Player Matchup

Chaac
Chaac
HoodedDryad
Chaac
Level 18
God Stats
10W - 12L
1,538 SR
Queue Stats
49W - 65L
1,498 Elo+
Solo
Tiamat
Tiamat
RabbsterO1
Tiamat
Level 27
God Stats
41W - 18L
1,801 SR
Queue Stats
152W - 95L
1,719 Elo+
Solo
Ymir
Ymir
YeomanEros
Ymir
Level 8
God Stats
4W - 5L
1,463 SR
Queue Stats
364W - 400L
1,517 Elo+
Solo
Neith
Neith
crazy_ncl
Neith
Level 16
God Stats
1W - 3L
1,477 SR
Queue Stats
9W - 12L
1,404 Elo+
Solo
Fenrir
Fenrir
lalo777844
Fenrir
Level 29
God Stats
5W - 7L
1,429 SR
Queue Stats
93W - 95L
1,471 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,522 Elo+

VS

Team Averages
Level 14
1,566 SR
1,598 Elo+
Loki
Loki
Bankroll_1KK
Loki
Level 26
God Stats
1W - 0L
1,170 SR
Queue Stats
2W - 0L
1,647 Elo+
Party 1
Yemoja
Yemoja
Loudpakk_kay
Yemoja
Level 7
God Stats
1W - 0L
1,668 SR
Queue Stats
2W - 1L
1,492 Elo+
Party 1
Sol
Sol
StonedSmurf9
Sol
Level 11
God Stats
10W - 7L
1,693 SR
Queue Stats
29W - 20L
1,638 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
afroditedosmite
Ah Muzen Cab
Level 19
God Stats
7W - 1L
1,929 SR
Queue Stats
23W - 12L
1,719 Elo+
Solo
Pele
Pele
hoodii-K
Pele
Level 6
God Stats
2W - 1L
1,370 SR
Queue Stats
2W - 1L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 5
14,935
533
18,471
26,104
30,139
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
RabbsterO1
Tiamat
20
15 / 1 / 4
17,589
628
31,849
19,377
35,677
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 12 / 9
10,549
377
8,347
28,283
21,973
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
crazy_ncl
Neith
17
0 / 11 / 8
10,817
386
5,771
17,503
5,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
lalo777844
Fenrir
16
2 / 13 / 8
11,140
398
8,167
23,634
9,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 1
14,193
507
8,301
16,691
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
1 / 8 / 15
12,949
462
4,609
20,805
23,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 5 / 4
15,950
570
22,681
26,834
13,549
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
afroditedosmite
Ah Muzen Cab
20
19 / 6 / 7
16,475
588
36,477
22,619
9,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
20
2 / 5 / 7
14,051
502
9,309
20,194
15,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
75
28
Kills
41
41
Deaths
29
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
5
1
1.7
L
11
4
5
3.38
W
Yemoja
1
8
15
1.06
L
Tiamat
RabbsterO1
Tiamat
15
1
4
17
W
11
5
4
2.6
L
0
12
9
0.38
W
Ah Muzen Cab
afroditedosmite
Ah Muzen Cab
19
6
7
3.75
L
Neith
crazy_ncl
Neith
0
11
8
0.36
W
Pele
2
5
7
1.1
L
Fenrir
lalo777844
Fenrir
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,605
Damage
81,377
114,901
Taken
107,143
101,926
Mitigated
68,842
25,535
Healing
30,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,301
2,536
0
2,336
16,691
6,944
837
4,541
11,436
0
85,738
L
18,471
4,747
693
10,846
26,104
30,139
0
5,759
20,345
0
87,730
W
Yemoja
4,609
1,118
819
1,426
20,805
23,058
458
6,467
13,940
36,376
0
L
Tiamat
RabbsterO1
Tiamat
31,849
2,740
0
5,900
19,377
35,677
69
6,051
13,326
140,583
0
W
22,681
8,065
0
14,622
26,834
13,549
5,565
13,906
12,273
127,058
12,624
L
8,347
1,037
531
2,434
28,283
21,973
0
5,037
23,246
37,458
0
W
Ah Muzen Cab
afroditedosmite
Ah Muzen Cab
36,477
13,122
0
6,974
22,619
9,537
2,883
8,656
13,489
0
132,864
L
Neith
crazy_ncl
Neith
5,771
2,487
0
3,369
17,503
5,045
0
4,733
12,770
0
54,590
W
Pele
9,309
1,769
0
3,830
20,194
15,754
2,165
5,703
13,874
0
76,622
L
Fenrir
lalo777844
Fenrir
8,167
2,109
0
1,762
23,634
9,092
0
3,583
20,051
0
73,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,030
Gold Earned
73,618
589
Minions Killed
700
0
Camps Cleared
0
2,434,187
Distance Traveled
2,530,145
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,193
507
122
4
0
559,690
1
L
Chaac
14,935
533
143
5
0
535,338
5
W
Yemoja
12,949
462
63
2
0
445,496
0
L
Tiamat
17,589
628
223
8
0
585,326
1
W
Sol
15,950
570
219
8
0
496,569
4
L
Ymir
10,549
377
47
2
0
466,631
1
W
Ah Muzen Cab
16,475
588
168
6
0
484,846
8
L
Neith
10,817
386
87
3
0
455,140
0
W
Pele
14,051
502
128
5
0
543,544
1
L
Fenrir
11,140
398
89
3
0
391,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role