Player Matchup

Mulan
Mulan
BielMecMecBrotaa
Mulan
Level 9
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 5L
1,445 Elo+
Solo
Neith
Neith
Gamer018085
Neith
Level 25
God Stats
7W - 7L
1,552 SR
Queue Stats
191W - 218L
1,442 Elo+
Solo
Fenrir
Fenrir
Ghosty18
Fenrir
Level 3
God Stats
4W - 3L
1,699 SR
Queue Stats
57W - 54L
1,646 Elo+
Solo
Artio
Artio
MikazeIchikawa
Artio
Level 13
God Stats
1W - 1L
1,482 SR
Queue Stats
8W - 8L
1,346 Elo+
Solo
Ra
Ra
pinchadito1
Ra
Level 24
God Stats
4W - 1L
1,478 SR
Queue Stats
75W - 40L
1,653 Elo+
Solo
Team Averages
Level 15
1,587 SR
1,506 Elo+

VS

Team Averages
Level 30
1,434 SR
1,497 Elo+
Guan Yu
Guan Yu
BRJoaop
Guan Yu
Level 16
God Stats
0W - 3L
1,256 SR
Queue Stats
96W - 110L
1,467 Elo+
Solo
Vulcan
Vulcan
TxViin
Vulcan
Level 100
God Stats
1W - 3L
1,331 SR
Queue Stats
64W - 62L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
Whiterunic
Cthulhu
Level 16
God Stats
6W - 8L
1,452 SR
Queue Stats
27W - 31L
1,409 Elo+
Solo
Nemesis
Nemesis
fuéfué
Nemesis
Level 10
God Stats
1W - 2L
1,629 SR
Queue Stats
44W - 21L
1,711 Elo+
Solo
Chernobog
Chernobog
monza3cilindros
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
9,900
619
12,914
10,903
10,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 5 / 1
6,419
401
5,549
8,391
2,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Ghosty18
Fenrir
13
4 / 3 / 6
8,219
514
5,969
12,080
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 4
7,189
449
2,519
14,347
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 3 / 6
9,227
577
16,110
12,689
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BRJoaop
Guan Yu
10
0 / 4 / 1
6,292
393
1,556
11,063
6,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
TxViin
Vulcan
11
2 / 7 / 4
7,241
453
11,615
10,518
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Whiterunic
Cthulhu
10
6 / 3 / 6
7,343
459
8,686
15,842
14,079
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
fuéfué
Nemesis
14
3 / 3 / 1
8,047
503
5,997
11,271
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
monza3cilindros
Chernobog
11
6 / 3 / 7
8,011
501
9,206
10,112
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
20
Kills
17
17
Deaths
20
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BRJoaop
Guan Yu
0
4
1
0.13
W
6
0
7
9.5
W
1
5
1
0.3
W
Fenrir
Ghosty18
Fenrir
4
3
6
2.33
W
1
6
4
0.5
L
Vulcan
TxViin
Vulcan
2
7
4
0.57
L
Cthulhu
Whiterunic
Cthulhu
6
3
6
3
L
Nemesis
fuéfué
Nemesis
3
3
1
1.17
L
Chernobog
monza3cilindros
Chernobog
6
3
7
3.17
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,061
Damage
37,060
58,410
Taken
58,806
35,835
Mitigated
32,347
20,348
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BRJoaop
Guan Yu
1,556
87
440
1,790
11,063
6,732
0
3,164
7,725
0
25,656
W
12,914
2,595
0
4,714
10,903
10,529
0
3,343
7,420
7,097
70,706
W
5,549
2,191
0
1,414
8,391
2,278
308
2,668
5,681
0
34,464
W
Fenrir
Ghosty18
Fenrir
5,969
1,540
0
2,238
12,080
6,003
412
3,365
8,579
0
45,088
W
2,519
383
477
1,741
14,347
10,464
135
5,469
8,770
15,399
0
L
Vulcan
TxViin
Vulcan
11,615
3,343
0
1,426
10,518
3,701
0
4,899
5,433
42,925
0
L
Cthulhu
Whiterunic
Cthulhu
8,686
1,905
98
3,897
15,842
14,079
78
6,005
9,609
33,851
0
L
Nemesis
fuéfué
Nemesis
5,997
2,272
0
4,762
11,271
4,047
0
2,695
8,374
0
46,962
L
Chernobog
monza3cilindros
Chernobog
9,206
5,975
0
2,663
10,112
3,788
501
2,409
7,539
0
39,067
W
16,110
1,192
3,595
6,169
12,689
6,561
0
5,133
7,352
54,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
36,934
406
Minions Killed
356
0
Camps Cleared
0
1,539,737
Distance Traveled
1,462,257
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,292
393
56
4
0
284,302
0
W
Mulan
9,900
619
149
9
0
317,930
0
W
Neith
6,419
401
55
3
0
264,498
7
W
Fenrir
8,219
514
72
5
0
314,926
0
W
Artio
7,189
449
19
1
0
296,864
5
L
Vulcan
7,241
453
77
5
0
256,174
3
L
Cthulhu
7,343
459
45
3
0
320,724
4
L
Nemesis
8,047
503
100
6
0
330,240
4
L
Chernobog
8,011
501
78
5
0
270,817
3
W
Ra
9,227
577
111
7
0
345,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role