Player Matchup

Chaac
Chaac
Dulox
Chaac
Level 69
God Stats
5W - 3L
1,821 SR
Queue Stats
108W - 138L
1,417 Elo+
Party 1
Tiamat
Tiamat
Nexil
Tiamat
Level 43
God Stats
4W - 6L
1,489 SR
Queue Stats
79W - 96L
1,384 Elo+
Party 1
Geb
Geb
Taltiana
Geb
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
85W - 100L
1,427 Elo+
Party 1
Medusa
Medusa
Zitlord
Medusa
Level 17
God Stats
8W - 6L
1,559 SR
Queue Stats
9W - 17L
1,364 Elo+
Party 1
Fenrir
Fenrir
Zorteildbob
Fenrir
Level 38
God Stats
5W - 7L
1,463 SR
Queue Stats
65W - 82L
1,384 Elo+
Party 1
Team Averages
Level 45
1,566 SR
1,395 Elo+

VS

Team Averages
Level 43
1,335 SR
1,384 Elo+
Poseidon
Poseidon
Esceanor
Poseidon
Level 38
God Stats
2W - 11L
1,044 SR
Queue Stats
128W - 148L
1,378 Elo+
Solo
Khepri
Khepri
Lyxinsa
Khepri
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 180L
1,422 Elo+
Party 2
Thanatos
Thanatos
fgmbillie
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,381 Elo+
Party 2
Sun Wukong
Sun Wukong
oksygéne
Sun Wukong
Level 80
God Stats
6W - 9L
1,462 SR
Queue Stats
217W - 261L
1,369 Elo+
Party 2
Ullr
Ullr
scorbier
Ullr
Level 26
God Stats
0W - 4L
1,170 SR
Queue Stats
33W - 41L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dulox
Chaac
20
8 / 2 / 6
13,075
545
12,178
15,556
15,833
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Nexil
Tiamat
20
3 / 2 / 12
13,675
570
14,118
13,675
7,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 13
12,173
507
15,814
27,065
23,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Zitlord
Medusa
17
4 / 4 / 10
11,341
473
12,814
17,825
6,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
17 / 4 / 4
13,813
576
13,448
21,427
14,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Esceanor
Poseidon
16
2 / 9 / 3
10,746
448
8,110
11,667
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Lyxinsa
Khepri
15
0 / 3 / 8
10,402
433
7,757
14,927
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
fgmbillie
Thanatos
12
0 / 15 / 4
8,564
357
7,815
20,047
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
oksygéne
Sun Wukong
17
6 / 4 / 2
11,658
486
14,774
24,103
21,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
17
6 / 6 / 0
11,447
477
9,907
18,157
8,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
37
Kills
14
14
Deaths
37
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dulox
Chaac
8
2
6
5.5
L
Poseidon
Esceanor
Poseidon
2
9
3
0.39
L
Khepri
Lyxinsa
Khepri
0
3
8
1.33
W
Tiamat
Nexil
Tiamat
3
2
12
4.5
W
5
2
13
5.75
W
Medusa
Zitlord
Medusa
4
4
10
2.25
W
Fenrir
17
4
4
4.75
L
Thanatos
fgmbillie
Thanatos
0
15
4
0.13
L
Sun Wukong
oksygéne
Sun Wukong
6
4
2
1.75
L
Ullr
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,372
Damage
48,363
95,548
Taken
88,901
67,132
Mitigated
59,666
48,491
Healing
22,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dulox
Chaac
12,178
1,133
1,152
9,217
15,556
15,833
2,373
2,786
12,770
7,436
64,127
L
Poseidon
Esceanor
Poseidon
8,110
484
0
776
11,667
4,641
387
4,533
6,813
64,865
0
L
Khepri
Lyxinsa
Khepri
7,757
842
569
1,924
14,927
16,617
101
6,816
7,812
32,786
0
W
Tiamat
Nexil
Tiamat
14,118
1,392
385
8,239
13,675
7,822
2,793
3,716
9,959
102,566
0
W
15,814
1,810
0
13,893
27,065
23,015
541
9,416
17,649
59,151
0
W
Medusa
Zitlord
Medusa
12,814
6,789
0
7,958
17,825
6,241
1,079
4,951
12,874
0
82,269
W
Fenrir
13,448
4,592
0
7,647
21,427
14,221
2,979
3,789
17,638
0
87,012
L
Thanatos
fgmbillie
Thanatos
7,815
2,258
0
9,205
20,047
8,720
0
5,484
14,276
0
50,471
L
Sun Wukong
oksygéne
Sun Wukong
14,774
3,033
0
8,315
24,103
21,410
26
6,938
16,166
1,102
67,993
L
Ullr
9,907
5,606
38
2,088
18,157
8,278
1,094
6,596
11,411
0
63,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,077
Gold Earned
52,817
602
Minions Killed
466
0
Camps Cleared
0
2,262,388
Distance Traveled
2,183,189
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,075
545
124
5
0
460,668
9
L
Poseidon
10,746
448
122
5
0
427,809
5
L
Khepri
10,402
433
53
2
0
463,856
12
W
Tiamat
13,675
570
195
8
0
462,996
3
W
Geb
12,173
507
80
3
0
469,303
8
W
Medusa
11,341
473
82
3
0
420,449
3
W
Fenrir
13,813
576
121
5
0
448,972
6
L
Thanatos
8,564
357
67
3
0
424,001
4
L
Sun Wukong
11,658
486
115
5
0
470,957
5
L
Ullr
11,447
477
109
5
0
396,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role