Player Matchup

Rama
Rama
Beckillianovitch
Rama
Level 33
God Stats
0W - 1L
1,539 SR
Queue Stats
11W - 22L
1,267 Elo+
Party 2
Cthulhu
Cthulhu
Coogee95
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,413 Elo+
Party 2
Anubis
Anubis
Marc_xdd
Anubis
Level 14
God Stats
1W - 2L
1,697 SR
Queue Stats
13W - 18L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
ahmadsalameh123
Baron Samedi
Level 26
God Stats
3W - 5L
1,513 SR
Queue Stats
47W - 53L
1,340 Elo+
Party 3
Guan Yu
Guan Yu
pan_pro4
Guan Yu
Level 17
God Stats
1W - 1L
1,700 SR
Queue Stats
27W - 29L
1,397 Elo+
Party 3
Team Averages
Level 22
1,590 SR
1,342 Elo+

VS

Team Averages
Level 31
1,519 SR
1,371 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FlorJs
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 64L
1,297 Elo+
Party 1
Neith
Neith
Krivbass85
Neith
Level 24
God Stats
9W - 6L
1,529 SR
Queue Stats
114W - 144L
1,323 Elo+
Solo
Sylvanus
Sylvanus
menebak
Sylvanus
Level 18
God Stats
19W - 17L
1,519 SR
Queue Stats
118W - 173L
1,358 Elo+
Party 1
Nemesis
Nemesis
plctor
Nemesis
Level 24
God Stats
19W - 21L
1,549 SR
Queue Stats
252W - 312L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,279
403
12,826
16,084
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Coogee95
Cthulhu
15
3 / 6 / 2
9,277
403
14,519
21,736
15,840
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Marc_xdd
Anubis
3
0 / 1 / 0
6,163
268
217
550
137
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ahmadsalameh123
Baron Samedi
12
2 / 10 / 2
8,720
379
13,878
18,698
6,634
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
pan_pro4
Guan Yu
13
1 / 11 / 2
8,409
366
6,187
19,503
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 2 / 9
11,990
521
13,222
11,478
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
FlorJs
Cerberus
18
9 / 1 / 12
11,909
518
12,095
17,238
17,284
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
17
8 / 3 / 6
11,357
494
11,527
15,176
6,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
menebak
Sylvanus
16
1 / 1 / 17
11,365
494
11,306
29,960
33,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
plctor
Nemesis
20
11 / 2 / 15
13,527
588
13,162
20,085
9,455
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
92
7
Kills
33
33
Deaths
9
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
9
4.25
L
1
5
4
0.6
L
Cthulhu
Coogee95
Cthulhu
3
6
2
0.67
W
Cerberus
FlorJs
Cerberus
9
1
12
15
W
Neith
8
3
6
3.67
L
Anubis
Marc_xdd
Anubis
0
1
0
0
L
Baron Samedi
ahmadsalameh123
Baron Samedi
2
10
2
0.3
W
Sylvanus
menebak
Sylvanus
1
1
17
9.5
L
Guan Yu
pan_pro4
Guan Yu
1
11
2
0.18
W
Nemesis
plctor
Nemesis
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,627
Damage
61,312
76,571
Taken
93,937
35,394
Mitigated
72,744
15,998
Healing
49,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,222
2,106
1,176
4,013
11,478
5,212
2,553
4,073
7,405
80,861
0
L
12,826
10,687
86
3,944
16,084
4,607
506
8,276
7,685
0
63,491
L
Cthulhu
Coogee95
Cthulhu
14,519
922
329
2,434
21,736
15,840
126
10,666
10,920
50,987
0
W
Cerberus
FlorJs
Cerberus
12,095
490
0
5,371
17,238
17,284
553
10,027
7,211
55,507
0
W
Neith
11,527
8,360
0
7,317
15,176
6,929
3,795
7,735
7,441
0
69,974
L
Anubis
Marc_xdd
Anubis
217
0
0
0
550
137
0
0
550
1,281
0
L
Baron Samedi
ahmadsalameh123
Baron Samedi
13,878
2,131
2,507
3,238
18,698
6,634
1,114
7,863
10,783
40,829
0
W
Sylvanus
menebak
Sylvanus
11,306
3,770
6,211
15,783
29,960
33,864
2,015
10,292
19,668
41,127
0
L
Guan Yu
pan_pro4
Guan Yu
6,187
1,625
1,376
2,084
19,503
8,176
1,072
9,888
9,461
0
33,731
W
Nemesis
plctor
Nemesis
13,162
9,628
0
9,746
20,085
9,455
995
6,686
13,399
0
125,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
60,148
285
Minions Killed
527
0
Camps Cleared
0
1,461,500
Distance Traveled
1,993,114
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,990
521
135
6
0
376,602
5
L
Rama
9,279
403
96
4
0
349,039
2
L
Cthulhu
9,277
403
81
4
0
398,747
4
W
Cerberus
11,909
518
85
4
0
427,696
1
W
Neith
11,357
494
96
4
0
343,683
0
L
Anubis
6,163
268
4
0
0
19,612
1
L
Baron Samedi
8,720
379
50
2
0
305,761
1
W
Sylvanus
11,365
494
55
2
0
351,998
1
L
Guan Yu
8,409
366
54
2
0
388,341
1
W
Nemesis
13,527
588
156
7
0
493,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role