Player Matchup

Sol
Sol
Alex Watter
Sol
Level 27
God Stats
3W - 4L
1,484 SR
Queue Stats
163W - 148L
1,369 Elo+
Solo
Artemis
Artemis
MacKayverr
Artemis
Level 24
God Stats
57W - 54L
1,468 SR
Queue Stats
84W - 92L
1,365 Elo+
Solo
Cerberus
Cerberus
NSDNighthawk475
Cerberus
Level 27
God Stats
2W - 2L
1,370 SR
Queue Stats
32W - 35L
1,386 Elo+
Party 1
Ra
Ra
Papichris018
Ra
Level 29
God Stats
8W - 2L
1,718 SR
Queue Stats
88W - 41L
1,583 Elo+
Solo
Raijin
Raijin
amorphousdreams
Raijin
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
15W - 24L
1,299 Elo+
Party 1
Team Averages
Level 23
1,508 SR
1,400 Elo+

VS

Team Averages
Level 7
1,573 SR
1,221 Elo+
King Arthur
King Arthur
LordOfWar101101
King Arthur
Level 8
God Stats
9W - 14L
1,715 SR
Queue Stats
88W - 65L
1,614 Elo+
Solo
Sol
Sol
Shadow0420
Sol
Level 14
God Stats
22W - 24L
1,415 SR
Queue Stats
30W - 49L
1,314 Elo+
Solo
Kukulkan
Kukulkan
demente0880
Kukulkan
Level 6
God Stats
1W - 2L
1,485 SR
Queue Stats
2W - 10L
1,048 Elo+
Party 2
Chernobog
Chernobog
pro-merecido0
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,021 Elo+
Party 2
Ymir
Ymir
sanchez_YT_
Ymir
Level 4
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 7L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 18
12,870
1,170
24,914
5,060
1,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
MacKayverr
Artemis
18
3 / 1 / 14
10,904
991
13,520
5,845
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
18
6 / 0 / 26
11,520
1,047
9,744
11,514
10,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 0 / 16
12,043
1,095
17,607
4,028
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 16
9,528
866
2,680
7,424
2,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LordOfWar101101
King Arthur
15
5 / 2 / 1
10,251
932
7,976
12,880
13,525
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 6 / 2
9,467
861
5,736
10,314
3,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
demente0880
Kukulkan
15
1 / 6 / 2
9,057
823
6,531
13,420
4,580
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
pro-merecido0
Chernobog
15
0 / 12 / 2
8,780
798
4,051
17,527
6,337
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 12 / 5
8,962
815
5,975
25,520
32,246
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
18
37
Kills
6
6
Deaths
38
90
Assists
12
Player
Kills
Deaths
Assists
KDA
W
15
2
18
12
L
King Arthur
LordOfWar101101
King Arthur
5
2
1
2.75
W
Artemis
MacKayverr
Artemis
3
1
14
10
W
Cerberus
6
0
26
19
W
12
0
16
20
L
0
6
2
0.17
W
1
3
16
3
L
Kukulkan
demente0880
Kukulkan
1
6
2
0.33
L
Chernobog
pro-merecido0
Chernobog
0
12
2
0.08
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,465
Damage
30,269
33,871
Taken
79,661
19,819
Mitigated
59,977
9,470
Healing
1,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,914
12,662
0
1,881
5,060
1,948
0
2,057
3,003
42,279
0
L
King Arthur
LordOfWar101101
King Arthur
7,976
1,933
0
0
12,880
13,525
0
6,968
5,912
0
23,960
W
Artemis
MacKayverr
Artemis
13,520
8,407
0
853
5,845
2,720
0
858
4,987
0
32,741
W
Cerberus
9,744
1,318
392
2,102
11,514
10,552
0
8,474
3,040
17,723
0
W
17,607
1,558
2,515
1,007
4,028
1,728
0
2,131
1,897
41,488
0
L
5,736
2,144
0
1,921
10,314
3,289
0
6,630
3,684
31,536
0
W
2,680
821
61
659
7,424
2,871
0
4,722
2,702
5,803
0
L
Kukulkan
demente0880
Kukulkan
6,531
1,268
0
0
13,420
4,580
0
11,807
1,613
13,176
0
L
Chernobog
pro-merecido0
Chernobog
4,051
2,327
0
71
17,527
6,337
0
11,021
6,506
0
9,514
L
5,975
2,498
0
0
25,520
32,246
0
18,519
7,001
14,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,865
Gold Earned
46,517
189
Minions Killed
107
5
Camps Cleared
5
931,363
Distance Traveled
802,371
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,870
1,170
37
3
1
175,498
0
L
King Arthur
10,251
932
31
3
0
166,745
2
W
Artemis
10,904
991
64
6
1
191,353
0
W
Cerberus
11,520
1,047
22
2
1
218,080
0
W
Ra
12,043
1,095
61
6
2
195,451
0
L
Sol
9,467
861
51
5
4
121,290
1
W
Raijin
9,528
866
5
0
0
150,981
0
L
Kukulkan
9,057
823
11
1
0
181,662
0
L
Chernobog
8,780
798
5
0
0
155,900
0
L
Ymir
8,962
815
9
1
1
176,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role