Player Matchup

Pele
Pele
AJR3Js
Pele
Level 8
God Stats
1W - 0L
1,279 SR
Queue Stats
3W - 13L
931 Elo+
Party 1
Kukulkan
Kukulkan
BumNutz8038
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CHUN6GYBE4N
Morgan Le Fay
Level 80
God Stats
2W - 2L
1,446 SR
Queue Stats
67W - 101L
1,379 Elo+
Party 2
Kuzenbo
Kuzenbo
GrimBladeOmega9
Kuzenbo
Level 26
God Stats
55W - 36L
1,476 SR
Queue Stats
114W - 99L
1,429 Elo+
Solo
Fenrir
Fenrir
RamsayWolf
Fenrir
Level 5
God Stats
1W - 1L
1,199 SR
Queue Stats
2W - 4L
1,084 Elo+
Party 1
Team Averages
Level 24
1,380 SR
1,265 Elo+

VS

Team Averages
Level 13
1,387 SR
1,199 Elo+
Anubis
Anubis
DaddySexton
Anubis
Level 8
God Stats
0W - 2L
1,668 SR
Queue Stats
1W - 9L
1,091 Elo+
Solo
Pele
Pele
FaSe_PoLaR
Pele
Level 18
God Stats
14W - 26L
1,347 SR
Queue Stats
46W - 66L
1,360 Elo+
Solo
Cthulhu
Cthulhu
LUFERNIX
Cthulhu
Level 8
God Stats
0W - 3L
1,333 SR
Queue Stats
2W - 6L
1,121 Elo+
Solo
Izanami
Izanami
TheGamingEndi
Izanami
Level 17
God Stats
22W - 19L
1,446 SR
Queue Stats
44W - 53L
1,289 Elo+
Solo
Apollo
Apollo
devilkingofhell2
Apollo
Level 12
God Stats
0W - 4L
1,144 SR
Queue Stats
9W - 20L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AJR3Js
Pele
19
0 / 11 / 8
13,053
768
2,434
20,047
11,631
Kukulkan
BumNutz8038
Kukulkan
20
17 / 7 / 12
19,008
1,118
39,283
22,256
14,211
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
CHUN6GYBE4N
Morgan Le Fay
20
14 / 2 / 17
18,492
1,088
45,460
19,599
15,682
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 2 / 23
18,049
1,062
18,776
29,668
68,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
RamsayWolf
Fenrir
19
0 / 4 / 3
12,171
716
1,372
4,273
1,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
0 / 10 / 5
13,047
767
3,065
17,998
6,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 9 / 10
15,978
940
18,472
30,736
12,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
LUFERNIX
Cthulhu
20
9 / 2 / 9
16,796
988
24,545
21,611
40,766
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
20
8 / 11 / 10
16,536
973
34,791
28,962
8,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 5 / 10
13,738
808
6,573
19,777
5,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
70
36
Kills
26
26
Deaths
37
63
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
AJR3Js
Pele
0
11
8
0.36
W
Kukulkan
BumNutz8038
Kukulkan
17
7
12
3.29
W
Morgan Le Fay
CHUN6GYBE4N
Morgan Le Fay
14
2
17
11.25
L
Anubis
0
10
5
0.25
L
7
9
10
1.33
W
5
2
23
8.25
L
Cthulhu
LUFERNIX
Cthulhu
9
2
9
6.75
W
Fenrir
RamsayWolf
Fenrir
0
4
3
0.38
L
Izanami
8
11
10
1.18
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,325
Damage
87,446
95,843
Taken
119,084
110,771
Mitigated
73,238
7,721
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AJR3Js
Pele
2,434
534
0
492
20,047
11,631
0
4,181
15,866
0
14,785
W
Kukulkan
BumNutz8038
Kukulkan
39,283
1,657
943
2,019
22,256
14,211
0
9,100
13,156
91,193
0
W
Morgan Le Fay
CHUN6GYBE4N
Morgan Le Fay
45,460
2,779
245
2,550
19,599
15,682
0
6,589
13,010
82,283
0
L
Anubis
3,065
1,661
0
1,255
17,998
6,077
0
16,126
1,872
12,454
0
L
18,472
4,731
0
851
30,736
12,674
0
27,218
3,518
0
37,910
W
18,776
6,435
0
1,395
29,668
68,051
0
6,899
22,769
33,309
0
L
Cthulhu
LUFERNIX
Cthulhu
24,545
2,766
937
0
21,611
40,766
0
15,251
5,735
60,501
0
W
Fenrir
RamsayWolf
Fenrir
1,372
196
0
77
4,273
1,196
0
841
2,698
0
4,683
L
Izanami
34,791
27,903
0
0
28,962
8,434
0
26,991
1,971
0
97,799
L
6,573
2,607
0
955
19,777
5,287
0
17,933
1,844
0
16,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,773
Gold Earned
76,095
273
Minions Killed
302
6
Camps Cleared
3
1,267,124
Distance Traveled
1,409,891
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,053
768
8
0
2
224,407
0
W
Kukulkan
19,008
1,118
143
8
0
321,251
0
W
Morgan Le Fay
18,492
1,088
90
5
1
321,562
0
L
Anubis
13,047
767
14
1
0
148,708
2
L
Pele
15,978
940
40
2
1
344,214
0
W
Kuzenbo
18,049
1,062
27
2
1
322,407
0
L
Cthulhu
16,796
988
92
5
0
319,550
0
W
Fenrir
12,171
716
5
0
2
77,497
1
L
Izanami
16,536
973
141
8
0
290,499
0
L
Apollo
13,738
808
15
1
2
306,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role