Player Matchup

Bellona
Bellona
OG StruggleBus
Bellona
Level 29
God Stats
35W - 31L
1,547 SR
Queue Stats
119W - 115L
1,551 Elo+
Solo
Ra
Ra
Shybaddie27
Ra
Level 5
God Stats
1W - 1L
1,221 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SurfGorilla
Guan Yu
Level 23
God Stats
1W - 1L
1,413 SR
Queue Stats
10W - 8L
1,448 Elo+
Solo
Merlin
Merlin
ToBeKing410
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
sasuk3_uch1ha0
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,692 Elo+
Solo
Team Averages
Level 15
1,436 SR
1,523 Elo+

VS

Team Averages
Level 22
1,597 SR
1,450 Elo+
Guan Yu
Guan Yu
REM3MBER_ME23
Guan Yu
Level 25
God Stats
29W - 28L
1,486 SR
Queue Stats
121W - 116L
1,459 Elo+
Solo
Anubis
Anubis
Smokoum
Anubis
Level 18
God Stats
40W - 28L
1,571 SR
Queue Stats
71W - 55L
1,529 Elo+
Solo
Nemesis
Nemesis
Uncles Jeans
Nemesis
Level 29
God Stats
29W - 24L
1,585 SR
Queue Stats
126W - 148L
1,475 Elo+
Solo
Cerberus
Cerberus
Vivarojo
Cerberus
Level 28
God Stats
31W - 18L
1,609 SR
Queue Stats
144W - 153L
1,426 Elo+
Solo
Thanatos
Thanatos
Wuzguchi
Thanatos
Level 8
God Stats
2W - 0L
1,732 SR
Queue Stats
19W - 19L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,186
926
11,301
24,207
12,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 15 / 0
10,066
915
10,753
18,448
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SurfGorilla
Guan Yu
16
0 / 6 / 3
9,488
863
11,257
23,932
24,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
16
0 / 12 / 3
9,883
898
11,672
20,510
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
16
0 / 8 / 1
9,021
820
6,380
15,205
6,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
12 / 0 / 20
12,982
1,180
20,987
11,584
10,865
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Smokoum
Anubis
20
12 / 0 / 20
13,627
1,239
31,254
9,355
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Uncles Jeans
Nemesis
19
12 / 1 / 18
12,556
1,141
23,383
15,262
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Vivarojo
Cerberus
19
6 / 0 / 23
12,405
1,128
13,520
15,158
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Wuzguchi
Thanatos
18
3 / 3 / 14
10,688
972
4,807
8,519
2,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
140
4
Kills
45
45
Deaths
4
9
Assists
95
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Guan Yu
12
0
20
22
L
3
15
0
0.2
W
Anubis
Smokoum
Anubis
12
0
20
22
L
Guan Yu
SurfGorilla
Guan Yu
0
6
3
0.25
L
Merlin
0
12
3
0.13
W
Nemesis
Uncles Jeans
Nemesis
12
1
18
21
W
Cerberus
Vivarojo
Cerberus
6
0
23
17.5
W
Thanatos
Wuzguchi
Thanatos
3
3
14
3.33
L
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,363
Damage
93,951
102,302
Taken
59,878
51,901
Mitigated
38,714
14,048
Healing
26,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,301
2,554
1,389
1,338
24,207
12,545
0
12,402
11,805
29
25,216
W
Guan Yu
20,987
3,231
5,004
4,614
11,584
10,865
0
6,636
4,948
0
38,472
L
10,753
1,897
436
54
18,448
3,457
0
9,178
9,270
23,538
0
W
Anubis
Smokoum
Anubis
31,254
1,479
363
2,974
9,355
4,246
0
5,231
4,124
60,365
0
L
Guan Yu
SurfGorilla
Guan Yu
11,257
1,763
2,770
6,119
23,932
24,815
0
8,767
15,165
0
26,560
L
Merlin
11,672
1,414
362
1,174
20,510
5,005
0
7,933
12,577
42,081
0
W
Nemesis
Uncles Jeans
Nemesis
23,383
11,753
0
5,728
15,262
5,460
0
4,996
10,266
0
37,603
W
Cerberus
Vivarojo
Cerberus
13,520
586
0
4,484
15,158
15,612
0
6,960
8,198
27,639
0
W
Thanatos
Wuzguchi
Thanatos
4,807
1,425
0
3,629
8,519
2,531
0
5,011
3,508
0
19,684
L
Kukulkan
6,380
408
0
406
15,205
6,079
0
6,494
8,711
20,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
62,258
168
Minions Killed
227
3
Camps Cleared
10
937,513
Distance Traveled
1,096,246
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,186
926
23
2
2
213,548
0
W
Guan Yu
12,982
1,180
34
3
3
249,122
2
L
Ra
10,066
915
27
2
0
170,816
1
W
Anubis
13,627
1,239
82
7
0
187,974
0
L
Guan Yu
9,488
863
32
3
0
214,967
0
L
Merlin
9,883
898
62
6
1
180,486
0
W
Nemesis
12,556
1,141
41
4
0
255,922
0
W
Cerberus
12,405
1,128
42
4
1
209,277
0
W
Thanatos
10,688
972
28
3
6
193,951
1
L
Kukulkan
9,021
820
24
2
0
157,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role