Player Matchup

He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
killoholic
Serqet
Level 135
God Stats
1W - 1L
1,301 SR
Queue Stats
162W - 172L
1,599 Elo+
Solo
Team Averages
Level 130
1,434 SR
1,533 Elo+

VS

Team Averages
Level 35
1,467 SR
1,428 Elo+
Ra
Ra
Onyxtail
Ra
Level 12
God Stats
6W - 13L
1,389 SR
Queue Stats
11W - 24L
1,265 Elo+
Party 1
Skadi
Skadi
Settle For No L
Skadi
Level 67
God Stats
0W - 2L
1,512 SR
Queue Stats
128W - 121L
1,366 Elo+
Party 1
Ganesha
Ganesha
discofreezer
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
14 / 1 / 13
12,414
828
22,880
11,083
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
16
7 / 3 / 20
12,000
800
15,891
10,909
3,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
killoholic
Serqet
16
9 / 3 / 14
11,575
772
13,844
12,320
4,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 2
9,677
645
6,057
15,920
6,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
2 / 10 / 2
9,352
623
6,526
17,823
6,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
discofreezer
Ganesha
12
0 / 8 / 6
9,124
608
6,890
21,931
22,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
30
Kills
5
7
Deaths
30
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
14
1
13
20.5
W
Artemis
 
Artemis
7
3
20
5.67
L
3
12
2
0.33
L
2
10
2
0.3
L
Ganesha
discofreezer
Ganesha
0
8
6
0.38
W
Serqet
killoholic
Serqet
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,615
Damage
19,473
34,312
Taken
55,674
12,562
Mitigated
36,148
6,952
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
22,880
1,678
0
3,709
11,083
4,001
161
3,626
7,421
59,402
0
W
Artemis
 
Artemis
15,891
7,553
0
2,513
10,909
3,785
1,230
4,836
6,053
0
52,643
L
6,057
416
755
859
15,920
6,623
189
5,757
10,000
23,003
0
L
6,526
2,080
0
669
17,823
6,610
804
7,023
10,548
0
29,779
L
Ganesha
discofreezer
Ganesha
6,890
498
195
660
21,931
22,915
0
10,328
11,060
13,197
0
W
Serqet
killoholic
Serqet
13,844
2,716
0
730
12,320
4,776
575
5,123
7,163
0
35,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
28,153
182
Minions Killed
112
8
Camps Cleared
4
824,968
Distance Traveled
686,491
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,414
828
75
5
3
287,043
3
W
Artemis
12,000
800
70
5
2
256,747
0
L
Ra
9,677
645
49
3
2
221,516
2
L
Skadi
9,352
623
57
4
2
214,403
0
L
Ganesha
9,124
608
6
0
0
250,572
8
W
Serqet
11,575
772
37
2
3
281,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role