Player Matchup

Gilgamesh
Gilgamesh
Mx ToXiC
Gilgamesh
Level 98
God Stats
5W - 8L
1,275 SR
Queue Stats
86W - 138L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
Narcos63
Cthulhu
Level 64
God Stats
8W - 8L
1,318 SR
Queue Stats
58W - 107L
1,300 Elo+
Party 1
Charybdis
Charybdis
prck63
Charybdis
Level 69
God Stats
1W - 3L
1,256 SR
Queue Stats
38W - 84L
1,263 Elo+
Party 1
Team Averages
Level 77
1,283 SR
1,284 Elo+

VS

Team Averages
Level 46
1,462 SR
1,216 Elo+
Janus
Janus
FunkyNutSack77
Janus
Level 83
God Stats
1W - 2L
1,319 SR
Queue Stats
17W - 17L
1,471 Elo+
Solo
Amaterasu
Amaterasu
UwU1298
Amaterasu
Level 27
God Stats
1W - 8L
1,507 SR
Queue Stats
14W - 45L
1,142 Elo+
Solo
Loki
Loki
glazed454
Loki
Level 28
God Stats
0W - 2L
1,559 SR
Queue Stats
9W - 28L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mx ToXiC
Gilgamesh
13
5 / 2 / 5
8,554
778
6,311
9,126
3,662
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Narcos63
Cthulhu
14
8 / 1 / 7
9,298
845
10,784
11,006
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
prck63
Charybdis
13
5 / 3 / 6
8,729
794
9,599
9,989
3,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,885
717
10,957
7,996
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
UwU1298
Amaterasu
11
3 / 6 / 3
7,815
710
4,606
12,611
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
9
0 / 7 / 2
6,489
590
3,652
10,635
4,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
5
6
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Gilgamesh
Mx ToXiC
Gilgamesh
5
2
5
3.75
W
Cthulhu
Narcos63
Cthulhu
8
1
7
11.5
L
Amaterasu
UwU1298
Amaterasu
3
6
3
0.75
L
Loki
0
7
2
0.14
W
Charybdis
prck63
Charybdis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,694
Damage
19,215
30,121
Taken
31,242
17,923
Mitigated
13,848
6,565
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,957
132
155
403
7,996
2,322
0
2,481
5,270
34,584
0
W
Gilgamesh
Mx ToXiC
Gilgamesh
6,311
1,579
296
1,863
9,126
3,662
0
3,705
5,421
0
27,218
W
Cthulhu
Narcos63
Cthulhu
10,784
625
524
1,863
11,006
10,353
0
4,578
6,428
26,414
0
L
Amaterasu
UwU1298
Amaterasu
4,606
1,717
528
1,631
12,611
7,163
0
4,227
7,703
0
9,853
L
Loki
3,652
1,075
0
395
10,635
4,363
0
2,940
7,285
0
8,204
W
Charybdis
prck63
Charybdis
9,599
4,666
128
1,891
9,989
3,908
487
3,074
6,915
0
24,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
22,189
124
Minions Killed
96
8
Camps Cleared
1
631,504
Distance Traveled
558,448
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,885
717
66
6
0
198,259
2
W
Gilgamesh
8,554
778
42
4
5
225,100
2
W
Cthulhu
9,298
845
40
4
0
208,268
0
L
Amaterasu
7,815
710
17
2
1
173,482
0
L
Loki
6,489
590
13
1
0
186,707
0
W
Charybdis
8,729
794
42
4
3
198,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role