Player Matchup

Vamana
Vamana
Dansangons
Vamana
Level 28
God Stats
1W - 1L
1,233 SR
Queue Stats
18W - 14L
1,491 Elo+
Solo
Ravana
Ravana
Dezinhoacg
Ravana
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 44L
1,543 Elo+
Solo
Cthulhu
Cthulhu
SpynesS
Cthulhu
Level 29
God Stats
13W - 8L
1,542 SR
Queue Stats
203W - 192L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
scheffe
Cu Chulainn
Level 26
God Stats
4W - 4L
1,599 SR
Queue Stats
95W - 82L
1,516 Elo+
Solo
Artemis
Artemis
zRagnar17
Artemis
Level 6
God Stats
15W - 5L
1,738 SR
Queue Stats
23W - 18L
1,358 Elo+
Party 1
Team Averages
Level 23
1,522 SR
1,453 Elo+

VS

Team Averages
Level 20
1,468 SR
1,487 Elo+
Ah Puch
Ah Puch
Hotpottatowtf
Ah Puch
Level 29
God Stats
14W - 8L
1,614 SR
Queue Stats
45W - 38L
1,495 Elo+
Party 2
Thor
Thor
Kenpzara
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,660 Elo+
Party 3
Odin
Odin
Wuqing_1
Odin
Level 21
God Stats
2W - 6L
1,326 SR
Queue Stats
4W - 9L
1,406 Elo+
Party 3
Zeus
Zeus
XultraX-VuX
Zeus
Level 28
God Stats
14W - 18L
1,399 SR
Queue Stats
118W - 131L
1,371 Elo+
Solo
Artio
Artio
mortebrsj
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dansangons
Vamana
20
5 / 2 / 13
14,067
1,005
12,775
15,991
14,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
Dezinhoacg
Ravana
20
19 / 0 / 11
16,739
1,196
31,532
9,543
8,731
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
SpynesS
Cthulhu
20
3 / 2 / 19
13,227
945
20,271
12,645
14,901
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
scheffe
Cu Chulainn
20
3 / 7 / 17
13,056
933
26,136
22,401
16,177
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
zRagnar17
Artemis
20
5 / 2 / 13
12,959
926
21,621
11,105
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
7 / 7 / 3
13,508
965
22,829
21,748
7,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
19
0 / 12 / 8
11,270
805
8,900
23,003
9,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
19
1 / 2 / 8
12,057
861
4,840
24,104
28,964
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 9 / 6
12,626
902
21,742
20,154
6,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
mortebrsj
Artio
20
1 / 5 / 12
12,431
888
7,739
29,774
39,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
50
35
Kills
13
13
Deaths
35
73
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vamana
Dansangons
Vamana
5
2
13
5.75
W
Ravana
Dezinhoacg
Ravana
19
0
11
24.5
L
Ah Puch
7
7
3
1.21
L
Thor
0
12
8
0.33
W
Cthulhu
SpynesS
Cthulhu
3
2
19
6.25
L
Odin
1
2
8
2.5
L
4
9
6
0.78
L
Artio
mortebrsj
Artio
1
5
12
1.4
W
Cu Chulainn
scheffe
Cu Chulainn
3
7
17
1.64
W
Artemis
zRagnar17
Artemis
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,335
Damage
66,050
71,685
Taken
118,783
58,363
Mitigated
90,992
8,602
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Dansangons
Vamana
12,775
6,481
1,575
2,590
15,991
14,468
0
11,990
4,001
0
28,058
W
Ravana
Dezinhoacg
Ravana
31,532
9,756
0
1,225
9,543
8,731
0
7,019
2,524
0
64,625
L
Ah Puch
22,829
1,369
0
442
21,748
7,086
0
5,583
16,165
49,531
0
L
Thor
8,900
1,863
0
0
23,003
9,061
0
4,302
18,701
0
16,172
W
Cthulhu
SpynesS
Cthulhu
20,271
641
972
957
12,645
14,901
0
9,758
2,887
31,899
0
L
Odin
4,840
1,182
541
992
24,104
28,964
0
3,817
20,287
0
19,717
L
21,742
5,256
0
0
20,154
6,857
0
5,673
14,481
57,043
0
L
Artio
mortebrsj
Artio
7,739
584
4,310
4,011
29,774
39,024
0
5,642
23,511
26,324
0
W
Cu Chulainn
scheffe
Cu Chulainn
26,136
4,855
0
190
22,401
16,177
0
15,698
6,703
8,077
42,122
W
Artemis
zRagnar17
Artemis
21,621
8,241
296
797
11,105
4,086
0
7,845
3,260
0
44,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,048
Gold Earned
61,892
253
Minions Killed
220
12
Camps Cleared
6
1,240,535
Distance Traveled
1,221,744
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,067
1,005
25
2
0
272,362
0
W
Ravana
16,739
1,196
87
6
6
286,112
3
L
Ah Puch
13,508
965
81
6
3
251,375
1
L
Thor
11,270
805
8
1
0
221,620
5
W
Cthulhu
13,227
945
30
2
1
248,736
0
L
Odin
12,057
861
32
2
0
288,903
1
L
Zeus
12,626
902
81
6
2
185,860
0
L
Artio
12,431
888
18
1
1
273,986
0
W
Cu Chulainn
13,056
933
56
4
2
217,359
0
W
Artemis
12,959
926
55
4
3
215,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role