Player Matchup

Cerberus
Cerberus
Saugarus
Cerberus
Level 96
God Stats
3W - 2L
1,439 SR
Queue Stats
142W - 155L
1,474 Elo+
Party 1
Fenrir
Fenrir
SirVojtas
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,535 Elo+
Party 1
Agni
Agni
Zlapani
Agni
Level 120
God Stats
1W - 1L
1,318 SR
Queue Stats
30W - 29L
1,522 Elo+
Party 1
Team Averages
Level 112
1,419 SR
1,510 Elo+

VS

Team Averages
Level 55
1,323 SR
1,344 Elo+
Sol
Sol
TheDreamyGamer
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
alphanator08
Thor
Level 29
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 3L
1,101 Elo+
Party 2
Achilles
Achilles
dropdead420
Achilles
Level 127
God Stats
7W - 7L
1,273 SR
Queue Stats
111W - 145L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Saugarus
Cerberus
15
4 / 1 / 16
11,517
768
8,702
12,596
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
SirVojtas
Fenrir
15
13 / 4 / 10
12,018
801
15,026
13,604
12,490
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
Zlapani
Agni
16
9 / 3 / 15
11,381
759
16,603
10,641
3,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
8,636
576
3,133
12,153
3,246
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 11 / 3
9,955
664
7,258
16,599
4,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
dropdead420
Achilles
13
3 / 6 / 1
10,190
679
9,482
15,322
12,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
26
Kills
6
8
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Saugarus
Cerberus
4
1
16
12
W
Fenrir
SirVojtas
Fenrir
13
4
10
4.5
L
0
9
4
0.22
W
Agni
Zlapani
Agni
9
3
15
5.5
L
3
11
3
0.41
L
Achilles
dropdead420
Achilles
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,331
Damage
19,873
36,841
Taken
44,074
29,804
Mitigated
20,241
9,676
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Saugarus
Cerberus
8,702
394
0
4,130
12,596
13,447
65
1,810
10,786
32,803
0
W
Fenrir
SirVojtas
Fenrir
15,026
5,589
0
2,426
13,604
12,490
31
1,568
12,036
0
42,373
L
3,133
333
0
256
12,153
3,246
0
7,069
5,084
13,266
0
W
Agni
Zlapani
Agni
16,603
1,679
0
3,120
10,641
3,867
1,134
1,099
9,542
44,253
0
L
7,258
2,708
207
531
16,599
4,698
0
10,850
5,749
0
17,826
L
Achilles
dropdead420
Achilles
9,482
3,233
0
631
15,322
12,297
0
7,463
7,859
0
30,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
28,781
191
Minions Killed
98
12
Camps Cleared
1
828,726
Distance Traveled
685,358
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,517
768
78
5
2
287,310
6
W
Fenrir
12,018
801
48
3
6
267,897
2
L
Sol
8,636
576
14
1
0
219,317
0
W
Agni
11,381
759
65
4
4
273,519
0
L
Thor
9,955
664
31
2
1
220,623
0
L
Achilles
10,190
679
53
4
0
245,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role