Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Minikolo
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,792 Elo+
Party 1
Horus
Horus
WinterShark
Horus
Level 26
God Stats
9W - 9L
1,387 SR
Queue Stats
55W - 56L
1,625 Elo+
Solo
Olorun
Olorun
s1nr0x
Olorun
Level 16
God Stats
3W - 2L
1,831 SR
Queue Stats
18W - 15L
1,528 Elo+
Party 1
Izanami
Izanami
МУХОМОР
Izanami
Level 29
God Stats
1W - 3L
1,414 SR
Queue Stats
13W - 8L
1,641 Elo+
Solo
Team Averages
Level 20
1,526 SR
1,617 Elo+

VS

Team Averages
Level 35
1,691 SR
1,586 Elo+
Yemoja
Yemoja
IIAHBABII
Yemoja
Level 6
God Stats
5W - 1L
1,758 SR
Queue Stats
8W - 8L
1,695 Elo+
Party 3
Kali
Kali
PoseidenMain
Kali
Level 17
God Stats
2W - 1L
1,705 SR
Queue Stats
59W - 49L
1,575 Elo+
Party 2
Bellona
Bellona
TopSkillPlayer
Bellona
Level 28
God Stats
4W - 3L
1,831 SR
Queue Stats
120W - 112L
1,596 Elo+
Solo
Hades
Hades
Totaku18
Hades
Level 24
God Stats
8W - 7L
1,647 SR
Queue Stats
61W - 57L
1,542 Elo+
Party 2
Chernobog
Chernobog
ĆOBAN
Chernobog
Level 101
God Stats
18W - 24L
1,514 SR
Queue Stats
128W - 132L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 3
5,099
464
2,983
5,303
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
8
1 / 4 / 0
5,193
472
3,658
7,303
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 1
5,463
497
3,379
6,463
3,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
s1nr0x
Olorun
8
0 / 5 / 0
5,030
457
3,525
7,409
2,019
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 0
5,046
459
1,804
5,060
1,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IIAHBABII
Yemoja
7
0 / 2 / 1
5,034
458
1,469
5,109
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 4
6,545
595
4,186
7,352
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 1
7,608
692
5,390
6,587
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
Totaku18
Hades
12
5 / 0 / 3
6,855
623
5,554
5,774
2,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
ĆOBAN
Chernobog
9
0 / 1 / 2
5,244
477
2,850
4,181
1,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
15
15
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
3
1.5
W
Yemoja
IIAHBABII
Yemoja
0
2
1
0.25
L
Thor
1
4
0
0.25
W
4
0
4
6
W
6
0
1
6.5
W
Hades
Totaku18
Hades
5
0
3
6.5
L
2
1
1
2.5
L
Olorun
s1nr0x
Olorun
0
5
0
0
W
Chernobog
ĆOBAN
Chernobog
0
1
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,349
Damage
19,449
31,538
Taken
29,003
11,834
Mitigated
13,534
9,026
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,983
1,071
0
1,580
5,303
2,692
0
1,884
3,419
16,273
0
W
Yemoja
IIAHBABII
Yemoja
1,469
338
209
431
5,109
2,015
120
1,715
3,394
9,009
0
L
Thor
3,658
1,499
0
1,245
7,303
2,627
0
1,535
5,768
0
30,535
W
4,186
1,504
0
4,284
7,352
2,210
0
1,715
5,637
0
31,522
W
5,390
2,296
0
3,760
6,587
5,309
0
0
6,587
0
39,870
W
Hades
Totaku18
Hades
5,554
976
186
3,607
5,774
2,969
860
2,416
3,358
33,355
0
L
3,379
1,853
668
3,130
6,463
3,317
0
565
5,898
0
24,832
L
Olorun
s1nr0x
Olorun
3,525
1,114
91
1,616
7,409
2,019
404
2,473
4,936
23,664
0
W
Chernobog
ĆOBAN
Chernobog
2,850
1,315
0
1,790
4,181
1,031
104
1,266
2,915
0
24,989
L
1,804
971
0
696
5,060
1,179
0
566
4,494
0
25,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
31,286
243
Minions Killed
285
0
Camps Cleared
0
894,844
Distance Traveled
1,090,925
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,099
464
23
2
0
186,791
2
W
Yemoja
5,034
458
15
1
0
206,919
0
L
Thor
5,193
472
57
5
0
172,538
0
W
Kali
6,545
595
73
7
0
246,192
3
W
Bellona
7,608
692
83
8
0
236,962
5
W
Hades
6,855
623
66
6
0
201,883
2
L
Horus
5,463
497
51
5
0
191,914
1
L
Olorun
5,030
457
48
4
0
157,154
0
W
Chernobog
5,244
477
48
4
0
198,969
0
L
Izanami
5,046
459
64
6
0
186,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role