Player Matchup

Bellona
Bellona
CoyOrphan8
Bellona
Level 68
God Stats
24W - 27L
1,581 SR
Queue Stats
99W - 99L
1,515 Elo+
Party 1
Nemesis
Nemesis
Gajilie
Nemesis
Level 154
God Stats
9W - 9L
1,494 SR
Queue Stats
335W - 290L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
GoldLeak
Baron Samedi
Level 158
God Stats
10W - 5L
1,716 SR
Queue Stats
150W - 136L
1,585 Elo+
Party 1
Charybdis
Charybdis
RipJungleLeo
Charybdis
Level 160
God Stats
6W - 11L
1,690 SR
Queue Stats
368W - 298L
1,586 Elo+
Party 1
Chang'e
Chang'e
stangbrandon02
Chang'e
Level 147
God Stats
1W - 1L
1,890 SR
Queue Stats
275W - 248L
1,558 Elo+
Party 1
Team Averages
Level 137
1,674 SR
1,563 Elo+

VS

Team Averages
Level 120
1,591 SR
1,617 Elo+
Chiron
Chiron
ArgonBuzz
Chiron
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
361W - 302L
1,679 Elo+
Party 3
Da Ji
Da Ji
BIGGDOGG72261
Da Ji
Level 143
God Stats
1W - 1L
1,568 SR
Queue Stats
458W - 363L
1,527 Elo+
Party 2
Osiris
Osiris
CaptainQuiet20
Osiris
Level 160
God Stats
13W - 6L
1,660 SR
Queue Stats
519W - 441L
1,633 Elo+
Party 3
Agni
Agni
Homicidal_Bread2
Agni
Level 85
God Stats
7W - 6L
1,674 SR
Queue Stats
199W - 163L
1,600 Elo+
Party 2
Hera
Hera
Tommyy_Wiseau
Hera
Level 54
God Stats
0W - 1L
1,769 SR
Queue Stats
116W - 55L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoyOrphan8
Bellona
10
3 / 1 / 4
6,078
553
2,982
6,306
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Gajilie
Nemesis
10
3 / 1 / 4
6,073
552
4,320
8,803
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
GoldLeak
Baron Samedi
11
1 / 0 / 2
6,031
548
6,671
6,516
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
RipJungleLeo
Charybdis
11
2 / 0 / 1
6,625
602
5,316
7,991
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 1 / 2
6,568
597
3,601
7,380
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ArgonBuzz
Chiron
9
0 / 2 / 0
5,077
462
4,447
7,578
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,149
468
2,962
6,777
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,408
492
3,683
7,643
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 1
5,163
469
4,779
5,402
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 0
6,092
554
5,341
5,579
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
3
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
ArgonBuzz
Chiron
0
2
0
0
L
1
3
0
0.33
L
0
2
0
0
W
Bellona
CoyOrphan8
Bellona
3
1
4
5
W
Nemesis
Gajilie
Nemesis
3
1
4
5
W
Baron Samedi
GoldLeak
Baron Samedi
1
0
2
2
L
1
2
1
0.75
W
Charybdis
RipJungleLeo
Charybdis
2
0
1
2.5
L
1
3
0
0.33
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
21,212
36,996
Taken
32,979
16,030
Mitigated
10,218
21,343
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ArgonBuzz
Chiron
4,447
2,274
291
3,431
7,578
1,562
0
574
6,976
0
27,838
L
2,962
384
0
2,158
6,777
2,050
0
1,766
4,796
0
21,494
L
3,683
1,161
0
2,770
7,643
3,553
0
5,243
1,729
0
26,037
W
Bellona
CoyOrphan8
Bellona
2,982
526
0
3,035
6,306
2,786
26
1,895
4,205
0
24,852
W
Nemesis
Gajilie
Nemesis
4,320
1,074
0
2,580
8,803
4,877
0
3,533
4,804
0
15,839
W
Baron Samedi
GoldLeak
Baron Samedi
6,671
939
108
4,899
6,516
3,929
0
0
6,516
32,519
0
L
4,779
157
33
1,417
5,402
1,247
0
400
4,970
20,103
0
W
Charybdis
RipJungleLeo
Charybdis
5,316
2,551
0
5,807
7,991
2,038
449
337
7,578
0
47,027
L
5,341
1,004
0
867
5,579
1,806
0
1,136
4,236
42,930
0
W
3,601
148
798
4,116
7,380
2,400
0
3,443
3,773
45,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
26,889
353
Minions Killed
310
0
Camps Cleared
0
1,070,930
Distance Traveled
1,020,940
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,077
462
59
5
0
200,744
2
L
Da Ji
5,149
468
47
4
0
212,719
2
L
Osiris
5,408
492
58
5
0
199,426
0
W
Bellona
6,078
553
62
6
0
253,543
2
W
Nemesis
6,073
552
23
2
0
225,072
0
W
Baron Samedi
6,031
548
71
6
0
188,677
0
L
Agni
5,163
469
52
5
0
206,919
3
W
Charybdis
6,625
602
99
9
0
191,052
3
L
Hera
6,092
554
94
9
0
201,132
4
W
Chang'e
6,568
597
98
9
0
212,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role