Player Matchup

Sylvanus
Sylvanus
Silver III
CLINERZ
Sylvanus
Silver III
Level 120
God Stats
22W - 15L
1,592 SR
Queue Stats
181W - 231L
883 MMR
Solo
Serqet
Serqet
Gold IV
MrHyd YhtomiT
Serqet
Gold IV
Level 146
God Stats
20W - 25L
1,494 SR
Queue Stats
751W - 890L
1,192 MMR
Solo
Chang'e
Chang'e
Gold V
StudMuffin58
Chang'e
Gold V
Level 106
God Stats
9W - 6L
1,513 SR
Queue Stats
107W - 121L
1,277 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,533 SR
1,117 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,512 SR
1,196 MMR
Mulan
Mulan
Gold IV
NiiCK iiS SiiCK
Mulan
Gold IV
Level 83
God Stats
47W - 32L
1,658 SR
Queue Stats
204W - 191L
1,381 MMR
Party 1
Aphrodite
Aphrodite
Gold III
colton h4
Aphrodite
Gold III
Level 119
God Stats
10W - 8L
1,598 SR
Queue Stats
196W - 171L
1,439 MMR
Party 1
Arachne
Arachne
Bronze IV
revenator13
Arachne
Bronze IV
Level 88
God Stats
2W - 12L
1,281 SR
Queue Stats
24W - 48L
769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CLINERZ
Sylvanus
17
6 / 2 / 7
13,418
639
17,039
27,794
30,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 2 / 12
12,661
603
7,913
19,404
19,059
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
StudMuffin58
Chang'e
18
7 / 2 / 8
13,734
654
19,733
15,266
10,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuOdinSolPersephoneKumbhakarna

VS

Bans
FenrirArtemisGebHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
12,386
590
18,782
18,094
20,833
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
colton h4
Aphrodite
16
1 / 4 / 4
11,955
569
15,892
16,684
10,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
revenator13
Arachne
15
1 / 7 / 5
11,869
565
7,008
19,455
6,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
5
6
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CLINERZ
Sylvanus
6
2
7
4.75
W
2
2
12
4
L
3
4
3
1.13
W
Chang'e
StudMuffin58
Chang'e
7
2
8
5.5
L
Aphrodite
colton h4
Aphrodite
1
4
4
0.75
L
Arachne
revenator13
Arachne
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,685
Damage
41,682
62,464
Taken
54,233
60,136
Mitigated
38,730
39,514
Healing
24,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CLINERZ
Sylvanus
17,039
2,971
9,450
13,404
27,794
30,138
1,699
7,253
20,541
51,785
0
W
7,913
1,470
0
263
19,404
19,059
339
5,298
14,106
0
37,941
L
18,782
1,428
680
3,171
18,094
20,833
117
10,808
6,821
0
34,607
W
Chang'e
StudMuffin58
Chang'e
19,733
1,787
10,614
5,783
15,266
10,939
664
4,256
11,010
76,066
0
L
Aphrodite
colton h4
Aphrodite
15,892
1,833
6,305
8,037
16,684
10,969
330
12,703
3,850
67,710
0
L
Arachne
revenator13
Arachne
7,008
4,801
534
5,847
19,455
6,928
856
13,979
5,239
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
36,210
281
Minions Killed
193
10
Camps Cleared
8
1,104,675
Distance Traveled
1,089,624
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,418
639
70
3
1
341,778
0
W
Serqet
12,661
603
69
3
4
379,257
16
L
Mulan
12,386
590
44
2
1
350,777
1
W
Chang'e
13,734
654
142
7
5
383,640
5
L
Aphrodite
11,955
569
102
5
2
377,222
3
L
Arachne
11,869
565
47
2
5
361,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role