Player Matchup

Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CrystalZodiac
Athena
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
159W - 134L
1,458 Elo+
Party 2
Medusa
Medusa
DownlOdin
Medusa
Level 129
God Stats
7W - 5L
1,668 SR
Queue Stats
173W - 159L
1,509 Elo+
Party 2
Merlin
Merlin
GUSTAVODHX
Merlin
Level 113
God Stats
0W - 3L
1,109 SR
Queue Stats
504W - 469L
1,425 Elo+
Solo
Vamana
Vamana
mnkDwef
Vamana
Level 97
God Stats
35W - 26L
1,605 SR
Queue Stats
530W - 519L
1,477 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,474 Elo+

VS

Team Averages
Level 108
1,603 SR
1,513 Elo+
Loki
Loki
Atlas_my_Wife
Loki
Level 128
God Stats
5W - 3L
1,719 SR
Queue Stats
266W - 242L
1,492 Elo+
Party 3
Kali
Kali
Cabruviano
Kali
Level 113
God Stats
4W - 2L
1,598 SR
Queue Stats
279W - 253L
1,489 Elo+
Party 3
Charybdis
Charybdis
Reactionz10
Charybdis
Level 79
God Stats
6W - 4L
1,544 SR
Queue Stats
416W - 351L
1,615 Elo+
Party 1
Ares
Ares
ShaunyD
Ares
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VoltanicIce
Morgan Le Fay
Level 158
God Stats
22W - 18L
1,654 SR
Queue Stats
326W - 315L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 3 / 0
6,267
482
4,225
8,957
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,693
438
2,111
8,368
3,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
DownlOdin
Medusa
11
0 / 3 / 0
6,181
475
1,840
5,905
1,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
GUSTAVODHX
Merlin
10
0 / 7 / 1
6,064
466
2,705
8,420
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
mnkDwef
Vamana
13
3 / 3 / 0
7,876
606
6,402
9,763
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,271
559
6,933
8,409
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 3
7,925
610
3,513
10,002
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Reactionz10
Charybdis
13
4 / 0 / 1
8,072
621
6,224
5,354
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
ShaunyD
Ares
11
3 / 1 / 6
7,182
552
4,290
9,511
6,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
VoltanicIce
Morgan Le Fay
14
6 / 1 / 4
8,770
675
8,717
6,104
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
18
18
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
0
0.67
W
2
3
2
1
W
3
0
3
4.5
L
0
2
0
0
L
Medusa
DownlOdin
Medusa
0
3
0
0
L
Merlin
GUSTAVODHX
Merlin
0
7
1
0.07
W
Charybdis
Reactionz10
Charybdis
4
0
1
4.5
W
Ares
ShaunyD
Ares
3
1
6
6
W
Morgan Le Fay
VoltanicIce
Morgan Le Fay
6
1
4
8
L
Vamana
mnkDwef
Vamana
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,283
Damage
29,677
41,413
Taken
39,380
16,358
Mitigated
18,786
11,113
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,225
1,485
0
3,085
8,957
2,263
0
2,279
6,574
30,798
0
W
6,933
1,658
0
2,926
8,409
3,664
960
241
8,168
0
42,001
W
3,513
1,899
0
6,550
10,002
4,405
16
1,858
8,144
0
49,355
L
2,111
491
792
1,731
8,368
3,596
0
2,689
5,621
17,033
0
L
Medusa
DownlOdin
Medusa
1,840
1,042
0
300
5,905
1,522
0
1,175
4,730
0
39,725
L
Merlin
GUSTAVODHX
Merlin
2,705
274
0
1,121
8,420
2,832
0
6,320
1,674
31,716
0
W
Charybdis
Reactionz10
Charybdis
6,224
3,283
0
3,481
5,354
1,844
1,211
1,196
4,158
0
62,738
W
Ares
ShaunyD
Ares
4,290
384
1,254
2,025
9,511
6,549
99
2,687
6,824
15,749
0
W
Morgan Le Fay
VoltanicIce
Morgan Le Fay
8,717
1,263
0
1,984
6,104
2,324
482
3,126
2,978
59,950
0
L
Vamana
mnkDwef
Vamana
6,402
2,391
0
4,084
9,763
6,145
132
0
8,653
0
51,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
39,220
355
Minions Killed
451
0
Camps Cleared
0
1,175,329
Distance Traveled
1,325,799
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,267
482
55
4
0
254,237
6
W
Loki
7,271
559
78
6
0
240,454
4
W
Kali
7,925
610
100
8
0
311,329
1
L
Athena
5,693
438
33
3
0
242,709
2
L
Medusa
6,181
475
79
6
0
210,504
5
L
Merlin
6,064
466
70
5
0
224,175
1
W
Charybdis
8,072
621
123
9
0
247,463
3
W
Ares
7,182
552
16
1
0
260,690
3
W
Morgan Le Fay
8,770
675
134
10
0
265,863
3
L
Vamana
7,876
606
118
9
0
243,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role