Player Matchup

Cthulhu
Cthulhu
GronkenHeim
Cthulhu
Level 7
God Stats
8W - 1L
1,825 SR
Queue Stats
23W - 11L
1,285 Elo+
Solo
Nu Wa
Nu Wa
RudePineapple71
Nu Wa
Level 6
God Stats
6W - 3L
1,783 SR
Queue Stats
55W - 88L
1,380 Elo+
Solo
Izanami
Izanami
dead kill43
Izanami
Level 28
God Stats
3W - 7L
1,527 SR
Queue Stats
38W - 43L
1,354 Elo+
Solo
Team Averages
Level 14
1,712 SR
1,340 Elo+

VS

Team Averages
Level 32
1,593 SR
1,254 Elo+
Kali
Kali
 
Kali
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
RigBabyBlues
Olorun
Level 26
God Stats
2W - 2L
1,779 SR
Queue Stats
93W - 97L
1,345 Elo+
Solo
Odin
Odin
twitch toxic266
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
919 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GronkenHeim
Cthulhu
10
5 / 1 / 5
6,990
874
6,855
7,314
4,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 1 / 5
6,629
829
4,686
3,748
1,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
dead kill43
Izanami
9
2 / 1 / 6
6,413
802
3,259
3,216
782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
2 / 1 / 1
6,210
776
4,629
7,868
2,712
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Olorun
9
1 / 5 / 1
6,013
752
2,880
6,833
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 5 / 1
4,835
604
523
4,353
1,305

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
1
2.5
W
Cthulhu
GronkenHeim
Cthulhu
5
1
5
7.5
L
Olorun
1
5
1
0.3
W
4
1
5
6.5
W
Izanami
dead kill43
Izanami
2
1
6
5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,800
Damage
8,032
14,278
Taken
19,054
6,678
Mitigated
6,467
3,034
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,629
1,639
0
2,455
7,868
2,712
0
4,289
3,365
0
19,471
W
Cthulhu
GronkenHeim
Cthulhu
6,855
526
67
1,719
7,314
4,738
28
2,052
5,262
21,228
0
L
Olorun
2,880
1,220
136
839
6,833
2,450
0
4,702
1,919
9,587
1,077
W
4,686
1,475
375
491
3,748
1,158
512
635
3,113
15,757
0
W
Izanami
dead kill43
Izanami
3,259
2,610
0
382
3,216
782
1,658
350
2,866
0
13,182
L
523
132
0
0
4,353
1,305
0
2,202
2,029
0
2,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,032
Gold Earned
17,058
88
Minions Killed
44
5
Camps Cleared
1
440,322
Distance Traveled
349,122
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,210
776
24
3
1
182,915
1
W
Cthulhu
6,990
874
26
3
3
156,796
3
L
Olorun
6,013
752
17
2
0
103,485
0
W
Nu Wa
6,629
829
29
4
0
144,087
0
W
Izanami
6,413
802
33
4
2
139,439
0
L
Odin
4,835
604
3
0
0
62,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role