Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
BrazilsWorld
Geb
Gold II
Level 129
God Stats
6W - 3L
1,644 SR
Queue Stats
150W - 166L
1,625 MMR
Solo
Ah Puch
Ah Puch
Gold III
Trisc4Th
Ah Puch
Gold III
Level 155
God Stats
18W - 18L
1,554 SR
Queue Stats
287W - 301L
1,557 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,566 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,567 SR
1,572 MMR
Cernunnos
Cernunnos
Gold III
Combbo
Cernunnos
Gold III
Level 108
God Stats
1W - 4L
1,390 SR
Queue Stats
98W - 114L
1,616 MMR
Party 1
Persephone
Persephone
Gold IV
JaeKAllDay
Persephone
Gold IV
Level 141
God Stats
12W - 6L
1,656 SR
Queue Stats
21W - 20L
1,517 MMR
Solo
Chaac
Chaac
Gold III
KazuhaC5
Chaac
Gold III
Level 74
God Stats
11W - 10L
1,654 SR
Queue Stats
95W - 111L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
12 / 3 / 9
21,178
662
25,346
44,666
80,651
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 3 / 12
18,413
575
26,910
36,722
44,272
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Trisc4Th
Ah Puch
20
6 / 5 / 9
19,317
604
40,158
24,706
12,951
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaNikeTiamatOdinBaron Samedi

VS

Bans
GilgameshAresHou YiSobekNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Combbo
Cernunnos
20
9 / 5 / 2
20,362
636
31,977
39,514
13,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
JaeKAllDay
Persephone
20
2 / 9 / 6
19,154
599
26,493
26,373
8,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
KazuhaC5
Chaac
19
0 / 8 / 9
17,346
542
18,362
41,639
48,523
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
22
Kills
11
11
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
3
9
5.5
W
4
3
12
3.33
L
Cernunnos
Combbo
Cernunnos
9
5
2
2
L
Persephone
JaeKAllDay
Persephone
2
9
6
0.56
L
Chaac
KazuhaC5
Chaac
0
8
9
0.56
W
Ah Puch
Trisc4Th
Ah Puch
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,414
Damage
76,832
106,094
Taken
107,526
137,874
Mitigated
70,532
11,549
Healing
36,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
25,346
5,324
0
7,122
44,666
80,651
1,693
12,377
32,289
17,455
58,788
W
26,910
1,232
0
1,064
36,722
44,272
1,293
7,994
28,728
72,169
0
L
Cernunnos
Combbo
Cernunnos
31,977
17,239
0
15,497
39,514
13,350
2,988
26,767
11,799
0
133,090
L
Persephone
JaeKAllDay
Persephone
26,493
383
347
5,910
26,373
8,659
388
14,707
10,871
104,422
0
L
Chaac
KazuhaC5
Chaac
18,362
3,625
0
14,444
41,639
48,523
797
27,927
12,283
0
54,194
W
Ah Puch
Trisc4Th
Ah Puch
40,158
507
0
3,363
24,706
12,951
1,306
7,344
17,362
133,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,908
Gold Earned
56,862
351
Minions Killed
365
14
Camps Cleared
11
1,668,010
Distance Traveled
1,634,832
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
21,178
662
85
3
4
536,851
3
W
Geb
18,413
575
83
3
5
618,422
8
L
Cernunnos
20,362
636
161
5
6
505,692
6
L
Persephone
19,154
599
122
4
4
575,785
3
L
Chaac
17,346
542
82
3
1
553,355
4
W
Ah Puch
19,317
604
183
6
5
512,737
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role