Player Matchup

Cerberus
Cerberus
AbradolphLinkler
Cerberus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 39L
1,636 Elo+
Solo
Loki
Loki
BioHasword781
Loki
Level 28
God Stats
1W - 1L
1,296 SR
Queue Stats
67W - 62L
1,601 Elo+
Solo
Ra
Ra
DaddyDankum
Ra
Level 6
God Stats
3W - 0L
1,848 SR
Queue Stats
9W - 2L
1,782 Elo+
Solo
Izanami
Izanami
PowerXSensei564
Izanami
Level 28
God Stats
7W - 3L
1,631 SR
Queue Stats
69W - 61L
1,560 Elo+
Solo
Bastet
Bastet
barrabas000
Bastet
Level 16
God Stats
20W - 9L
1,880 SR
Queue Stats
83W - 71L
1,646 Elo+
Solo
Team Averages
Level 21
1,631 SR
1,645 Elo+

VS

Team Averages
Level 17
1,661 SR
1,599 Elo+
Mulan
Mulan
 
Mulan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MarvinWarrior
Nu Wa
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,528 Elo+
Solo
Ymir
Ymir
Shivs_Open_Sheds
Ymir
Level 7
God Stats
2W - 2L
1,736 SR
Queue Stats
9W - 5L
1,832 Elo+
Party 1
Danzaburou
Danzaburou
shadow2355
Danzaburou
Level 15
God Stats
29W - 21L
1,918 SR
Queue Stats
109W - 104L
1,650 Elo+
Party 1
Izanami
Izanami
ulikemybolts
Izanami
Level 27
God Stats
58W - 30L
1,653 SR
Queue Stats
93W - 117L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
9,099
535
11,266
17,551
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 4 / 5
10,453
615
12,059
14,898
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 2 / 5
9,811
577
5,811
9,454
3,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 4 / 5
9,876
581
9,648
10,355
3,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
16
5 / 3 / 4
9,946
585
8,845
9,773
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 4 / 1
9,356
550
7,390
14,903
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 5 / 3
9,927
584
10,737
10,008
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 3
7,222
425
4,148
14,623
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
shadow2355
Danzaburou
15
5 / 6 / 2
9,913
583
14,062
14,750
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
ulikemybolts
Izanami
15
3 / 7 / 0
9,541
561
6,530
12,768
4,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
28
Kills
14
14
Deaths
28
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
4
1
1.13
W
3
1
12
9
W
7
4
5
2.38
W
4
2
5
3.25
L
2
5
3
0.7
W
9
4
5
2.88
L
0
6
3
0.25
W
Bastet
5
3
4
2.33
L
Danzaburou
shadow2355
Danzaburou
5
6
2
1
L
Izanami
ulikemybolts
Izanami
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,629
Damage
42,867
62,031
Taken
67,052
30,474
Mitigated
31,911
23,378
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,390
959
0
5,069
14,903
7,371
0
5,468
9,435
580
60,003
W
11,266
379
0
6,654
17,551
16,243
0
4,628
12,793
41,569
0
W
12,059
3,561
0
3,907
14,898
4,871
0
2,872
11,881
0
72,238
W
5,811
953
2,275
4,372
9,454
3,311
138
3,879
5,344
76,354
0
L
10,737
2,931
0
839
10,008
3,435
360
3,014
6,994
70,629
0
W
9,648
6,340
0
3,192
10,355
3,381
742
2,455
7,830
0
74,548
L
4,148
994
382
1,706
14,623
12,198
135
4,286
10,337
20,400
0
W
Bastet
8,845
1,093
0
2,978
9,773
2,668
222
1,046
8,651
0
51,568
L
Danzaburou
shadow2355
Danzaburou
14,062
7,088
0
3,562
14,750
4,285
752
4,309
10,441
0
56,936
L
Izanami
ulikemybolts
Izanami
6,530
3,630
0
3,072
12,768
4,622
176
0
12,768
0
64,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
45,959
562
Minions Killed
542
0
Camps Cleared
0
1,638,488
Distance Traveled
1,553,358
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,356
550
98
6
0
355,368
3
W
Cerberus
9,099
535
67
4
0
344,599
6
W
Loki
10,453
615
119
7
0
338,220
3
W
Ra
9,811
577
150
9
0
357,188
6
L
Nu Wa
9,927
584
141
8
0
297,404
3
W
Izanami
9,876
581
125
7
0
309,240
5
L
Ymir
7,222
425
25
1
0
334,211
1
W
Bastet
9,946
585
101
6
0
289,241
6
L
Danzaburou
9,913
583
110
6
0
299,231
2
L
Izanami
9,541
561
168
10
0
267,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role