Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HobbitFeet96
Yemoja
Level 13
God Stats
0W - 1L
1,233 SR
Queue Stats
8W - 7L
1,555 Elo+
Party 1
Anhur
Anhur
IlIlllIlIllIlI
Anhur
Level 25
God Stats
16W - 7L
1,683 SR
Queue Stats
43W - 33L
1,572 Elo+
Solo
Cupid
Cupid
Kemz_Brew
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 1
Sol
Sol
LilPerp
Sol
Level 18
God Stats
0W - 1L
1,498 SR
Queue Stats
25W - 27L
1,483 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,492 Elo+

VS

Team Averages
Level 25
1,596 SR
1,502 Elo+
Ymir
Ymir
ChildhoodBlue
Ymir
Level 29
God Stats
3W - 2L
1,518 SR
Queue Stats
108W - 113L
1,490 Elo+
Solo
Zeus
Zeus
TandemNooses
Zeus
Level 28
God Stats
100W - 36L
1,796 SR
Queue Stats
304W - 136L
1,659 Elo+
Solo
Chang'e
Chang'e
TrainEngineXVI
Chang'e
Level 25
God Stats
8W - 5L
1,543 SR
Queue Stats
69W - 60L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
Trixxdeadinside
Ratatoskr
Level 16
God Stats
11W - 3L
1,710 SR
Queue Stats
37W - 27L
1,448 Elo+
Party 2
Neith
Neith
jgskkj
Neith
Level 27
God Stats
9W - 7L
1,410 SR
Queue Stats
45W - 39L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 4 / 2
8,528
853
8,040
6,663
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
0 / 4 / 3
9,658
966
3,469
15,931
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 5 / 3
9,778
978
16,496
16,264
4,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Kemz_Brew
Cupid
15
1 / 5 / 2
9,052
905
3,822
12,428
3,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
15
3 / 8 / 1
9,673
967
8,451
14,937
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

122

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
10,120
1,012
8,698
12,862
13,910
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
9 / 1 / 13
12,500
1,250
28,315
6,933
1,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 3 / 7
11,036
1,104
11,774
13,921
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Trixxdeadinside
Ratatoskr
17
5 / 0 / 12
10,383
1,038
7,480
7,153
3,317
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
jgskkj
Neith
17
1 / 1 / 14
9,852
985
6,438
4,280
1,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
6
Kills
26
26
Deaths
6
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
2
0.25
W
3
1
16
11
L
Yemoja
0
4
3
0.38
L
2
5
3
0.7
L
Cupid
Kemz_Brew
Cupid
1
5
2
0.4
L
Sol
3
8
1
0.44
W
9
1
13
15.5
W
8
3
7
3.83
W
Ratatoskr
Trixxdeadinside
Ratatoskr
5
0
12
11
W
Neith
jgskkj
Neith
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,278
Damage
62,705
66,223
Taken
45,149
29,490
Mitigated
24,326
6,611
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,040
503
0
396
6,663
2,015
0
4,213
2,374
26,273
0
W
8,698
579
0
218
12,862
13,910
0
5,306
7,556
11,024
0
L
Yemoja
3,469
414
556
907
15,931
14,187
0
12,902
2,911
13,055
0
L
16,496
8,855
0
2,632
16,264
4,746
0
10,718
5,314
0
41,157
L
Cupid
Kemz_Brew
Cupid
3,822
1,712
284
656
12,428
3,903
0
9,603
2,719
0
20,884
L
Sol
8,451
3,809
0
1,180
14,937
4,639
0
10,701
4,118
25,201
2,425
W
28,315
1,919
158
890
6,933
1,747
0
2,367
4,566
67,484
0
W
11,774
1,099
2,131
4,624
13,921
3,667
0
5,225
8,696
26,569
0
W
Ratatoskr
Trixxdeadinside
Ratatoskr
7,480
764
0
0
7,153
3,317
0
2,985
4,168
0
18,193
W
Neith
jgskkj
Neith
6,438
1,675
0
1,073
4,280
1,685
0
2,891
1,389
0
24,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
53,891
190
Minions Killed
232
5
Camps Cleared
8
786,561
Distance Traveled
970,556
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,528
853
41
4
1
115,990
2
W
Ymir
10,120
1,012
15
2
0
177,473
0
L
Yemoja
9,658
966
21
2
1
169,717
0
L
Anhur
9,778
978
44
4
1
176,743
0
L
Cupid
9,052
905
26
3
2
170,105
1
L
Sol
9,673
967
58
6
0
154,006
0
W
Zeus
12,500
1,250
102
10
7
188,112
3
W
Chang'e
11,036
1,104
51
5
0
182,964
0
W
Ratatoskr
10,383
1,038
26
3
1
231,542
0
W
Neith
9,852
985
38
4
0
190,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role