Player Matchup

Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ByOlix
Athena
Level 135
God Stats
3W - 2L
1,700 SR
Queue Stats
109W - 99L
1,587 Elo+
Solo
Bakasura
Bakasura
Kawasiwo
Bakasura
Level 138
God Stats
2W - 5L
1,524 SR
Queue Stats
155W - 132L
1,605 Elo+
Solo
Chronos
Chronos
Makenosense5490
Chronos
Level 146
God Stats
5W - 10L
1,464 SR
Queue Stats
630W - 640L
1,594 Elo+
Solo
Team Averages
Level 130
1,538 SR
1,557 Elo+

VS

Team Averages
Level 133
1,699 SR
1,565 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JimKazan
Baron Samedi
Level 147
God Stats
10W - 3L
1,741 SR
Queue Stats
241W - 244L
1,534 Elo+
Solo
Ne Zha
Ne Zha
Kaeguii
Ne Zha
Level 120
God Stats
40W - 35L
1,662 SR
Queue Stats
922W - 897L
1,553 Elo+
Solo
Loki
Loki
MaverickXXIV
Loki
Level 120
God Stats
27W - 8L
1,827 SR
Queue Stats
100W - 68L
1,671 Elo+
Party 1
Vulcan
Vulcan
tozalez
Vulcan
Level 118
God Stats
1W - 0L
1,765 SR
Queue Stats
109W - 70L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 2 / 0
5,626
511
2,300
6,586
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
8
0 / 6 / 1
4,894
445
3,256
6,370
2,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
ByOlix
Athena
8
0 / 3 / 1
4,823
438
2,623
9,578
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Kawasiwo
Bakasura
11
0 / 0 / 0
6,223
566
1,896
5,898
3,133
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
3 / 1 / 0
5,539
504
6,816
8,077
2,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 3 / 0
5,561
506
5,498
7,445
2,184
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
JimKazan
Baron Samedi
11
0 / 0 / 3
6,346
577
4,369
5,491
2,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Kaeguii
Ne Zha
9
1 / 0 / 3
5,938
540
5,897
6,301
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
5 / 1 / 4
6,777
616
5,733
6,346
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
tozalez
Vulcan
11
4 / 0 / 1
6,576
598
5,559
3,660
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
0
0.5
L
Anubis
 
Anubis
0
6
1
0.08
W
Sol
 
Sol
2
3
0
0.67
L
Athena
ByOlix
Athena
0
3
1
0.17
W
Baron Samedi
JimKazan
Baron Samedi
0
0
3
1.5
W
Ne Zha
Kaeguii
Ne Zha
1
0
3
2.5
L
Bakasura
Kawasiwo
Bakasura
0
0
0
0
L
3
1
0
3
W
5
1
4
7
W
Vulcan
tozalez
Vulcan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,891
Damage
27,056
36,509
Taken
29,243
14,201
Mitigated
9,901
11,721
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,300
1,090
0
2,218
6,586
1,966
0
2,329
4,163
0
30,239
L
Anubis
 
Anubis
3,256
202
0
927
6,370
2,234
0
2,167
4,115
23,368
0
W
Sol
 
Sol
5,498
3,110
0
3,118
7,445
2,184
89
5,083
2,362
27,453
0
L
Athena
ByOlix
Athena
2,623
933
0
1,328
9,578
4,271
0
3,877
5,601
10,055
0
W
Baron Samedi
JimKazan
Baron Samedi
4,369
1,177
0
4,202
5,491
2,263
0
283
4,869
41,698
0
W
Ne Zha
Kaeguii
Ne Zha
5,897
1,987
93
2,773
6,301
2,767
0
3,795
2,506
0
25,002
L
Bakasura
Kawasiwo
Bakasura
1,896
1,231
0
3,779
5,898
3,133
0
3,360
2,538
0
25,795
L
6,816
2,766
0
3,469
8,077
2,597
0
3,411
4,666
31,856
0
W
5,733
1,161
0
2,774
6,346
1,642
214
2,153
4,193
0
34,360
W
Vulcan
tozalez
Vulcan
5,559
1,230
0
1,774
3,660
1,045
190
1,381
2,279
41,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
31,198
268
Minions Killed
337
0
Camps Cleared
0
1,030,594
Distance Traveled
1,094,652
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,626
511
68
6
0
212,916
2
L
Anubis
4,894
445
45
4
0
160,183
0
W
Sol
5,561
506
51
5
0
191,170
3
L
Athena
4,823
438
18
2
0
207,579
4
W
Baron Samedi
6,346
577
85
8
0
190,978
3
W
Ne Zha
5,938
540
43
4
0
224,245
4
L
Bakasura
6,223
566
89
8
0
245,334
6
L
Chronos
5,539
504
48
4
0
204,582
1
W
Loki
6,777
616
80
7
0
258,315
2
W
Vulcan
6,576
598
78
7
0
229,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role