf
Sol
Level 148
God Stats
7W - 8L
1,278 SR
Queue Stats
349W - 363L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CamakPlay
King Arthur
12
1 / 10 / 1
8,167
408
8,746
19,643
20,301
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sol
H0kkai
Sol
14
2 / 7 / 0
8,953
448
12,528
17,592
5,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 7 / 1
10,036
502
8,940
17,131
6,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Zold4rk
Jormungandr
13
2 / 6 / 2
8,850
443
7,971
17,337
16,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
dwha01
Medusa
16
0 / 4 / 2
9,393
470
3,128
12,736
4,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 1 / 10
12,667
633
14,626
8,068
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Joohnyz
Charybdis
18
4 / 2 / 2
11,664
583
8,089
9,895
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
LIV1MC
Tsukuyomi
18
11 / 5 / 10
11,525
576
15,083
14,987
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Suerte_-16
Kumbhakarna
15
2 / 1 / 17
10,135
507
8,212
20,177
23,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
18
8 / 1 / 7
11,571
579
17,332
15,380
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
10
Kills
34
34
Deaths
10
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
1
10
14
L
King Arthur
CamakPlay
King Arthur
1
10
1
0.15
L
Sol
H0kkai
Sol
2
7
0
0.29
W
Charybdis
Joohnyz
Charybdis
4
2
2
2.5
W
Tsukuyomi
LIV1MC
Tsukuyomi
11
5
10
3.2
L
5
7
1
0.79
W
Kumbhakarna
Suerte_-16
Kumbhakarna
2
1
17
10.5
L
Jormungandr
Zold4rk
Jormungandr
2
6
2
0.5
W
Sol
8
1
7
11.5
L
Medusa
dwha01
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
63,342
84,439
Taken
68,507
53,283
Mitigated
43,487
14,956
Healing
24,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,626
887
154
2,402
8,068
3,760
1,264
3,264
4,804
99,281
0
L
King Arthur
CamakPlay
King Arthur
8,746
1,016
0
250
19,643
20,301
182
12,316
7,327
3,588
32,218
L
Sol
H0kkai
Sol
12,528
3,821
0
6,620
17,592
5,768
0
7,956
9,636
61,938
0
W
Charybdis
Joohnyz
Charybdis
8,089
4,548
0
2,891
9,895
3,657
986
2,101
7,794
0
92,311
W
Tsukuyomi
LIV1MC
Tsukuyomi
15,083
3,959
0
1,941
14,987
5,762
0
4,536
10,451
0
75,344
L
8,940
4,887
0
1,745
17,131
6,854
798
6,735
10,396
0
66,199
W
Kumbhakarna
Suerte_-16
Kumbhakarna
8,212
1,231
0
6,158
20,177
23,335
317
8,340
11,837
19,277
0
L
Jormungandr
Zold4rk
Jormungandr
7,971
2,403
0
959
17,337
16,048
0
9,279
8,058
29,509
0
W
Sol
17,332
6,052
0
10,464
15,380
6,973
4,822
3,678
11,702
76,321
10,301
L
Medusa
dwha01
Medusa
3,128
1,494
0
5,382
12,736
4,312
0
2,389
10,347
0
78,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,399
Gold Earned
57,562
480
Minions Killed
592
0
Camps Cleared
0
1,718,175
Distance Traveled
1,997,569
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,667
633
178
9
0
392,494
6
L
King Arthur
8,167
408
67
3
0
321,448
3
L
Sol
8,953
448
113
6
0
325,197
0
W
Charybdis
11,664
583
167
8
0
378,556
5
W
Tsukuyomi
11,525
576
105
5
0
424,265
1
L
Nemesis
10,036
502
116
6
0
386,418
2
W
Kumbhakarna
10,135
507
19
1
0
419,315
4
L
Jormungandr
8,850
443
45
2
0
324,114
2
W
Sol
11,571
579
123
6
0
382,939
2
L
Medusa
9,393
470
139
7
0
360,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role