Player Matchup

Ymir
Ymir
Freedompeanut
Ymir
Level 11
God Stats
1W - 1L
1,709 SR
Queue Stats
12W - 13L
1,389 Elo+
Solo
Susano
Susano
Gustavinho-_-OP
Susano
Level 27
God Stats
7W - 11L
1,702 SR
Queue Stats
154W - 234L
1,366 Elo+
Party 1
Anubis
Anubis
Tomison1313
Anubis
Level 7
God Stats
6W - 2L
1,337 SR
Queue Stats
7W - 3L
1,457 Elo+
Solo
Vamana
Vamana
ederneves13
Vamana
Level 14
God Stats
1W - 0L
1,586 SR
Queue Stats
5W - 9L
1,266 Elo+
Solo
Neith
Neith
yOrigens_
Neith
Level 29
God Stats
31W - 40L
1,459 SR
Queue Stats
190W - 293L
1,378 Elo+
Party 1
Team Averages
Level 18
1,559 SR
1,371 Elo+

VS

Team Averages
Level 21
1,320 SR
1,376 Elo+
Charybdis
Charybdis
NRC Pepe51
Charybdis
Level 17
God Stats
0W - 3L
1,272 SR
Queue Stats
4W - 10L
1,405 Elo+
Solo
Olorun
Olorun
Nathazin LT
Olorun
Level 24
God Stats
1W - 3L
1,293 SR
Queue Stats
30W - 35L
1,335 Elo+
Party 2
Ymir
Ymir
brenooc06
Ymir
Level 14
God Stats
5W - 4L
1,324 SR
Queue Stats
24W - 26L
1,349 Elo+
Party 2
Loki
Loki
cugaymer
Loki
Level 24
God Stats
4W - 5L
1,152 SR
Queue Stats
31W - 36L
1,318 Elo+
Party 2
Medusa
Medusa
smurftudo
Medusa
Level 25
God Stats
69W - 59L
1,560 SR
Queue Stats
156W - 183L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 24
14,540
485
10,582
20,934
35,126
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 5 / 9
15,116
504
14,959
16,742
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
22 / 5 / 8
17,863
595
39,615
24,899
17,751
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
17
0 / 15 / 0
12,292
410
1,367
23,450
11,269
Neith
yOrigens_
Neith
20
10 / 6 / 17
15,424
514
22,527
24,712
10,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NRC Pepe51
Charybdis
20
3 / 10 / 5
13,513
450
9,442
22,696
6,643
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
16
3 / 12 / 6
11,444
381
10,770
27,595
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
18
3 / 7 / 6
11,964
399
10,535
24,923
10,469
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
20
13 / 9 / 3
15,370
512
21,587
21,651
8,641
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
smurftudo
Medusa
20
10 / 7 / 2
15,313
510
18,644
21,927
6,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
42
Kills
32
33
Deaths
45
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
24
7
W
8
5
9
2.5
L
Charybdis
NRC Pepe51
Charybdis
3
10
5
0.55
L
Olorun
3
12
6
0.5
W
Anubis
22
5
8
5.2
L
Ymir
3
7
6
0.86
L
Loki
13
9
3
1.61
W
Vamana
0
15
0
0
L
Medusa
smurftudo
Medusa
10
7
2
1.57
W
Neith
yOrigens_
Neith
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,050
Damage
70,978
110,737
Taken
118,792
82,113
Mitigated
38,459
35,748
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,582
1,922
0
3,751
20,934
35,126
2,440
6,449
14,485
55,004
0
W
14,959
3,184
0
5,693
16,742
7,429
149
2,867
13,875
0
104,569
L
Charybdis
NRC Pepe51
Charybdis
9,442
7,749
0
1,803
22,696
6,643
775
8,246
14,250
0
96,027
L
Olorun
10,770
5,414
363
8,161
27,595
5,994
59
12,647
14,771
45,391
0
W
Anubis
39,615
2,223
0
13,810
24,899
17,751
5,111
3,931
20,968
140,877
0
L
Ymir
10,535
1,537
0
778
24,923
10,469
392
13,327
11,336
43,582
0
L
Loki
21,587
4,874
0
2,596
21,651
8,641
2,072
5,745
15,674
0
99,979
W
Vamana
1,367
502
0
2,300
23,450
11,269
2,163
2,771
20,679
0
33,580
L
Medusa
smurftudo
Medusa
18,644
6,796
0
1,065
21,927
6,712
1,602
9,438
12,367
0
114,357
W
Neith
yOrigens_
Neith
22,527
10,516
0
10,194
24,712
10,538
5,432
5,287
19,425
0
102,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,235
Gold Earned
67,604
539
Minions Killed
590
0
Camps Cleared
0
2,629,820
Distance Traveled
2,477,579
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,540
485
70
2
0
508,477
6
W
Susano
15,116
504
117
4
0
650,964
3
L
Charybdis
13,513
450
157
5
0
430,700
0
L
Olorun
11,444
381
60
2
0
481,706
2
W
Anubis
17,863
595
195
7
0
499,538
5
L
Ymir
11,964
399
63
2
0
579,042
0
L
Loki
15,370
512
142
5
0
528,598
5
W
Vamana
12,292
410
59
2
0
441,076
0
L
Medusa
15,313
510
168
6
0
457,533
3
W
Neith
15,424
514
98
3
0
529,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role