Player Matchup

Da Ji
Da Ji
Erza67547
Da Ji
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,367 Elo+
Party 1
Sobek
Sobek
Gosswynn
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,364 Elo+
Party 1
Skadi
Skadi
MelinaRuby
Skadi
Level 10
God Stats
3W - 0L
1,794 SR
Queue Stats
3W - 9L
1,280 Elo+
Party 1
Zeus
Zeus
Ncktfrsch
Zeus
Level 106
God Stats
5W - 1L
1,866 SR
Queue Stats
6W - 12L
1,367 Elo+
Party 1
Agni
Agni
Wuudnin
Agni
Level 35
God Stats
11W - 8L
1,579 SR
Queue Stats
62W - 72L
1,417 Elo+
Solo
Team Averages
Level 66
1,648 SR
1,359 Elo+

VS

Team Averages
Level 44
1,437 SR
1,408 Elo+
Nu Wa
Nu Wa
Melonova
Nu Wa
Level 45
God Stats
16W - 19L
1,494 SR
Queue Stats
257W - 258L
1,438 Elo+
Party 3
Horus
Horus
PaintFan32
Horus
Level 56
God Stats
63W - 50L
1,493 SR
Queue Stats
301W - 301L
1,398 Elo+
Party 2
Ares
Ares
Texie
Ares
Level 77
God Stats
51W - 37L
1,598 SR
Queue Stats
539W - 574L
1,479 Elo+
Solo
Neith
Neith
Vanelota
Neith
Level 18
God Stats
18W - 25L
1,095 SR
Queue Stats
82W - 123L
1,332 Elo+
Party 2
Izanami
Izanami
Yuwvii
Izanami
Level 23
God Stats
13W - 15L
1,508 SR
Queue Stats
72W - 82L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Erza67547
Da Ji
18
9 / 2 / 8
12,279
1,116
18,265
11,708
6,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Gosswynn
Sobek
17
1 / 2 / 14
9,794
890
7,660
18,236
22,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
17
2 / 3 / 15
10,470
952
8,687
13,823
6,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
18
5 / 0 / 12
11,294
1,027
21,505
2,957
1,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Wuudnin
Agni
17
3 / 2 / 11
10,638
967
13,240
7,409
3,646
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

220

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Melonova
Nu Wa
17
4 / 5 / 4
10,765
979
10,247
9,338
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
17
1 / 4 / 8
10,043
913
9,986
19,449
16,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Texie
Ares
16
3 / 6 / 5
11,163
1,015
10,464
24,302
29,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Vanelota
Neith
16
1 / 2 / 6
9,475
861
8,691
9,458
4,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Yuwvii
Izanami
16
0 / 3 / 7
9,485
862
10,089
10,173
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
20
Kills
9
9
Deaths
20
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Erza67547
Da Ji
9
2
8
6.5
W
Sobek
Gosswynn
Sobek
1
2
14
4
W
Skadi
2
3
15
3.17
L
Nu Wa
Melonova
Nu Wa
4
5
4
1.2
W
Zeus
5
0
12
11
L
Horus
1
4
8
1.25
L
Ares
Texie
Ares
3
6
5
0.92
L
Neith
Vanelota
Neith
1
2
6
2
W
Agni
Wuudnin
Agni
3
2
11
4.25
L
Izanami
Yuwvii
Izanami
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,357
Damage
49,477
54,133
Taken
72,720
40,009
Mitigated
58,285
1,726
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Erza67547
Da Ji
18,265
4,854
0
301
11,708
6,025
0
4,734
6,687
0
37,466
W
Sobek
Gosswynn
Sobek
7,660
632
0
821
18,236
22,564
0
6,309
11,371
16,259
0
W
Skadi
8,687
4,113
0
394
13,823
6,433
0
5,571
8,104
0
24,591
L
Nu Wa
Melonova
Nu Wa
10,247
2,046
0
175
9,338
3,435
0
4,514
4,824
38,907
0
W
Zeus
21,505
750
0
0
2,957
1,341
0
1,408
1,549
42,956
0
L
Horus
9,986
4,631
2,114
5,114
19,449
16,913
0
14,090
5,359
0
16,625
L
Ares
Texie
Ares
10,464
188
0
2,611
24,302
29,601
0
12,921
11,381
19,125
0
L
Neith
Vanelota
Neith
8,691
2,639
0
1,884
9,458
4,040
0
4,452
5,006
0
17,963
W
Agni
Wuudnin
Agni
13,240
246
0
210
7,409
3,646
0
2,689
4,670
39,860
0
L
Izanami
Yuwvii
Izanami
10,089
7,456
0
659
10,173
4,296
0
6,428
3,745
0
38,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,475
Gold Earned
50,931
216
Minions Killed
200
9
Camps Cleared
4
1,030,512
Distance Traveled
1,005,741
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,279
1,116
43
4
4
210,316
1
W
Sobek
9,794
890
17
2
0
214,344
0
W
Skadi
10,470
952
32
3
2
191,403
0
L
Nu Wa
10,765
979
67
6
0
191,992
1
W
Zeus
11,294
1,027
50
5
3
210,272
4
L
Horus
10,043
913
20
2
0
218,319
0
L
Ares
11,163
1,015
17
2
1
209,841
4
L
Neith
9,475
861
22
2
1
195,908
0
W
Agni
10,638
967
74
7
0
204,177
0
L
Izanami
9,485
862
74
7
2
189,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role