Player Matchup

Nu Wa
Nu Wa
AL DAYVIS
Nu Wa
Level 28
God Stats
6W - 5L
1,705 SR
Queue Stats
113W - 119L
1,551 Elo+
Solo
Thor
Thor
EDP4558400
Thor
Level 10
God Stats
1W - 0L
1,235 SR
Queue Stats
30W - 28L
1,591 Elo+
Solo
Khepri
Khepri
Hentiuse
Khepri
Level 29
God Stats
18W - 7L
1,730 SR
Queue Stats
112W - 99L
1,603 Elo+
Solo
Sol
Sol
ZuLouGaming
Sol
Level 19
God Stats
1W - 0L
1,800 SR
Queue Stats
15W - 8L
1,639 Elo+
Solo
Pele
Pele
briillo
Pele
Level 24
God Stats
4W - 4L
1,536 SR
Queue Stats
19W - 24L
1,437 Elo+
Solo
Team Averages
Level 22
1,601 SR
1,564 Elo+

VS

Team Averages
Level 20
1,702 SR
1,611 Elo+
Izanami
Izanami
Belligerent666
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 7L
1,836 Elo+
Solo
Ares
Ares
JossueJah
Ares
Level 24
God Stats
4W - 1L
1,983 SR
Queue Stats
18W - 23L
1,486 Elo+
Solo
Discordia
Discordia
SHAMPOO-GOD
Discordia
Level 29
God Stats
14W - 12L
1,654 SR
Queue Stats
91W - 86L
1,613 Elo+
Solo
Hun Batz
Hun Batz
SmiteGems10
Hun Batz
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 36L
1,498 Elo+
Solo
Achilles
Achilles
mocro_kamhi
Achilles
Level 17
God Stats
4W - 2L
1,873 SR
Queue Stats
34W - 26L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AL DAYVIS
Nu Wa
20
5 / 5 / 8
16,075
574
30,373
20,601
16,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 5 / 3
16,515
590
17,824
27,070
13,327
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Hentiuse
Khepri
18
1 / 3 / 11
13,902
497
8,171
22,427
27,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
2 / 4 / 8
14,730
526
15,843
27,599
12,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
briillo
Pele
20
11 / 0 / 4
17,479
624
15,962
26,572
12,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
8,769
313
4,662
11,569
2,805
Ares
16
2 / 5 / 6
10,801
386
9,230
29,898
36,731
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
SHAMPOO-GOD
Discordia
18
3 / 4 / 6
12,259
438
25,271
19,059
6,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
SmiteGems10
Hun Batz
18
3 / 9 / 3
12,066
431
12,596
20,482
7,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
mocro_kamhi
Achilles
20
9 / 5 / 1
13,775
492
20,632
31,005
29,406
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
30
Kills
17
17
Deaths
30
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AL DAYVIS
Nu Wa
5
5
8
1.8
L
0
7
1
0.07
W
11
5
3
2.5
W
Khepri
Hentiuse
Khepri
1
3
11
2.17
L
Ares
2
5
6
1
L
Discordia
SHAMPOO-GOD
Discordia
3
4
6
1.5
L
Hun Batz
SmiteGems10
Hun Batz
3
9
3
0.5
W
2
4
8
1.5
W
Pele
briillo
Pele
11
0
4
13
L
Achilles
mocro_kamhi
Achilles
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,173
Damage
72,391
124,269
Taken
112,013
83,259
Mitigated
83,366
60,721
Healing
25,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AL DAYVIS
Nu Wa
30,373
11,144
0
10,217
20,601
16,705
1,321
3,184
17,417
109,877
15,062
L
4,662
3,089
0
1,223
11,569
2,805
0
3,287
8,282
0
27,658
W
17,824
8,528
0
12,068
27,070
13,327
5,863
6,604
20,466
0
146,960
W
Khepri
Hentiuse
Khepri
8,171
890
600
4,079
22,427
27,891
516
7,331
15,096
42,889
0
L
Ares
9,230
274
0
1,515
29,898
36,731
0
15,415
14,483
40,570
0
L
Discordia
SHAMPOO-GOD
Discordia
25,271
1,712
1,044
8,885
19,059
6,663
136
7,011
12,048
105,444
0
L
Hun Batz
SmiteGems10
Hun Batz
12,596
2,367
0
2,368
20,482
7,761
688
7,424
13,058
0
86,325
W
15,843
4,383
0
17,776
27,599
12,728
8,907
11,148
16,451
123,002
9,421
W
Pele
briillo
Pele
15,962
2,986
0
15,981
26,572
12,608
540
8,529
18,043
0
149,256
L
Achilles
mocro_kamhi
Achilles
20,632
7,239
0
10,471
31,005
29,406
0
17,664
13,341
164
104,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,701
Gold Earned
57,670
807
Minions Killed
619
0
Camps Cleared
0
2,598,722
Distance Traveled
2,163,783
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,075
574
177
6
0
434,007
0
L
Izanami
8,769
313
56
2
0
191,939
1
W
Thor
16,515
590
170
6
0
495,356
1
W
Khepri
13,902
497
46
2
0
534,803
2
L
Ares
10,801
386
63
2
0
476,800
2
L
Discordia
12,259
438
179
6
0
502,529
4
L
Hun Batz
12,066
431
134
5
0
491,145
2
W
Sol
14,730
526
188
7
0
492,411
3
W
Pele
17,479
624
226
8
0
642,145
3
L
Achilles
13,775
492
187
7
0
501,370
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role