Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BIG BOY K6434
Ares
Level 5
God Stats
1W - 0L
1,490 SR
Queue Stats
7W - 6L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
KotznY
Gilgamesh
Level 58
God Stats
4W - 1L
1,775 SR
Queue Stats
10W - 7L
1,600 Elo+
Party 2
Artemis
Artemis
Vannquishh
Artemis
Level 20
God Stats
2W - 0L
1,729 SR
Queue Stats
7W - 8L
1,478 Elo+
Party 1
Yemoja
Yemoja
Yunaso
Yemoja
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 17L
1,600 Elo+
Party 2
Team Averages
Level 39
1,599 SR
1,542 Elo+

VS

Team Averages
Level 19
1,443 SR
1,423 Elo+
Ra
Ra
Ethyl09
Ra
Level 25
God Stats
2W - 6L
1,316 SR
Queue Stats
5W - 9L
1,384 Elo+
Party 3
Hercules
Hercules
GanjaGun78
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
Pezevenk61
Cthulhu
Level 15
God Stats
0W - 2L
1,321 SR
Queue Stats
6W - 6L
1,477 Elo+
Party 3
Izanami
Izanami
PrensesBerfay
Izanami
Level 16
God Stats
5W - 1L
1,578 SR
Queue Stats
7W - 11L
1,357 Elo+
Party 3
Osiris
Osiris
sharky4213
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
14 / 1 / 13
12,573
1,143
35,479
10,384
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 21
10,088
917
9,939
13,431
12,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
KotznY
Gilgamesh
17
4 / 1 / 18
11,346
1,031
17,057
14,285
12,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Vannquishh
Artemis
18
12 / 2 / 18
12,523
1,138
33,003
10,651
4,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Yunaso
Yemoja
18
3 / 2 / 23
11,590
1,054
5,090
9,829
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

300

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 3
10,176
925
10,535
21,730
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
GanjaGun78
Hercules
16
3 / 5 / 1
10,138
922
8,990
25,911
26,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Pezevenk61
Cthulhu
16
0 / 4 / 5
9,351
850
11,872
25,082
25,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
15
0 / 2 / 4
9,069
824
10,246
12,171
4,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
sharky4213
Osiris
16
2 / 12 / 4
10,401
946
9,867
22,518
13,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
34
Kills
6
6
Deaths
34
93
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
1
13
20.5
W
1
0
21
11.5
L
1
11
3
0.23
L
Hercules
GanjaGun78
Hercules
3
5
1
0.7
W
Gilgamesh
KotznY
Gilgamesh
4
1
18
13
L
Cthulhu
Pezevenk61
Cthulhu
0
4
5
0.63
L
Izanami
0
2
4
1
W
Artemis
Vannquishh
Artemis
12
2
18
10.5
W
Yemoja
Yunaso
Yemoja
3
2
23
7.25
L
Osiris
sharky4213
Osiris
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,568
Damage
51,510
58,580
Taken
107,412
40,387
Mitigated
81,755
16,130
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
35,479
2,437
158
1,069
10,384
4,451
0
2,295
7,955
56,726
0
W
9,939
376
0
0
13,431
12,237
0
6,869
6,317
17,492
0
L
10,535
753
963
1,565
21,730
10,596
0
11,240
10,490
27,979
0
L
Hercules
GanjaGun78
Hercules
8,990
1,383
0
6,457
25,911
26,655
0
14,420
11,491
0
16,377
W
Gilgamesh
KotznY
Gilgamesh
17,057
5,650
1,548
1,712
14,285
12,966
0
4,328
9,555
3,277
27,021
L
Cthulhu
Pezevenk61
Cthulhu
11,872
753
452
110
25,082
25,858
0
10,427
14,655
32,150
0
L
Izanami
10,246
5,163
0
2,096
12,171
4,731
0
6,320
5,851
0
24,278
W
Artemis
Vannquishh
Artemis
33,003
22,694
779
2,759
10,651
4,987
0
3,757
6,802
0
54,912
W
Yemoja
Yunaso
Yemoja
5,090
1,278
4,619
3,486
9,829
5,746
0
5,158
4,401
11,730
0
L
Osiris
sharky4213
Osiris
9,867
4,264
0
651
22,518
13,915
0
9,809
12,709
0
21,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,120
Gold Earned
49,135
174
Minions Killed
152
6
Camps Cleared
4
1,043,364
Distance Traveled
991,356
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,573
1,143
52
5
0
185,944
0
W
Ares
10,088
917
21
2
0
239,622
0
L
Ra
10,176
925
36
3
0
190,391
1
L
Hercules
10,138
922
26
2
0
223,101
0
W
Gilgamesh
11,346
1,031
33
3
2
237,017
1
L
Cthulhu
9,351
850
41
4
1
215,518
0
L
Izanami
9,069
824
33
3
3
186,607
0
W
Artemis
12,523
1,138
47
4
4
194,167
2
W
Yemoja
11,590
1,054
21
2
0
186,614
0
L
Osiris
10,401
946
16
1
0
175,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role