Player Matchup

The Morrigan
The Morrigan
ClassyMite84667
The Morrigan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 40L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drimnz-
Morgan Le Fay
Level 83
God Stats
0W - 2L
1,479 SR
Queue Stats
168W - 199L
1,404 Elo+
Solo
Merlin
Merlin
Firehammer21
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
MeatwadHero
Persephone
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 32L
1,465 Elo+
Solo
Da Ji
Da Ji
SipWasTaken
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,480 Elo+
Party 1
Team Averages
Level 57
1,496 SR
1,448 Elo+

VS

Team Averages
Level 68
1,393 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
AcesnydzRnT
Ah Muzen Cab
Level 137
God Stats
6W - 8L
1,280 SR
Queue Stats
337W - 362L
1,452 Elo+
Solo
Tiamat
Tiamat
Crimsonkid00
Tiamat
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 28L
1,476 Elo+
Solo
Khepri
Khepri
NikosMatzablokos
Khepri
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
190W - 178L
1,506 Elo+
Solo
Freya
Freya
NotNarva97
Freya
Level 26
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 47L
1,269 Elo+
Solo
Vamana
Vamana
Portentum_Sum
Vamana
Level 129
God Stats
5W - 3L
1,367 SR
Queue Stats
303W - 316L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ClassyMite84667
The Morrigan
16
4 / 6 / 7
9,876
658
5,377
10,249
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Drimnz-
Morgan Le Fay
17
3 / 8 / 8
10,130
675
8,649
16,167
7,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
16
1 / 7 / 13
10,022
668
9,690
13,073
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
MeatwadHero
Persephone
20
6 / 2 / 8
10,986
732
12,240
11,875
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 9 / 8
11,386
759
18,265
20,680
12,651
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcesnydzRnT
Ah Muzen Cab
20
9 / 3 / 11
13,492
899
22,186
13,069
7,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
13
1 / 2 / 10
9,161
611
3,238
6,418
4,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 15
11,169
745
9,457
16,203
20,492
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
19
8 / 10 / 12
12,704
847
14,286
21,234
10,716
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
12 / 3 / 14
12,474
832
14,278
20,715
19,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
95
22
Kills
33
32
Deaths
22
44
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AcesnydzRnT
Ah Muzen Cab
9
3
11
4.83
L
The Morrigan
ClassyMite84667
The Morrigan
4
6
7
1.25
W
Tiamat
1
2
10
3
L
Morgan Le Fay
Drimnz-
Morgan Le Fay
3
8
8
0.88
L
Merlin
1
7
13
1.07
L
Persephone
MeatwadHero
Persephone
6
2
8
5
W
3
4
15
2.63
W
Freya
8
10
12
1.4
W
12
3
14
6.33
L
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,221
Damage
63,445
72,044
Taken
77,639
33,850
Mitigated
62,101
20,130
Healing
33,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AcesnydzRnT
Ah Muzen Cab
22,186
8,987
2,465
5,239
13,069
7,134
3,792
7,980
5,089
0
60,257
L
The Morrigan
ClassyMite84667
The Morrigan
5,377
857
559
893
10,249
4,180
210
3,821
6,428
14,430
0
W
Tiamat
3,238
376
725
1,653
6,418
4,039
159
2,572
3,833
7,215
0
L
Morgan Le Fay
Drimnz-
Morgan Le Fay
8,649
822
1,741
3,344
16,167
7,001
0
6,262
9,905
26,338
0
L
Merlin
9,690
680
771
1,534
13,073
5,062
272
5,494
7,579
22,860
0
L
Persephone
MeatwadHero
Persephone
12,240
996
1,299
4,438
11,875
4,956
481
4,370
7,503
28,597
0
W
9,457
316
2,988
3,143
16,203
20,492
203
7,586
8,461
23,202
0
W
Freya
14,286
5,232
1,015
6,368
21,234
10,716
864
10,965
10,153
24,918
0
W
14,278
6,019
2,427
7,136
20,715
19,720
861
6,708
13,855
0
27,917
L
18,265
5,042
1,431
4,120
20,680
12,651
0
7,032
13,648
342
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
59,000
164
Minions Killed
154
0
Camps Cleared
0
1,089,163
Distance Traveled
1,255,036
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,492
899
78
5
0
276,664
2
L
The Morrigan
9,876
658
19
1
0
163,395
0
W
Tiamat
9,161
611
11
1
0
175,893
0
L
Morgan Le Fay
10,130
675
44
3
0
222,421
3
L
Merlin
10,022
668
26
2
0
192,754
0
L
Persephone
10,986
732
49
3
0
264,874
0
W
Khepri
11,169
745
24
2
0
273,122
1
W
Freya
12,704
847
18
1
0
267,038
0
W
Vamana
12,474
832
23
2
0
262,319
0
L
Da Ji
11,386
759
26
2
0
245,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role