Player Matchup

Thanatos
Thanatos
Leone Best Girl
Thanatos
Level 15
God Stats
13W - 0L
1,979 SR
Queue Stats
34W - 12L
1,628 Elo+
Party 2
Ah Puch
Ah Puch
Praxiiss
Ah Puch
Level 145
God Stats
4W - 1L
1,777 SR
Queue Stats
215W - 132L
1,670 Elo+
Party 2
Zhong Kui
Zhong Kui
evilasian1234
Zhong Kui
Level 124
God Stats
8W - 4L
1,681 SR
Queue Stats
88W - 61L
1,484 Elo+
Party 2
Team Averages
Level 95
1,812 SR
1,594 Elo+

VS

Team Averages
Level 100
1,562 SR
1,597 Elo+
Sol
Sol
Divisian
Sol
Level 145
God Stats
2W - 2L
1,625 SR
Queue Stats
118W - 61L
1,751 Elo+
Party 1
Cerberus
Cerberus
rubberducky0897
Cerberus
Level 143
God Stats
21W - 21L
1,619 SR
Queue Stats
218W - 205L
1,564 Elo+
Party 1
Neith
Neith
yantesg1153
Neith
Level 11
God Stats
2W - 3L
1,443 SR
Queue Stats
7W - 6L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
9 / 1 / 7
8,501
850
10,029
7,111
2,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Praxiiss
Ah Puch
12
5 / 0 / 9
7,879
788
9,733
4,151
1,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
evilasian1234
Zhong Kui
11
2 / 2 / 12
8,154
815
6,015
11,570
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,263
626
4,242
6,230
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
9
2 / 7 / 0
6,503
650
4,477
14,570
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 4 / 2
5,961
596
3,953
8,276
2,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Thanatos
9
1
7
12.5
W
Ah Puch
Praxiiss
Ah Puch
5
0
9
9.5
W
Zhong Kui
evilasian1234
Zhong Kui
2
2
12
4
L
Cerberus
2
7
0
0.29
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
12,672
22,832
Taken
29,076
12,980
Mitigated
14,745
13,962
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,242
1,053
0
1,255
6,230
2,573
0
2,825
3,405
19,609
1,379
W
Thanatos
10,029
3,228
0
6,235
7,111
2,526
838
2,810
3,915
0
28,993
W
Ah Puch
Praxiiss
Ah Puch
9,733
727
0
1,909
4,151
1,973
947
2,130
1,898
25,081
0
W
Zhong Kui
evilasian1234
Zhong Kui
6,015
78
0
5,818
11,570
8,481
1,009
3,230
8,096
20,466
0
L
Cerberus
4,477
281
312
3,259
14,570
9,617
0
7,415
7,155
7,847
0
L
3,953
2,125
182
544
8,276
2,555
0
5,508
2,768
0
13,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
18,727
115
Minions Killed
109
9
Camps Cleared
0
562,481
Distance Traveled
438,157
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,263
626
47
5
0
139,208
2
W
Thanatos
8,501
850
35
4
6
208,905
5
W
Ah Puch
7,879
788
45
5
3
176,105
2
W
Zhong Kui
8,154
815
35
4
0
177,471
0
L
Cerberus
6,503
650
24
2
0
163,412
0
L
Neith
5,961
596
38
4
0
135,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role