Player Matchup

Skadi
Skadi
Jonpup
Skadi
Level 140
God Stats
13W - 4L
1,831 SR
Queue Stats
168W - 130L
1,667 Elo+
Party 1
Thanatos
Thanatos
OG RO3SKI
Thanatos
Level 155
God Stats
11W - 4L
1,725 SR
Queue Stats
190W - 167L
1,548 Elo+
Party 1
Khepri
Khepri
StubbyMcDFace
Khepri
Level 107
God Stats
1W - 0L
1,412 SR
Queue Stats
122W - 116L
1,582 Elo+
Solo
Sol
Sol
WhiteRoseFluff
Sol
Level 127
God Stats
9W - 4L
1,667 SR
Queue Stats
74W - 62L
1,642 Elo+
Solo
Olorun
Olorun
killerEMO123
Olorun
Level 124
God Stats
14W - 8L
1,573 SR
Queue Stats
109W - 83L
1,606 Elo+
Solo
Team Averages
Level 131
1,642 SR
1,609 Elo+

VS

Team Averages
Level 122
1,708 SR
1,578 Elo+
Heimdallr
Heimdallr
Boogeyman1802
Heimdallr
Level 155
God Stats
7W - 2L
1,740 SR
Queue Stats
436W - 410L
1,520 Elo+
Solo
Thanatos
Thanatos
ChumChumJ
Thanatos
Level 137
God Stats
11W - 4L
1,833 SR
Queue Stats
526W - 507L
1,571 Elo+
Party 2
Artio
Artio
ImmaBadB
Artio
Level 124
God Stats
4W - 4L
1,667 SR
Queue Stats
367W - 341L
1,588 Elo+
Party 2
Chaac
Chaac
Qvrn
Chaac
Level 69
God Stats
28W - 25L
1,629 SR
Queue Stats
176W - 167L
1,626 Elo+
Solo
Ra
Ra
Raven_Azurath
Ra
Level 127
God Stats
25W - 19L
1,669 SR
Queue Stats
547W - 508L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jonpup
Skadi
20
15 / 4 / 3
14,990
681
25,998
15,294
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
OG RO3SKI
Thanatos
19
4 / 4 / 7
12,503
568
12,377
15,227
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 5 / 17
10,722
487
6,360
21,165
20,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
7 / 6 / 4
12,923
587
25,288
19,354
14,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
19
4 / 5 / 9
12,998
591
15,416
19,918
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boogeyman1802
Heimdallr
17
3 / 9 / 5
10,672
485
8,976
17,880
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
ChumChumJ
Thanatos
18
11 / 5 / 4
11,820
537
19,074
20,526
9,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
ImmaBadB
Artio
13
2 / 3 / 10
8,654
393
4,786
22,369
19,342
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Qvrn
Chaac
17
4 / 7 / 4
10,998
500
15,806
26,945
21,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 6 / 8
12,110
550
12,606
18,808
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
30
Kills
24
24
Deaths
30
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Boogeyman1802
Heimdallr
3
9
5
0.61
L
Thanatos
ChumChumJ
Thanatos
11
5
4
2.6
L
Artio
ImmaBadB
Artio
2
3
10
2.33
W
Skadi
Jonpup
Skadi
15
4
3
4.13
W
Thanatos
OG RO3SKI
Thanatos
4
4
7
1.88
L
Chaac
Qvrn
Chaac
4
7
4
0.86
L
4
6
8
1.33
W
0
5
17
1.7
W
7
6
4
1.5
W
Olorun
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,439
Damage
61,248
90,958
Taken
106,528
55,789
Mitigated
61,984
43,017
Healing
45,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Boogeyman1802
Heimdallr
8,976
2,500
0
2,583
17,880
4,839
0
1,996
15,884
0
70,514
L
Thanatos
ChumChumJ
Thanatos
19,074
5,250
0
16,265
20,526
9,036
561
9,174
11,352
0
83,311
L
Artio
ImmaBadB
Artio
4,786
538
798
4,563
22,369
19,342
18
7,798
14,571
23,697
0
W
Skadi
Jonpup
Skadi
25,998
8,370
0
3,156
15,294
5,855
9,122
2,981
12,313
0
119,184
W
Thanatos
OG RO3SKI
Thanatos
12,377
1,449
0
16,862
15,227
7,205
657
3,171
12,056
0
81,835
L
Chaac
Qvrn
Chaac
15,806
3,115
480
12,228
26,945
21,123
477
16,773
10,172
0
76,361
L
12,606
1,589
3,058
5,103
18,808
7,644
0
8,821
9,987
90,656
0
W
6,360
618
674
3,862
21,165
20,227
154
7,617
13,548
24,327
0
W
25,288
9,976
0
8,319
19,354
14,218
3,071
1,959
17,395
93,014
11,163
W
Olorun
15,416
6,809
1,123
9,021
19,918
8,284
2,420
3,229
16,689
107,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,136
Gold Earned
54,254
598
Minions Killed
570
0
Camps Cleared
0
2,112,022
Distance Traveled
2,075,038
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,672
485
119
5
0
360,424
2
L
Thanatos
11,820
537
107
5
0
452,576
2
L
Artio
8,654
393
36
2
0
428,677
2
W
Skadi
14,990
681
170
8
0
421,762
4
W
Thanatos
12,503
568
123
6
0
454,264
0
L
Chaac
10,998
500
134
6
0
415,633
1
L
Ra
12,110
550
174
8
0
417,728
4
W
Khepri
10,722
487
27
1
0
431,857
4
W
Sol
12,923
587
138
6
0
383,782
1
W
Olorun
12,998
591
140
6
0
420,357
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role