Player Matchup

Chernobog
Chernobog
Cleysonkross
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 73L
1,277 Elo+
Solo
Horus
Horus
FilletMyFish
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Nemesis
Nemesis
Lunox000
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,177 Elo+
Solo
Scylla
Scylla
ryotoad
Scylla
Level 29
God Stats
24W - 42L
1,333 SR
Queue Stats
150W - 185L
1,353 Elo+
Solo
Kukulkan
Kukulkan
sismonkey7951
Kukulkan
Level 28
God Stats
4W - 5L
1,415 SR
Queue Stats
26W - 26L
1,378 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,337 Elo+

VS

Team Averages
Level 21
1,387 SR
1,366 Elo+
King Arthur
King Arthur
AllMighht3473
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 89L
1,353 Elo+
Solo
Hades
Hades
Darkness_xBlaser
Hades
Level 23
God Stats
1W - 1L
1,609 SR
Queue Stats
22W - 10L
1,439 Elo+
Party 1
Tyr
Tyr
Zazorg
Tyr
Level 7
God Stats
8W - 5L
1,229 SR
Queue Stats
19W - 23L
1,218 Elo+
Solo
Charybdis
Charybdis
darkflamedghost
Charybdis
Level 28
God Stats
2W - 3L
1,095 SR
Queue Stats
33W - 36L
1,448 Elo+
Solo
Pele
Pele
gabinete-teorico
Pele
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cleysonkross
Chernobog
17
1 / 2 / 13
10,117
920
6,139
17,053
6,389
16
3 / 2 / 9
10,419
947
5,420
21,859
16,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Lunox000
Nemesis
16
4 / 7 / 8
10,230
930
9,669
16,917
7,008
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
ryotoad
Scylla
16
7 / 5 / 6
11,479
1,044
11,105
15,245
4,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
sismonkey7951
Kukulkan
17
3 / 2 / 10
10,427
948
17,700
12,735
5,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

121

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllMighht3473
King Arthur
16
0 / 6 / 6
9,559
869
5,130
9,494
3,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 7
10,738
976
20,302
13,077
6,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
Zazorg
Tyr
17
3 / 1 / 6
10,924
993
9,412
16,396
17,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
darkflamedghost
Charybdis
17
7 / 0 / 3
11,963
1,088
21,958
6,973
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 5 / 6
10,720
975
20,105
12,813
4,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
18
Kills
17
18
Deaths
19
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AllMighht3473
King Arthur
0
6
6
0.5
L
Chernobog
Cleysonkross
Chernobog
1
2
13
3.75
W
4
7
7
1.07
L
3
2
9
3.75
L
Nemesis
Lunox000
Nemesis
4
7
8
1.14
W
Tyr
Zazorg
Tyr
3
1
6
6
W
Charybdis
darkflamedghost
Charybdis
7
0
3
8.5
W
3
5
6
1.2
L
Scylla
ryotoad
Scylla
7
5
6
2
L
Kukulkan
sismonkey7951
Kukulkan
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,033
Damage
76,907
83,809
Taken
58,753
40,535
Mitigated
34,370
14,852
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AllMighht3473
King Arthur
5,130
805
0
229
9,494
3,583
0
4,666
4,426
0
10,786
L
Chernobog
Cleysonkross
Chernobog
6,139
3,293
0
0
17,053
6,389
0
6,813
10,058
0
19,537
W
20,302
3,159
515
3,195
13,077
6,447
0
5,619
7,458
30,629
0
L
5,420
2,061
2,203
7,734
21,859
16,806
0
5,042
16,525
0
8,642
L
Nemesis
Lunox000
Nemesis
9,669
5,212
0
1,652
16,917
7,008
0
3,951
12,586
0
15,092
W
Tyr
Zazorg
Tyr
9,412
1,873
0
4,649
16,396
17,237
0
9,033
7,363
8,141
18,079
W
Charybdis
darkflamedghost
Charybdis
21,958
10,930
0
2,913
6,973
2,645
0
3,920
3,053
0
52,877
W
20,105
3,498
0
480
12,813
4,458
0
5,567
7,246
0
36,915
L
Scylla
ryotoad
Scylla
11,105
951
234
2,091
15,245
4,909
0
2,899
12,065
26,966
0
L
Kukulkan
sismonkey7951
Kukulkan
17,700
2,495
0
938
12,735
5,423
0
5,072
7,566
36,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
53,904
123
Minions Killed
182
3
Camps Cleared
9
959,875
Distance Traveled
936,811
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,559
869
17
2
1
154,851
0
L
Chernobog
10,117
920
24
2
0
207,594
0
W
Hades
10,738
976
16
1
3
161,697
5
L
Horus
10,419
947
7
1
0
184,752
0
L
Nemesis
10,230
930
4
0
0
208,473
0
W
Tyr
10,924
993
45
4
1
223,808
0
W
Charybdis
11,963
1,088
59
5
3
175,268
0
W
Pele
10,720
975
45
4
1
221,187
2
L
Scylla
11,479
1,044
38
3
1
188,348
4
L
Kukulkan
10,427
948
50
5
2
170,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role