Player Matchup

Chaac
Chaac
ICYS1umb3r
Chaac
Level 108
God Stats
3W - 10L
1,269 SR
Queue Stats
86W - 76L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
ShibShibby
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,536 Elo+
Party 1
Poseidon
Poseidon
SuperSteveTTV
Poseidon
Level 67
God Stats
4W - 3L
1,738 SR
Queue Stats
62W - 49L
1,511 Elo+
Party 1
Team Averages
Level 67
1,502 SR
1,516 Elo+

VS

Team Averages
Level 19
1,712 SR
1,489 Elo+
Bacchus
Bacchus
JustAduckThing
Bacchus
Level 27
God Stats
6W - 2L
1,712 SR
Queue Stats
56W - 41L
1,523 Elo+
Solo
Anubis
Anubis
PowerMyRanger
Anubis
Level 27
God Stats
10W - 3L
1,688 SR
Queue Stats
24W - 32L
1,445 Elo+
Solo
Hou Yi
Hou Yi
juliio_cabana
Hou Yi
Level 4
God Stats
18W - 9L
1,737 SR
Queue Stats
48W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 3 / 4
9,626
566
10,070
20,341
23,602
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
ShibShibby
Ne Zha
13
4 / 11 / 1
10,469
616
9,042
12,794
3,693
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SuperSteveTTV
Poseidon
13
1 / 11 / 4
9,772
575
8,514
13,531
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 13
12,194
717
10,048
17,689
21,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
9 / 2 / 12
12,279
722
15,718
12,888
7,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 4 / 8
12,163
715
16,758
12,482
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
25
25
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
3
4
1
W
7
0
13
13.5
W
9
2
12
7.5
L
Ne Zha
ShibShibby
Ne Zha
4
11
1
0.41
L
Poseidon
SuperSteveTTV
Poseidon
1
11
4
0.27
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
42,524
46,666
Taken
43,059
30,939
Mitigated
35,984
5,763
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,070
1,117
0
4,702
20,341
23,602
0
9,671
10,670
0
22,779
W
10,048
826
435
4,683
17,689
21,229
397
4,106
13,583
28,968
0
W
15,718
666
0
4,769
12,888
7,979
1,109
2,904
9,984
61,416
0
L
Ne Zha
ShibShibby
Ne Zha
9,042
4,074
0
306
12,794
3,693
0
8,119
4,675
0
15,141
L
Poseidon
SuperSteveTTV
Poseidon
8,514
420
0
755
13,531
3,644
0
8,411
5,120
48,127
0
W
16,758
7,881
0
2,534
12,482
6,776
425
2,542
9,940
0
43,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
36,636
128
Minions Killed
168
5
Camps Cleared
8
786,703
Distance Traveled
863,465
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,626
566
26
2
0
326,206
3
W
Bacchus
12,194
717
31
2
3
330,646
5
W
Anubis
12,279
722
65
4
1
272,491
0
L
Ne Zha
10,469
616
18
1
1
234,455
2
L
Poseidon
9,772
575
84
5
4
226,042
2
W
Hou Yi
12,163
715
72
4
4
260,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role