Player Matchup

Set
Set
Admiral-Fatback
Set
Level 65
God Stats
1W - 2L
1,491 SR
Queue Stats
73W - 80L
1,367 Elo+
Solo
Nike
Nike
IAmStew1183
Nike
Level 127
God Stats
15W - 19L
1,568 SR
Queue Stats
342W - 340L
1,529 Elo+
Solo
Olorun
Olorun
Marc-Redmad
Olorun
Level 82
God Stats
30W - 20L
1,549 SR
Queue Stats
136W - 132L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Ricardacus
Kukulkan
Level 155
God Stats
1W - 5L
1,376 SR
Queue Stats
241W - 253L
1,387 Elo+
Solo
Ares
Ares
RomenEmpire86
Ares
Level 67
God Stats
11W - 23L
1,510 SR
Queue Stats
199W - 219L
1,376 Elo+
Solo
Team Averages
Level 99
1,499 SR
1,422 Elo+

VS

Team Averages
Level 89
1,456 SR
1,437 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Blacksailing
Anubis
Level 88
God Stats
28W - 24L
1,519 SR
Queue Stats
292W - 296L
1,454 Elo+
Solo
Athena
Athena
OwO_Dagg
Athena
Level 83
God Stats
2W - 3L
1,306 SR
Queue Stats
324W - 378L
1,424 Elo+
Solo
Osiris
Osiris
Royalty_Jalius
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,332 Elo+
Solo
Ravana
Ravana
TheGamefather__
Ravana
Level 122
God Stats
18W - 24L
1,456 SR
Queue Stats
579W - 569L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,499
395
5,647
12,362
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
3 / 3 / 4
10,213
538
9,049
15,801
16,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
14
3 / 9 / 3
8,977
472
12,529
20,206
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Ricardacus
Kukulkan
16
4 / 4 / 0
9,197
484
8,625
10,171
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 12 / 5
7,114
374
7,098
23,513
12,097
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 5 / 11
11,057
582
22,238
15,075
6,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
5 / 1 / 8
10,454
550
11,505
9,841
4,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
OwO_Dagg
Athena
16
4 / 1 / 20
10,423
549
8,766
13,195
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 6 / 3
10,827
570
8,046
13,325
12,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
16 / 0 / 6
12,531
660
12,217
11,068
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
12
Kills
37
37
Deaths
13
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
5
11
2.5
L
1
9
1
0.17
W
Anubis
5
1
8
9
L
3
3
4
1.67
L
Olorun
3
9
3
0.5
W
Athena
OwO_Dagg
Athena
4
1
20
14
L
Kukulkan
Ricardacus
Kukulkan
4
4
0
1
L
1
12
5
0.29
W
5
6
3
1.08
W
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,948
Damage
62,772
82,053
Taken
62,504
40,393
Mitigated
45,117
14,251
Healing
18,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,238
9,667
0
3,779
15,075
6,324
3,420
9,688
5,387
93,401
0
L
5,647
2,291
0
2,134
12,362
2,647
0
4,756
7,606
0
35,357
W
Anubis
11,505
653
0
5,670
9,841
4,980
1,007
5,436
4,405
58,787
0
L
9,049
1,315
0
2,473
15,801
16,998
0
3,928
11,873
8,061
62,405
L
Olorun
12,529
5,692
468
7,938
20,206
5,350
960
12,316
7,890
62,343
0
W
Athena
OwO_Dagg
Athena
8,766
2,160
130
2,632
13,195
16,098
224
8,392
4,803
28,387
0
L
Kukulkan
Ricardacus
Kukulkan
8,625
613
0
492
10,171
3,301
0
5,499
4,672
58,040
0
L
7,098
550
64
682
23,513
12,097
58
16,114
7,399
18,108
0
W
8,046
3,389
0
790
13,325
12,662
1,146
3,345
9,980
144
54,471
W
12,217
3,433
0
5,236
11,068
5,053
706
2,826
8,242
0
97,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
55,292
434
Minions Killed
524
0
Camps Cleared
0
1,464,122
Distance Traveled
1,773,599
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,057
582
135
7
0
324,981
0
L
Set
7,499
395
68
4
0
239,422
3
W
Anubis
10,454
550
110
6
0
313,349
3
L
Nike
10,213
538
147
8
0
321,637
6
L
Olorun
8,977
472
90
5
0
287,265
5
W
Athena
10,423
549
45
2
0
372,723
3
L
Kukulkan
9,197
484
102
5
0
323,682
2
L
Ares
7,114
374
27
1
0
292,116
3
W
Osiris
10,827
570
103
5
0
343,210
1
W
Ravana
12,531
660
131
7
0
419,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role