Player Matchup

Ra
Ra
D4RKD3STR0Y4
Ra
Level 4
God Stats
1W - 4L
1,400 SR
Queue Stats
2W - 9L
1,250 Elo+
Party 1
Izanami
Izanami
TreyTheBeast987
Izanami
Level 27
God Stats
3W - 0L
1,691 SR
Queue Stats
120W - 138L
1,440 Elo+
Solo
Bellona
Bellona
xOCEANICxJAMESx
Bellona
Level 83
God Stats
1W - 0L
1,287 SR
Queue Stats
5W - 16L
1,274 Elo+
Party 1
Team Averages
Level 38
1,459 SR
1,322 Elo+

VS

Team Averages
Level 12
1,366 SR
1,304 Elo+
Ra
Ra
JulioEstafador
Ra
Level 7
God Stats
0W - 4L
1,280 SR
Queue Stats
3W - 12L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nullkiller909
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,322 Elo+
Solo
Scylla
Scylla
bdogking
Scylla
Level 13
God Stats
0W - 3L
1,319 SR
Queue Stats
0W - 4L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,880
716
915
4,859
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
12 / 1 / 3
9,969
906
16,127
9,412
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 3 / 11
8,545
777
2,776
8,106
8,276
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,062
642
4,465
6,994
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Nullkiller909
Tsukuyomi
10
1 / 6 / 4
7,252
659
7,163
9,733
2,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
bdogking
Scylla
11
2 / 5 / 2
7,816
711
4,457
7,206
1,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
5
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
1
5
1
0.3
L
Tsukuyomi
Nullkiller909
Tsukuyomi
1
6
4
0.5
W
12
1
3
13.5
L
Scylla
bdogking
Scylla
2
5
2
0.6
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
16,085
22,377
Taken
23,933
12,887
Mitigated
6,236
3,963
Healing
1,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
915
34
762
544
4,859
1,251
263
1,223
3,528
12,696
0
L
4,465
122
0
648
6,994
1,677
0
840
6,154
22,365
0
L
Tsukuyomi
Nullkiller909
Tsukuyomi
7,163
1,504
0
242
9,733
2,817
0
459
9,274
0
19,031
W
16,127
8,201
0
1,292
9,412
3,360
1,185
3,782
5,362
0
59,812
L
Scylla
bdogking
Scylla
4,457
1,086
0
325
7,206
1,742
0
418
6,788
12,352
0
W
2,776
750
198
1,167
8,106
8,276
0
3,695
4,359
0
8,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
22,130
130
Minions Killed
78
9
Camps Cleared
2
608,736
Distance Traveled
511,626
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,880
716
28
3
0
211,376
1
L
Ra
7,062
642
32
3
2
189,630
1
L
Tsukuyomi
7,252
659
29
3
0
182,419
2
W
Izanami
9,969
906
91
8
8
191,725
3
L
Scylla
7,816
711
17
2
0
139,577
0
W
Bellona
8,545
777
11
1
1
205,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role