Player Matchup

Skadi
Skadi
Bourgondier
Skadi
Level 48
God Stats
1W - 1L
1,399 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 3
Neith
Neith
Cannabiseur
Neith
Level 81
God Stats
1W - 0L
1,385 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
FrietjeMayo
Sylvanus
Level 18
God Stats
2W - 1L
1,489 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 3
Artio
Artio
SuperMario96
Artio
Level 89
God Stats
1W - 2L
1,233 SR
Queue Stats
131W - 131L
1,430 Elo+
Party 1
Zeus
Zeus
boss4548
Zeus
Level 65
God Stats
39W - 27L
1,535 SR
Queue Stats
118W - 133L
1,425 Elo+
Party 1
Team Averages
Level 60
1,408 SR
1,377 Elo+

VS

Team Averages
Level 118
1,630 SR
1,470 Elo+
Ganesha
Ganesha
C0venantPhen1x
Ganesha
Level 87
God Stats
1W - 1L
1,538 SR
Queue Stats
10W - 15L
1,430 Elo+
Party 2
Ra
Ra
Histrionis
Ra
Level 94
God Stats
0W - 1L
1,797 SR
Queue Stats
15W - 12L
1,512 Elo+
Solo
Janus
Janus
Jiabou
Janus
Level 154
God Stats
0W - 2L
1,596 SR
Queue Stats
30W - 30L
1,539 Elo+
Party 2
Charybdis
Charybdis
Raeshaguel
Charybdis
Level 143
God Stats
0W - 1L
1,413 SR
Queue Stats
12W - 16L
1,421 Elo+
Party 2
Mulan
Mulan
Zethamar
Mulan
Level 112
God Stats
1W - 2L
1,806 SR
Queue Stats
10W - 14L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
11,428
816
9,209
11,239
4,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 4 / 3
11,109
794
7,788
14,357
5,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
FrietjeMayo
Sylvanus
15
0 / 5 / 10
9,246
660
6,522
18,728
9,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 9
9,711
694
5,243
13,739
11,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
4 / 1 / 7
10,169
726
18,986
6,926
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 10
9,920
709
9,679
14,339
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 4
11,290
806
15,249
11,514
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Jiabou
Janus
17
6 / 0 / 3
10,820
773
12,543
5,300
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Raeshaguel
Charybdis
16
1 / 5 / 3
9,303
665
6,728
10,959
4,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Zethamar
Mulan
14
1 / 5 / 4
8,924
637
10,503
13,974
8,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
16
Kills
14
14
Deaths
16
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
0
3
10
1.67
W
6
4
3
1.88
W
Sylvanus
FrietjeMayo
Sylvanus
0
5
10
1
L
6
3
4
2.67
L
Janus
Jiabou
Janus
6
0
3
7.5
L
Charybdis
Raeshaguel
Charybdis
1
5
3
0.5
W
2
2
9
3.25
L
Mulan
Zethamar
Mulan
1
5
4
0.6
W
Zeus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,748
Damage
54,702
64,989
Taken
56,086
33,171
Mitigated
39,051
26,739
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,209
4,779
636
1,487
11,239
4,680
1,411
6,256
4,716
0
50,904
L
9,679
196
0
1,384
14,339
18,504
192
8,681
5,658
19,968
0
W
7,788
4,572
66
4,574
14,357
5,830
1,750
7,387
6,736
0
31,578
W
Sylvanus
FrietjeMayo
Sylvanus
6,522
1,499
6,119
7,585
18,728
9,020
378
10,991
7,265
18,405
0
L
15,249
1,408
2,484
3,343
11,514
5,723
171
5,258
6,256
51,565
0
L
Janus
Jiabou
Janus
12,543
557
63
1,403
5,300
1,960
0
1,941
3,359
43,187
0
L
Charybdis
Raeshaguel
Charybdis
6,728
3,260
0
1,660
10,959
4,452
1,364
5,517
5,442
0
37,803
W
5,243
707
1,215
3,523
13,739
11,426
780
7,737
5,728
18,629
0
L
Mulan
Zethamar
Mulan
10,503
1,098
0
2,183
13,974
8,412
0
10,005
3,969
0
22,465
W
Zeus
18,986
1,022
0
1,534
6,926
2,215
1,282
3,804
2,934
34,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,663
Gold Earned
50,257
271
Minions Killed
332
5
Camps Cleared
11
1,207,399
Distance Traveled
1,239,657
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,428
816
100
7
2
229,648
0
L
Ganesha
9,920
709
2
0
0
261,057
0
W
Neith
11,109
794
66
5
2
235,723
0
W
Sylvanus
9,246
660
38
3
0
205,999
2
L
Ra
11,290
806
106
8
2
268,045
3
L
Janus
10,820
773
91
7
4
214,070
2
L
Charybdis
9,303
665
98
7
2
245,303
0
W
Artio
9,711
694
21
2
1
274,999
0
L
Mulan
8,924
637
35
3
3
251,182
5
W
Zeus
10,169
726
46
3
0
261,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role