Player Matchup

Nemesis
Nemesis
Lebloombaldiz
Nemesis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 65L
1,450 Elo+
Party 2
Chang'e
Chang'e
MkBravo
Chang'e
Level 24
God Stats
21W - 16L
1,510 SR
Queue Stats
73W - 86L
1,345 Elo+
Solo
Xing Tian
Xing Tian
Sheldon4k
Xing Tian
Level 17
God Stats
2W - 2L
1,662 SR
Queue Stats
80W - 82L
1,482 Elo+
Party 2
Team Averages
Level 20
1,557 SR
1,426 Elo+

VS

Team Averages
Level 41
1,533 SR
1,386 Elo+
Baron Samedi
Baron Samedi
AniCot
Baron Samedi
Level 62
God Stats
0W - 2L
1,414 SR
Queue Stats
7W - 12L
1,330 Elo+
Party 1
Ganesha
Ganesha
Pе4ёNkA1100
Ganesha
Level 33
God Stats
5W - 5L
1,551 SR
Queue Stats
22W - 27L
1,388 Elo+
Party 1
Hel
Hel
nuinfuin
Hel
Level 28
God Stats
2W - 3L
1,635 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
8 / 8 / 6
14,455
723
21,496
23,722
9,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
MkBravo
Chang'e
17
8 / 6 / 6
13,820
691
20,360
21,350
7,365
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Sheldon4k
Xing Tian
15
1 / 4 / 12
11,939
597
8,681
27,819
38,411
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AniCot
Baron Samedi
17
10 / 6 / 7
13,592
680
27,968
22,374
15,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
14
0 / 5 / 14
11,211
561
13,045
25,411
36,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 6 / 9
14,105
705
21,490
29,912
23,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
17
Kills
18
18
Deaths
17
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AniCot
Baron Samedi
10
6
7
2.25
W
Nemesis
8
8
6
1.38
W
Chang'e
MkBravo
Chang'e
8
6
6
1.83
L
Ganesha
0
5
14
1.4
W
Xing Tian
Sheldon4k
Xing Tian
1
4
12
1.75
L
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,537
Damage
62,503
72,891
Taken
77,697
54,783
Mitigated
75,177
18,636
Healing
33,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AniCot
Baron Samedi
27,968
4,043
4,041
4,204
22,374
15,767
662
7,886
14,488
55,513
0
W
Nemesis
21,496
11,814
0
3,288
23,722
9,007
930
20,982
2,740
0
46,641
W
Chang'e
MkBravo
Chang'e
20,360
351
5,541
8,389
21,350
7,365
1,816
19,129
2,221
68,719
0
L
Ganesha
13,045
1,191
334
477
25,411
36,296
729
10,881
14,530
33,692
0
W
Xing Tian
Sheldon4k
Xing Tian
8,681
499
0
1,418
27,819
38,411
176
23,549
4,270
18,891
0
L
21,490
966
10,696
14,205
29,912
23,114
1,331
11,204
18,708
47,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
38,908
171
Minions Killed
139
9
Camps Cleared
3
998,698
Distance Traveled
1,004,246
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,592
680
76
4
1
304,523
0
W
Nemesis
14,455
723
33
2
3
363,143
2
W
Chang'e
13,820
691
118
6
5
287,106
5
L
Ganesha
11,211
561
3
0
0
342,966
1
W
Xing Tian
11,939
597
20
1
1
348,449
0
L
Hel
14,105
705
60
3
2
356,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role