Player Matchup

Neith
Neith
BalOwO1406
Neith
Level 6
God Stats
4W - 7L
1,473 SR
Queue Stats
6W - 13L
1,233 Elo+
Solo
Ra
Ra
CapivaraCosmica
Ra
Level 14
God Stats
1W - 1L
1,686 SR
Queue Stats
8W - 11L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Lucasfilrod
Cthulhu
Level 14
God Stats
10W - 15L
1,454 SR
Queue Stats
23W - 37L
1,339 Elo+
Party 1
Mercury
Mercury
Mecanico2
Mercury
Level 5
God Stats
0W - 3L
1,257 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 1
Artemis
Artemis
piporinha
Artemis
Level 23
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 17L
1,315 Elo+
Solo
Team Averages
Level 12
1,437 SR
1,348 Elo+

VS

Team Averages
Level 16
1,467 SR
1,393 Elo+
Baron Samedi
Baron Samedi
MadMalibu420
Baron Samedi
Level 12
God Stats
1W - 1L
1,511 SR
Queue Stats
13W - 16L
1,479 Elo+
Solo
Jormungandr
Jormungandr
MittyDad
Jormungandr
Level 17
God Stats
6W - 4L
1,433 SR
Queue Stats
46W - 35L
1,441 Elo+
Solo
Ares
Ares
SZPILECZKA
Ares
Level 7
God Stats
4W - 5L
1,236 SR
Queue Stats
8W - 15L
1,261 Elo+
Solo
Heimdallr
Heimdallr
dale306
Heimdallr
Level 14
God Stats
26W - 16L
1,552 SR
Queue Stats
36W - 41L
1,323 Elo+
Solo
Discordia
Discordia
maxx3600
Discordia
Level 29
God Stats
17W - 11L
1,603 SR
Queue Stats
41W - 44L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 0 / 0
9,814
755
400
662
177
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 9 / 8
12,063
928
16,272
23,078
9,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lucasfilrod
Cthulhu
19
2 / 8 / 12
12,478
960
19,216
29,660
35,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Mecanico2
Mercury
18
1 / 10 / 10
11,326
871
7,000
21,615
8,829
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
piporinha
Artemis
19
7 / 12 / 5
13,765
1,059
29,309
27,653
11,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MadMalibu420
Baron Samedi
20
16 / 2 / 15
15,480
1,191
28,710
10,959
10,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
MittyDad
Jormungandr
20
8 / 2 / 24
14,035
1,080
20,743
24,077
30,419
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 8 / 18
11,877
914
7,686
19,066
18,118
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
dale306
Heimdallr
20
9 / 1 / 14
12,730
979
19,060
12,011
6,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
maxx3600
Discordia
20
5 / 1 / 22
12,975
998
19,303
12,996
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
132
14
Kills
39
39
Deaths
14
35
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Neith
1
0
0
1
L
3
9
8
0.78
L
Cthulhu
Lucasfilrod
Cthulhu
2
8
12
1
W
Baron Samedi
MadMalibu420
Baron Samedi
16
2
15
11.75
L
Mercury
Mecanico2
Mercury
1
10
10
0.6
W
Jormungandr
MittyDad
Jormungandr
8
2
24
10
W
1
8
18
1.25
W
Heimdallr
dale306
Heimdallr
9
1
14
16
W
Discordia
maxx3600
Discordia
5
1
22
16
L
Artemis
piporinha
Artemis
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,197
Damage
95,502
102,668
Taken
79,109
65,370
Mitigated
70,365
3,483
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
400
257
0
52
662
177
0
222
400
0
2,049
L
16,272
1,408
1,555
626
23,078
9,290
0
17,502
5,016
45,640
0
L
Cthulhu
Lucasfilrod
Cthulhu
19,216
1,104
260
310
29,660
35,516
0
20,727
8,240
43,987
0
W
Baron Samedi
MadMalibu420
Baron Samedi
28,710
2,946
3,873
3,341
10,959
10,442
0
5,132
5,827
47,204
0
L
Mercury
Mecanico2
Mercury
7,000
3,507
0
680
21,615
8,829
0
14,366
6,791
0
10,142
W
Jormungandr
MittyDad
Jormungandr
20,743
4,423
0
250
24,077
30,419
0
9,004
14,933
44,063
0
W
7,686
960
0
0
19,066
18,118
0
12,480
6,586
17,896
0
W
Heimdallr
dale306
Heimdallr
19,060
13,238
0
1,086
12,011
6,062
0
3,341
8,613
0
41,210
W
Discordia
maxx3600
Discordia
19,303
1,403
166
957
12,996
5,324
0
5,531
7,465
40,053
0
L
Artemis
piporinha
Artemis
29,309
21,569
0
0
27,653
11,558
0
21,270
5,779
0
56,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,446
Gold Earned
67,097
199
Minions Killed
223
4
Camps Cleared
9
981,537
Distance Traveled
1,095,823
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,814
755
3
0
0
20,350
0
L
Ra
12,063
928
81
6
2
231,737
0
L
Cthulhu
12,478
960
57
4
0
241,214
0
W
Baron Samedi
15,480
1,191
43
3
4
215,796
2
L
Mercury
11,326
871
2
0
0
289,151
0
W
Jormungandr
14,035
1,080
26
2
0
256,912
0
W
Ares
11,877
914
19
1
2
165,046
3
W
Heimdallr
12,730
979
70
5
2
222,853
0
W
Discordia
12,975
998
65
5
1
235,216
1
L
Artemis
13,765
1,059
56
4
2
199,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role