Player Matchup

Hachiman
Hachiman
FGCental
Hachiman
Level 77
God Stats
29W - 26L
1,502 SR
Queue Stats
359W - 449L
1,457 Elo+
Solo
Chaac
Chaac
mitsuko123
Chaac
Level 115
God Stats
3W - 0L
1,168 SR
Queue Stats
18W - 16L
1,491 Elo+
Party 2
Hera
Hera
nicnico2
Hera
Level 66
God Stats
1W - 1L
1,266 SR
Queue Stats
13W - 16L
1,382 Elo+
Party 2
Team Averages
Level 86
1,312 SR
1,443 Elo+

VS

Team Averages
Level 89
1,590 SR
1,441 Elo+
Xing Tian
Xing Tian
FreddyOtterson
Xing Tian
Level 147
God Stats
25W - 16L
1,594 SR
Queue Stats
257W - 243L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
GrowlyRowley
Danzaburou
Level 109
God Stats
2W - 4L
1,656 SR
Queue Stats
148W - 144L
1,639 Elo+
Party 1
Baron Samedi
Baron Samedi
HamCandle
Baron Samedi
Level 12
God Stats
1W - 2L
1,520 SR
Queue Stats
5W - 25L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FGCental
Hachiman
15
3 / 3 / 10
11,699
688
12,347
15,407
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
18
11 / 4 / 7
13,596
800
20,024
22,842
23,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
16
5 / 4 / 11
12,313
724
20,551
10,363
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FreddyOtterson
Xing Tian
15
5 / 8 / 5
11,630
684
12,421
26,230
25,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
GrowlyRowley
Danzaburou
15
3 / 5 / 6
11,535
679
13,855
18,557
7,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
HamCandle
Baron Samedi
14
3 / 6 / 5
10,717
630
13,141
19,079
13,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
19
Kills
11
11
Deaths
19
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FGCental
Hachiman
3
3
10
2.67
L
Xing Tian
FreddyOtterson
Xing Tian
5
8
5
0.94
L
Danzaburou
GrowlyRowley
Danzaburou
3
5
6
1.2
L
Baron Samedi
HamCandle
Baron Samedi
3
6
5
0.92
W
Chaac
11
4
7
3.63
W
Hera
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,922
Damage
39,417
48,612
Taken
63,866
32,592
Mitigated
45,632
15,026
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FGCental
Hachiman
12,347
7,836
0
3,700
15,407
5,484
399
8,849
6,296
0
52,740
L
Xing Tian
FreddyOtterson
Xing Tian
12,421
867
822
4,206
26,230
25,179
551
8,818
16,814
26,408
0
L
Danzaburou
GrowlyRowley
Danzaburou
13,855
6,493
0
3,570
18,557
7,429
796
2,827
15,270
0
56,531
L
Baron Samedi
HamCandle
Baron Samedi
13,141
486
2,622
4,368
19,079
13,024
0
9,864
8,813
38,512
0
W
Chaac
20,024
5,109
0
10,140
22,842
23,265
1,266
9,761
12,599
747
51,105
W
Hera
20,551
8,166
0
1,186
10,363
3,843
1,443
6,649
3,441
59,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
33,882
217
Minions Killed
175
10
Camps Cleared
5
881,700
Distance Traveled
837,959
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,699
688
67
4
6
294,954
3
L
Xing Tian
11,630
684
25
1
1
281,179
2
L
Danzaburou
11,535
679
90
5
1
281,472
7
L
Baron Samedi
10,717
630
60
4
3
275,308
4
W
Chaac
13,596
800
80
5
1
316,945
2
W
Hera
12,313
724
70
4
3
269,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role